Player Matchup

Horus
Horus
Gilwastaken
Horus
Level 59
God Stats
2W - 5L
1,214 SR
Queue Stats
137W - 143L
1,467 Elo+
Solo
Tyr
Tyr
KrAtoZ998209
Tyr
Level 54
God Stats
176W - 167L
1,368 SR
Queue Stats
821W - 782L
1,426 Elo+
Solo
Freya
Freya
SalemOmega
Freya
Level 119
God Stats
8W - 8L
1,257 SR
Queue Stats
89W - 87L
1,469 Elo+
Solo
Poseidon
Poseidon
fenarciso
Poseidon
Level 42
God Stats
3W - 2L
1,367 SR
Queue Stats
64W - 62L
1,452 Elo+
Solo
Thanatos
Thanatos
ragewave
Thanatos
Level 121
God Stats
20W - 9L
1,850 SR
Queue Stats
208W - 190L
1,549 Elo+
Solo
Team Averages
Level 79
1,411 SR
1,473 Elo+

VS

Team Averages
Level 74
1,470 SR
1,441 Elo+
Achilles
Achilles
AcertijoSagrad0
Achilles
Level 142
God Stats
5W - 6L
1,659 SR
Queue Stats
46W - 32L
1,643 Elo+
Solo
Thor
Thor
Djdwreck
Thor
Level 89
God Stats
71W - 66L
1,607 SR
Queue Stats
378W - 365L
1,467 Elo+
Solo
Ullr
Ullr
HomelessJack
Ullr
Level 53
God Stats
0W - 3L
1,294 SR
Queue Stats
10W - 19L
1,366 Elo+
Party 1
Zhong Kui
Zhong Kui
WaukeeTaukee
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,393 Elo+
Solo
Olorun
Olorun
crackaGinga
Olorun
Level 18
God Stats
1W - 4L
1,291 SR
Queue Stats
9W - 19L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 6
6,914
576
3,952
8,842
6,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 2
7,305
609
4,470
10,161
7,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
10
0 / 3 / 6
6,343
529
6,523
6,783
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
fenarciso
Poseidon
12
0 / 3 / 2
7,157
596
4,757
5,301
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
ragewave
Thanatos
13
14 / 4 / 2
8,775
731
14,145
13,786
6,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
6 / 4 / 1
7,352
613
7,485
12,234
4,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Thor
10
4 / 4 / 3
7,243
604
5,240
11,156
7,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

10
1 / 3 / 2
5,687
474
4,043
8,822
2,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
WaukeeTaukee
Zhong Kui
11
1 / 4 / 1
6,599
550
7,800
9,821
6,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
10
2 / 2 / 1
6,258
522
3,858
7,251
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
17
Kills
14
14
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
6
4
1
1.63
L
Thor
4
4
3
1.38
W
2
1
6
5
L
1
3
2
0.67
W
1
3
2
0.67
W
Freya
0
3
6
1
L
Zhong Kui
WaukeeTaukee
Zhong Kui
1
4
1
0.38
L
Olorun
2
2
1
1.25
W
Poseidon
fenarciso
Poseidon
0
3
2
0.33
W
Thanatos
ragewave
Thanatos
14
4
2
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,847
Damage
28,426
44,873
Taken
49,284
24,635
Mitigated
24,139
18,190
Healing
14,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
7,485
2,627
0
4,975
12,234
4,993
0
2,070
10,141
0
51,350
L
Thor
5,240
1,623
0
3,082
11,156
7,286
0
3,739
7,087
0
19,714
W
3,952
1,588
1,020
3,604
8,842
6,852
0
2,265
6,577
0
14,254
L
4,043
1,175
0
1,098
8,822
2,855
88
1,743
7,047
0
27,450
W
4,470
577
0
2,665
10,161
7,433
0
6,586
3,575
0
49,923
W
Freya
6,523
2,269
0
1,302
6,783
2,876
870
2,281
4,502
39,924
0
L
Zhong Kui
WaukeeTaukee
Zhong Kui
7,800
1,440
0
3,404
9,821
6,293
0
382
9,439
48,994
0
L
Olorun
3,858
1,794
165
1,313
7,251
2,712
0
2,773
4,290
39,309
0
W
Poseidon
fenarciso
Poseidon
4,757
179
0
848
5,301
1,276
545
0
5,301
59,921
0
W
Thanatos
ragewave
Thanatos
14,145
6,836
0
8,751
13,786
6,198
0
526
13,260
0
49,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,494
Gold Earned
33,139
334
Minions Killed
287
0
Camps Cleared
0
1,272,744
Distance Traveled
1,168,149
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,352
613
79
7
0
281,162
0
L
Thor
7,243
604
25
2
0
211,483
0
W
Horus
6,914
576
17
1
0
267,628
1
L
Ullr
5,687
474
35
3
0
248,577
0
W
Tyr
7,305
609
69
6
0
245,696
0
W
Freya
6,343
529
66
6
0
211,996
0
L
Zhong Kui
6,599
550
88
7
0
192,650
3
L
Olorun
6,258
522
60
5
0
234,277
0
W
Poseidon
7,157
596
112
9
0
258,885
0
W
Thanatos
8,775
731
70
6
0
288,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role