Player Matchup

Hades
Hades
ImN0tCrAzY5895
Hades
Level 82
God Stats
3W - 1L
1,430 SR
Queue Stats
3W - 4L
1,205 Elo+
Solo
Neith
Neith
SlimYebus
Neith
Level 86
God Stats
3W - 2L
1,721 SR
Queue Stats
136W - 159L
1,397 Elo+
Party 2
Vamana
Vamana
dwalsh
Vamana
Level 17
God Stats
25W - 14L
1,764 SR
Queue Stats
35W - 36L
1,306 Elo+
Party 2
Team Averages
Level 62
1,638 SR
1,302 Elo+

VS

Team Averages
Level 93
1,485 SR
1,418 Elo+
Nu Wa
Nu Wa
AshClappem
Nu Wa
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 47L
1,454 Elo+
Party 1
Nemesis
Nemesis
DALLAS_PH
Nemesis
Level 97
God Stats
0W - 6L
1,275 SR
Queue Stats
451W - 443L
1,411 Elo+
Solo
Zeus
Zeus
redninja390
Zeus
Level 124
God Stats
1W - 1L
1,679 SR
Queue Stats
5W - 6L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 8
7,760
776
6,695
9,750
4,487
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
SlimYebus
Neith
13
5 / 2 / 6
8,213
821
7,475
7,276
2,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
dwalsh
Vamana
13
5 / 0 / 7
8,344
834
5,130
6,676
5,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
0 / 6 / 2
6,438
644
4,022
8,397
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
DALLAS_PH
Nemesis
11
2 / 3 / 2
7,374
737
5,431
8,973
4,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 3 / 0
7,129
713
8,281
5,637
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
4
4
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
6
2
0.17
L
Nemesis
DALLAS_PH
Nemesis
2
3
2
1
W
2
2
8
3
W
Neith
SlimYebus
Neith
5
2
6
4
W
Vamana
dwalsh
Vamana
5
0
7
8.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,300
Damage
17,734
23,702
Taken
23,007
12,739
Mitigated
9,373
5,584
Healing
3,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
4,022
1,068
0
805
8,397
3,019
0
3,102
5,177
12,371
0
L
Nemesis
DALLAS_PH
Nemesis
5,431
1,744
163
1,822
8,973
4,359
560
2,595
6,171
0
19,774
W
6,695
159
506
3,246
9,750
4,487
166
3,705
5,749
26,313
0
W
Neith
SlimYebus
Neith
7,475
2,495
0
1,112
7,276
2,534
1,053
4,447
2,635
0
29,414
W
Vamana
dwalsh
Vamana
5,130
2,493
0
720
6,676
5,718
388
4,171
2,419
0
24,385
L
8,281
1,104
307
715
5,637
1,995
0
1,028
4,432
32,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,317
Gold Earned
20,941
129
Minions Killed
103
0
Camps Cleared
0
605,338
Distance Traveled
499,891
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,438
644
27
3
0
140,821
0
L
Nemesis
7,374
737
31
3
0
196,181
3
W
Hades
7,760
776
52
5
0
188,340
0
W
Neith
8,213
821
39
4
0
195,537
0
W
Vamana
8,344
834
38
4
0
221,461
0
L
Zeus
7,129
713
45
5
0
162,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role