Player Matchup

Anubis
Anubis
 
Anubis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Hometown__
Ao Kuang
Level 108
God Stats
6W - 7L
1,582 SR
Queue Stats
150W - 168L
1,466 Elo+
Solo
Ymir
Ymir
SAPAWN
Ymir
Level 140
God Stats
2W - 1L
1,809 SR
Queue Stats
158W - 154L
1,487 Elo+
Solo
Rama
Rama
zKar4teca
Rama
Level 159
God Stats
2W - 4L
1,468 SR
Queue Stats
243W - 252L
1,597 Elo+
Solo
Team Averages
Level 131
1,572 SR
1,510 Elo+

VS

Team Averages
Level 124
1,469 SR
1,509 Elo+
Tiamat
Tiamat
 
Tiamat
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Audinger
Kumbhakarna
Level 109
God Stats
4W - 1L
1,313 SR
Queue Stats
51W - 45L
1,515 Elo+
Party 1
Neith
Neith
DeniAlmeida
Neith
Level 148
God Stats
42W - 42L
1,508 SR
Queue Stats
271W - 274L
1,484 Elo+
Solo
Janus
Janus
JubeubasBR
Janus
Level 106
God Stats
104W - 99L
1,486 SR
Queue Stats
105W - 107L
1,456 Elo+
Party 1
Erlang Shen
Erlang Shen
Piinoid
Erlang Shen
Level 149
God Stats
2W - 1L
1,535 SR
Queue Stats
95W - 96L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 1 / 0
6,889
689
5,514
5,369
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
 
Amaterasu
7
0 / 3 / 2
4,897
490
3,182
7,222
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Hometown__
Ao Kuang
9
3 / 3 / 2
5,807
581
4,172
7,587
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
SAPAWN
Ymir
8
0 / 0 / 0
5,029
503
1,013
6,859
4,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
10
3 / 1 / 0
5,897
590
4,588
7,534
2,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
1 / 2 / 2
5,754
575
4,648
6,082
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Audinger
Kumbhakarna
9
1 / 0 / 5
5,904
590
2,421
5,237
2,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 2
4,956
496
5,431
7,400
2,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
11
1 / 1 / 2
6,065
607
1,731
2,959
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Piinoid
Erlang Shen
11
5 / 4 / 2
6,624
662
6,897
10,498
4,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
10
Kills
8
8
Deaths
10
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
1
0
4
L
Amaterasu
 
Amaterasu
0
3
2
0.33
W
Tiamat
 
Tiamat
1
2
2
1
W
Kumbhakarna
Audinger
Kumbhakarna
1
0
5
3.5
W
0
3
2
0.33
L
Ao Kuang
Hometown__
Ao Kuang
3
3
2
1.33
W
Janus
1
1
2
2
W
Erlang Shen
Piinoid
Erlang Shen
5
4
2
1.5
L
Ymir
SAPAWN
Ymir
0
0
0
0
L
Rama
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,469
Damage
21,128
34,571
Taken
32,176
15,549
Mitigated
12,965
11,394
Healing
7,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,514
295
0
2,759
5,369
2,674
138
1,737
3,550
59,947
0
L
Amaterasu
 
Amaterasu
3,182
1,445
0
2,621
7,222
3,273
0
2,900
4,322
0
20,897
W
Tiamat
 
Tiamat
4,648
608
0
1,842
6,082
2,310
369
2,423
3,659
30,524
0
W
Kumbhakarna
Audinger
Kumbhakarna
2,421
244
1,428
1,700
5,237
2,774
0
2,156
3,081
11,225
0
W
5,431
1,762
0
879
7,400
2,509
25
689
6,711
0
35,420
L
Ao Kuang
Hometown__
Ao Kuang
4,172
1,178
0
1,675
7,587
2,573
0
1,620
5,925
30,861
0
W
Janus
1,731
118
0
158
2,959
845
0
1,298
1,661
43,744
0
W
Erlang Shen
Piinoid
Erlang Shen
6,897
3,961
0
1,840
10,498
4,527
590
4,133
6,365
0
40,602
L
Ymir
SAPAWN
Ymir
1,013
323
0
1,314
6,859
4,480
9
1,697
5,125
12,643
0
L
Rama
4,588
3,925
0
3,025
7,534
2,549
0
643
6,849
0
42,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,519
Gold Earned
29,303
301
Minions Killed
281
0
Camps Cleared
0
907,834
Distance Traveled
1,037,294
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,889
689
115
12
0
186,324
0
L
Amaterasu
4,897
490
38
4
0
164,749
2
W
Tiamat
5,754
575
56
6
0
199,203
1
W
Kumbhakarna
5,904
590
9
1
0
230,616
3
W
Neith
4,956
496
59
6
0
175,335
2
L
Ao Kuang
5,807
581
53
5
0
211,753
2
W
Janus
6,065
607
94
9
0
215,593
4
W
Erlang Shen
6,624
662
63
6
0
216,547
0
L
Ymir
5,029
503
20
2
0
161,628
4
L
Rama
5,897
590
75
8
0
183,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role