Player Matchup

Thanatos
Thanatos
Diamond II
 
Thanatos
Diamond II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Platinum I
BOTBakes
Yu Huang
Platinum I
Level 136
God Stats
12W - 8L
1,816 SR
Queue Stats
77W - 64L
2,163 MMR
Solo
Cernunnos
Cernunnos
Masters
DMForOFs
Cernunnos
Masters
Level 62
God Stats
12W - 10L
1,607 SR
Queue Stats
79W - 57L
2,448 MMR
Solo
Hercules
Hercules
Platinum I
Riiggs
Hercules
Platinum I
Level 164
God Stats
3W - 0L
1,816 SR
Queue Stats
36W - 18L
2,228 MMR
Solo
Horus
Horus
Platinum I
sovereiignty
Horus
Platinum I
Level 108
God Stats
22W - 10L
1,806 SR
Queue Stats
175W - 167L
2,045 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 111
1,709 SR
2,077 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 163
1,500 SR
2,111 MMR
Gilgamesh
Gilgamesh
Diamond III
 
Gilgamesh
Diamond III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum II
Bluehippo5432
Ullr
Platinum II
Level 149
God Stats
18W - 21L
1,626 SR
Queue Stats
417W - 428L
2,003 MMR
Solo
Anubis
Anubis
Diamond III
ImMoto
Anubis
Diamond III
Level 181
God Stats
21W - 14L
1,660 SR
Queue Stats
169W - 147L
2,284 MMR
Solo
Bacchus
Bacchus
Diamond IV
Ronmeen2Fly
Bacchus
Diamond IV
Level 157
God Stats
0W - 5L
1,215 SR
Queue Stats
179W - 170L
2,011 MMR
Solo
Nemesis
Nemesis
Masters
chówy
Nemesis
Masters
Level 182
God Stats
1W - 2L
1,500 SR
Queue Stats
256W - 229L
2,755 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
12 / 2 / 5
12,117
673
18,587
18,858
8,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
BOTBakes
Yu Huang
16
4 / 1 / 10
10,480
582
14,447
8,630
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
DMForOFs
Cernunnos
18
5 / 0 / 6
11,870
659
17,501
10,615
6,105
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Riiggs
Hercules
17
4 / 0 / 3
11,156
620
10,983
17,059
17,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 3 / 8
9,213
512
3,893
20,324
19,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ne ZhaSusanoAo KuangHe Bo

VS

Bans
SerqetVamanaChang'eGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
0 / 3 / 2
9,290
516
8,287
18,455
10,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 0
9,162
509
5,442
15,430
5,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
ImMoto
Anubis
14
2 / 8 / 2
8,827
490
12,189
13,704
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Ronmeen2Fly
Bacchus
12
1 / 4 / 3
8,620
479
4,473
19,137
22,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
chówy
Nemesis
15
3 / 7 / 1
9,583
532
9,869
19,796
7,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
27
Kills
6
6
Deaths
27
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
2
5
7.25
L
Gilgamesh
 
Gilgamesh
0
3
2
0.33
W
Yu Huang
BOTBakes
Yu Huang
4
1
10
9
L
0
5
0
0
W
Cernunnos
DMForOFs
Cernunnos
5
0
6
8
L
Anubis
ImMoto
Anubis
2
8
2
0.38
W
Hercules
Riiggs
Hercules
4
0
3
5.5
L
Bacchus
Ronmeen2Fly
Bacchus
1
4
3
0.63
L
Nemesis
chówy
Nemesis
3
7
1
0.5
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,411
Damage
40,260
75,486
Taken
86,522
55,059
Mitigated
50,349
48,124
Healing
13,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
18,587
8,628
0
19,718
18,858
8,648
0
6,158
12,700
0
121,746
L
Gilgamesh
 
Gilgamesh
8,287
1,686
0
3,917
18,455
10,755
0
632
17,183
0
81,988
W
Yu Huang
BOTBakes
Yu Huang
14,447
741
0
1,096
8,630
3,172
550
4,368
4,262
86,744
0
L
5,442
2,633
0
1,081
15,430
5,005
898
327
15,103
0
74,107
W
Cernunnos
DMForOFs
Cernunnos
17,501
11,392
0
7,740
10,615
6,105
337
1,492
9,123
0
127,653
L
Anubis
ImMoto
Anubis
12,189
526
0
2,544
13,704
4,427
0
3,734
9,919
74,482
0
W
Hercules
Riiggs
Hercules
10,983
5,127
0
10,432
17,059
17,814
0
1,309
15,750
0
87,718
L
Bacchus
Ronmeen2Fly
Bacchus
4,473
1,052
168
4,481
19,137
22,520
0
6,120
12,925
16,865
0
L
Nemesis
chówy
Nemesis
9,869
4,382
0
1,093
19,796
7,642
0
3,634
16,006
0
87,997
W
3,893
1,961
3,496
5,642
20,324
19,320
28
5,055
15,269
0
15,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,836
Gold Earned
45,482
621
Minions Killed
558
0
Camps Cleared
0
1,963,278
Distance Traveled
1,787,038
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,117
673
144
8
0
435,826
1
L
Gilgamesh
9,290
516
143
8
0
380,455
0
W
Yu Huang
10,480
582
144
8
0
397,539
2
L
Ullr
9,162
509
132
7
0
328,168
0
W
Cernunnos
11,870
659
179
10
0
346,107
3
L
Anubis
8,827
490
123
7
0
319,685
0
W
Hercules
11,156
620
140
8
0
417,436
4
L
Bacchus
8,620
479
25
1
0
350,962
4
L
Nemesis
9,583
532
135
8
0
407,768
1
W
Horus
9,213
512
14
1
0
366,370
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role