Player Matchup

Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BlackRaven381
Nu Wa
Level 123
God Stats
0W - 1L
1,353 SR
Queue Stats
2W - 6L
1,194 Elo+
Party 2
Discordia
Discordia
Desolateking427
Discordia
Level 65
God Stats
3W - 5L
1,553 SR
Queue Stats
219W - 212L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
LindleHH
Gilgamesh
Level 65
God Stats
0W - 2L
1,303 SR
Queue Stats
49W - 57L
1,388 Elo+
Solo
Ix Chel
Ix Chel
opticAfri
Ix Chel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,194 Elo+
Party 2
Team Averages
Level 96
1,442 SR
1,362 Elo+

VS

Team Averages
Level 88
1,552 SR
1,454 Elo+
Cabrakan
Cabrakan
BlossomSpeyes
Cabrakan
Level 62
God Stats
2W - 1L
1,812 SR
Queue Stats
234W - 236L
1,418 Elo+
Solo
Vamana
Vamana
Savagewife77
Vamana
Level 88
God Stats
5W - 7L
1,486 SR
Queue Stats
425W - 424L
1,462 Elo+
Party 1
Sol
Sol
nanocjb
Sol
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
109W - 99L
1,665 Elo+
Solo
Odin
Odin
ricosavage77
Odin
Level 149
God Stats
8W - 5L
1,459 SR
Queue Stats
362W - 338L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
umai_s
Baron Samedi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 235L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
7 / 4 / 7
9,173
917
7,024
8,807
4,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 6
6,568
657
3,704
4,035
1,112
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Desolateking427
Discordia
17
5 / 3 / 16
8,866
887
13,384
7,266
3,694
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
LindleHH
Gilgamesh
14
9 / 5 / 5
9,136
914
10,089
15,274
11,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ix Chel
opticAfri
Ix Chel
10
1 / 2 / 6
6,768
677
2,353
4,345
1,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BlossomSpeyes
Cabrakan
14
1 / 6 / 7
8,245
825
4,066
13,484
18,966
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
11
1 / 6 / 2
7,341
734
3,737
10,457
6,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
17
6 / 3 / 6
10,147
1,015
11,241
10,458
4,243
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 4 / 6
10,756
1,076
10,786
12,536
7,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
umai_s
Baron Samedi
14
0 / 4 / 9
8,053
805
3,765
9,320
4,831
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
46
23
Kills
16
16
Deaths
23
40
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
7
4
7
2.63
L
1
2
6
2
W
Cabrakan
BlossomSpeyes
Cabrakan
1
6
7
0.75
L
Discordia
Desolateking427
Discordia
5
3
16
4.33
L
Gilgamesh
LindleHH
Gilgamesh
9
5
5
2.3
W
Vamana
1
6
2
0.33
W
Sol
6
3
6
3
L
Ix Chel
opticAfri
Ix Chel
1
2
6
2
W
8
4
6
2.75
W
Baron Samedi
umai_s
Baron Samedi
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,554
Damage
33,595
39,727
Taken
56,255
22,076
Mitigated
42,095
9,022
Healing
15,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,024
957
201
145
8,807
4,243
0
3,676
5,131
0
18,821
L
3,704
1,372
142
578
4,035
1,112
0
727
3,308
7,154
0
W
Cabrakan
BlossomSpeyes
Cabrakan
4,066
756
686
1,271
13,484
18,966
203
4,302
9,123
6,565
0
L
Discordia
Desolateking427
Discordia
13,384
876
1,251
1,448
7,266
3,694
0
4,296
2,970
18,566
0
L
Gilgamesh
LindleHH
Gilgamesh
10,089
3,604
645
3,184
15,274
11,327
0
8,554
6,720
0
15,996
W
Vamana
3,737
1,709
0
247
10,457
6,728
62
3,273
7,128
0
11,409
W
Sol
11,241
2,805
177
3,978
10,458
4,243
3,337
3,239
7,119
28,729
0
L
Ix Chel
opticAfri
Ix Chel
2,353
565
405
1,023
4,345
1,700
0
1,819
2,526
9,412
0
W
10,786
2,351
1,090
3,096
12,536
7,327
883
4,189
8,253
0
22,315
W
Baron Samedi
umai_s
Baron Samedi
3,765
528
2,326
2,304
9,320
4,831
1,027
4,073
5,191
11,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,511
Gold Earned
44,542
74
Minions Killed
108
0
Camps Cleared
0
745,083
Distance Traveled
850,972
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,173
917
24
2
0
183,265
0
L
Nu Wa
6,568
657
8
1
0
102,467
0
W
Cabrakan
8,245
825
6
1
0
171,769
0
L
Discordia
8,866
887
17
2
0
187,176
0
L
Gilgamesh
9,136
914
11
1
0
174,584
0
W
Vamana
7,341
734
9
1
0
155,264
0
W
Sol
10,147
1,015
44
4
0
182,884
0
L
Ix Chel
6,768
677
14
1
0
97,591
0
W
Odin
10,756
1,076
33
3
0
177,468
0
W
Baron Samedi
8,053
805
16
2
0
163,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role