Player Matchup

Thanatos
Thanatos
Piinoid
Thanatos
Level 149
God Stats
13W - 8L
1,734 SR
Queue Stats
95W - 96L
1,582 Elo+
Solo
Aphrodite
Aphrodite
Sendokay88
Aphrodite
Level 132
God Stats
25W - 12L
1,539 SR
Queue Stats
647W - 729L
1,479 Elo+
Solo
Chang'e
Chang'e
TILTADO19
Chang'e
Level 80
God Stats
23W - 28L
1,481 SR
Queue Stats
535W - 583L
1,485 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Twister_Insano
Ah Muzen Cab
Level 69
God Stats
4W - 6L
1,499 SR
Queue Stats
300W - 326L
1,453 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
brenon-geraldo
Morgan Le Fay
Level 86
God Stats
9W - 7L
1,376 SR
Queue Stats
537W - 547L
1,469 Elo+
Party 2
Team Averages
Level 103
1,526 SR
1,494 Elo+

VS

Team Averages
Level 93
1,383 SR
1,482 Elo+
Hera
Hera
Megaserio
Hera
Level 136
God Stats
2W - 1L
1,729 SR
Queue Stats
288W - 269L
1,535 Elo+
Solo
Martichoras
Martichoras
Quac_666
Martichoras
Level 66
God Stats
2W - 6L
1,325 SR
Queue Stats
128W - 123L
1,461 Elo+
Party 1
Hun Batz
Hun Batz
Saga_blanka
Hun Batz
Level 29
God Stats
3W - 4L
1,406 SR
Queue Stats
261W - 290L
1,424 Elo+
Party 1
King Arthur
King Arthur
WereWolfMan22
King Arthur
Level 124
God Stats
5W - 12L
1,214 SR
Queue Stats
137W - 129L
1,530 Elo+
Solo
Ganesha
Ganesha
sis-47
Ganesha
Level 111
God Stats
3W - 5L
1,241 SR
Queue Stats
296W - 310L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Piinoid
Thanatos
18
14 / 2 / 7
11,918
568
22,580
24,128
13,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Sendokay88
Aphrodite
16
5 / 0 / 11
10,677
508
9,831
20,083
24,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
TILTADO19
Chang'e
17
0 / 1 / 13
10,347
493
14,539
17,482
13,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
Twister_Insano
Ah Muzen Cab
16
4 / 2 / 5
10,446
497
15,330
17,067
9,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
brenon-geraldo
Morgan Le Fay
17
4 / 1 / 7
10,721
511
13,167
14,995
7,540
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
1 / 4 / 0
8,606
410
18,682
13,230
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Martichoras
Quac_666
Martichoras
13
1 / 6 / 2
8,616
410
14,928
17,387
8,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Saga_blanka
Hun Batz
17
2 / 10 / 1
10,321
491
6,562
22,524
10,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
WereWolfMan22
King Arthur
15
2 / 4 / 2
9,465
451
14,253
20,298
23,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
sis-47
Ganesha
13
0 / 3 / 2
8,737
416
7,540
26,142
28,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
27
Kills
6
6
Deaths
27
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hera
1
4
0
0.25
W
Thanatos
Piinoid
Thanatos
14
2
7
8.75
L
Martichoras
Quac_666
Martichoras
1
6
2
0.33
L
Hun Batz
Saga_blanka
Hun Batz
2
10
1
0.25
W
Aphrodite
Sendokay88
Aphrodite
5
0
11
10.5
W
Chang'e
TILTADO19
Chang'e
0
1
13
6.5
W
Ah Muzen Cab
Twister_Insano
Ah Muzen Cab
4
2
5
3.25
L
King Arthur
WereWolfMan22
King Arthur
2
4
2
0.75
W
Morgan Le Fay
brenon-geraldo
Morgan Le Fay
4
1
7
7.5
L
Ganesha
sis-47
Ganesha
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,447
Damage
61,965
93,755
Taken
99,581
68,047
Mitigated
75,132
64,578
Healing
20,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
18,682
4,070
0
1,548
13,230
4,422
0
5,802
7,428
81,755
0
W
Thanatos
Piinoid
Thanatos
22,580
5,445
0
15,651
24,128
13,090
648
7,898
15,966
0
104,033
L
Martichoras
Quac_666
Martichoras
14,928
4,451
0
2,384
17,387
8,644
0
6,475
10,754
0
67,842
L
Hun Batz
Saga_blanka
Hun Batz
6,562
2,302
0
5,628
22,524
10,189
0
5,982
16,391
0
86,095
W
Aphrodite
Sendokay88
Aphrodite
9,831
1,686
7,969
13,326
20,083
24,726
429
7,271
12,616
30,110
0
W
Chang'e
TILTADO19
Chang'e
14,539
1,345
5,259
11,684
17,482
13,424
443
2,505
14,306
79,738
0
W
Ah Muzen Cab
Twister_Insano
Ah Muzen Cab
15,330
9,164
0
6,499
17,067
9,267
2,681
4,672
12,346
0
91,709
L
King Arthur
WereWolfMan22
King Arthur
14,253
1,574
0
3,699
20,298
23,795
0
7,755
11,731
2,636
63,687
W
Morgan Le Fay
brenon-geraldo
Morgan Le Fay
13,167
1,087
0
4,190
14,995
7,540
358
8,017
6,782
90,394
0
L
Ganesha
sis-47
Ganesha
7,540
1,088
2,271
4,702
26,142
28,082
0
10,331
15,481
25,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,109
Gold Earned
45,745
497
Minions Killed
472
0
Camps Cleared
0
1,960,159
Distance Traveled
2,033,158
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,606
410
131
6
0
449,451
0
W
Thanatos
11,918
568
104
5
0
443,902
0
L
Martichoras
8,616
410
126
6
0
365,779
0
L
Hun Batz
10,321
491
120
6
0
429,532
0
W
Aphrodite
10,677
508
41
2
0
397,695
0
W
Chang'e
10,347
493
106
5
0
384,856
0
W
Ah Muzen Cab
10,446
497
118
6
0
357,895
0
L
King Arthur
9,465
451
85
4
0
382,362
8
W
Morgan Le Fay
10,721
511
128
6
0
375,811
0
L
Ganesha
8,737
416
10
0
0
406,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role