Player Matchup

Izanami
Izanami
JacksonRose
Izanami
Level 157
God Stats
2W - 4L
1,451 SR
Queue Stats
384W - 361L
1,543 Elo+
Party 2
Baron Samedi
Baron Samedi
Killerwol6
Baron Samedi
Level 146
God Stats
263W - 222L
1,625 SR
Queue Stats
318W - 288L
1,574 Elo+
Party 2
Chang'e
Chang'e
KntZ9
Chang'e
Level 142
God Stats
3W - 4L
1,274 SR
Queue Stats
231W - 229L
1,543 Elo+
Party 2
Hun Batz
Hun Batz
TheCrimsonAspect
Hun Batz
Level 149
God Stats
4W - 3L
1,500 SR
Queue Stats
226W - 164L
1,531 Elo+
Party 1
Apollo
Apollo
Wαddles
Apollo
Level 185
God Stats
3W - 0L
1,575 SR
Queue Stats
152W - 64L
1,702 Elo+
Party 1
Team Averages
Level 156
1,485 SR
1,579 Elo+

VS

Team Averages
Level 125
1,545 SR
1,585 Elo+
Merlin
Merlin
 
Merlin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GAMEDAY730
Izanami
Level 103
God Stats
2W - 7L
1,527 SR
Queue Stats
34W - 28L
1,713 Elo+
Solo
Geb
Geb
TheDecepti0n
Geb
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 24L
1,656 Elo+
Solo
Janus
Janus
Ɓooo
Janus
Level 165
God Stats
42W - 24L
1,697 SR
Queue Stats
536W - 451L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JacksonRose
Izanami
10
1 / 0 / 2
4,741
948
1,503
1,765
582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Killerwol6
Baron Samedi
8
0 / 1 / 2
4,186
837
3,528
4,872
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
KntZ9
Chang'e
9
0 / 0 / 3
4,386
877
1,701
2,468
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 2
4,730
946
3,961
5,161
1,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Wαddles
Apollo
11
3 / 1 / 1
5,348
1,070
5,057
5,491
2,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 1 / 1
4,491
898
2,933
2,704
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
 
Charybdis
9
0 / 2 / 0
4,370
874
1,980
5,226
1,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
GAMEDAY730
Izanami
5
0 / 0 / 0
2,303
461
0
0
0
9
1 / 1 / 0
4,329
866
3,568
7,046
4,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
Ɓooo
Janus
11
2 / 1 / 0
5,126
1,025
4,187
3,384
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
5
Kills
3
3
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
1
0.5
L
Charybdis
 
Charybdis
0
2
0
0
L
Izanami
GAMEDAY730
Izanami
0
0
0
0
W
Izanami
JacksonRose
Izanami
1
0
2
2
W
Baron Samedi
Killerwol6
Baron Samedi
0
1
2
1
W
Chang'e
KntZ9
Chang'e
0
0
3
1.5
W
1
1
2
2
L
1
1
0
1
W
Apollo
Wαddles
Apollo
3
1
1
3.5
L
Janus
Ɓooo
Janus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,750
Damage
12,668
19,757
Taken
18,360
7,691
Mitigated
8,147
7,462
Healing
4,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,933
81
0
500
2,704
949
0
897
1,807
13,243
0
L
Charybdis
 
Charybdis
1,980
1,091
0
751
5,226
1,736
774
1,166
4,060
0
11,119
L
Izanami
GAMEDAY730
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
JacksonRose
Izanami
1,503
992
0
531
1,765
582
1,945
351
1,341
0
12,519
W
Baron Samedi
Killerwol6
Baron Samedi
3,528
236
686
1,884
4,872
2,286
288
3,005
1,641
7,392
0
W
Chang'e
KntZ9
Chang'e
1,701
124
480
1,185
2,468
867
534
1,143
1,281
7,056
0
W
3,961
688
0
728
5,161
1,922
0
2,064
2,843
0
13,140
L
3,568
344
0
2,232
7,046
4,364
0
2,688
4,358
6,477
0
W
Apollo
Wαddles
Apollo
5,057
3,754
0
1,968
5,491
2,034
0
3,336
1,963
0
15,767
L
Janus
Ɓooo
Janus
4,187
438
0
1,110
3,384
1,098
0
478
2,906
16,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,391
Gold Earned
20,619
115
Minions Killed
105
0
Camps Cleared
0
609,958
Distance Traveled
477,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,491
898
23
5
0
115,097
0
L
Charybdis
4,370
874
32
6
0
115,175
0
L
Izanami
2,303
461
0
0
0
0
0
W
Izanami
4,741
948
29
6
0
119,634
0
W
Baron Samedi
4,186
837
9
2
0
121,772
0
W
Chang'e
4,386
877
16
3
0
123,764
0
W
Hun Batz
4,730
946
20
4
0
125,178
0
L
Geb
4,329
866
13
3
0
128,624
0
W
Apollo
5,348
1,070
41
8
0
119,610
0
L
Janus
5,126
1,025
37
7
0
118,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role