Player Matchup

Kukulkan
Kukulkan
Mapratora
Kukulkan
Level 159
God Stats
5W - 0L
1,615 SR
Queue Stats
116W - 115L
1,515 Elo+
Party 1
Cabrakan
Cabrakan
Pendilum
Cabrakan
Level 129
God Stats
3W - 0L
1,335 SR
Queue Stats
89W - 84L
1,604 Elo+
Party 1
Skadi
Skadi
Rinf
Skadi
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 134L
1,529 Elo+
Party 1
Shiva
Shiva
Weedoow_
Shiva
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
257W - 253L
1,563 Elo+
Solo
Izanami
Izanami
ЯсныеДни
Izanami
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1
Team Averages
Level 135
1,490 SR
1,542 Elo+

VS

Team Averages
Level 122
1,505 SR
1,518 Elo+
Odin
Odin
GermanAssassine
Odin
Level 142
God Stats
0W - 1L
1,319 SR
Queue Stats
52W - 61L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
Oblizador
Sun Wukong
Level 103
God Stats
4W - 3L
1,606 SR
Queue Stats
166W - 175L
1,533 Elo+
Party 2
Artio
Artio
Pangus
Artio
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 344L
1,498 Elo+
Solo
Martichoras
Martichoras
Scanddline
Martichoras
Level 127
God Stats
11W - 1L
1,371 SR
Queue Stats
236W - 218L
1,532 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VeryPoxyi
Morgan Le Fay
Level 102
God Stats
11W - 7L
1,730 SR
Queue Stats
382W - 394L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mapratora
Kukulkan
16
6 / 1 / 10
9,093
909
15,746
6,206
3,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Pendilum
Cabrakan
15
2 / 1 / 15
8,059
806
7,556
9,345
13,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Rinf
Skadi
14
3 / 1 / 13
8,150
815
11,627
7,211
3,951
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
Weedoow_
Shiva
14
2 / 1 / 13
7,918
792
7,116
7,834
9,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
5 / 1 / 10
8,720
872
7,606
7,427
3,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,009
701
8,236
13,730
14,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Oblizador
Sun Wukong
15
1 / 2 / 2
7,853
785
6,431
11,552
8,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
Pangus
Artio
13
1 / 7 / 0
7,459
746
3,552
17,348
19,717
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
Scanddline
Martichoras
15
3 / 3 / 0
8,031
803
9,869
9,072
4,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
VeryPoxyi
Morgan Le Fay
5
0 / 1 / 0
5,520
552
1,348
1,214
617
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
10
18
Kills
5
5
Deaths
18
61
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Kukulkan
Mapratora
Kukulkan
6
1
10
11
L
Sun Wukong
Oblizador
Sun Wukong
1
2
2
1
L
Artio
Pangus
Artio
1
7
0
0.14
W
Cabrakan
Pendilum
Cabrakan
2
1
15
9.5
W
Skadi
Rinf
Skadi
3
1
13
9.5
L
Martichoras
Scanddline
Martichoras
3
3
0
1
L
Morgan Le Fay
VeryPoxyi
Morgan Le Fay
0
1
0
0
W
Shiva
Weedoow_
Shiva
2
1
13
8.5
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,651
Damage
29,436
38,023
Taken
52,916
34,907
Mitigated
47,964
17,899
Healing
12,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,236
379
744
1,344
13,730
14,072
0
7,289
6,441
1,279
12,364
W
Kukulkan
Mapratora
Kukulkan
15,746
1,783
3,310
1,247
6,206
3,917
786
807
5,399
38,435
0
L
Sun Wukong
Oblizador
Sun Wukong
6,431
908
822
3,863
11,552
8,601
0
4,890
6,662
0
24,769
L
Artio
Pangus
Artio
3,552
303
1,355
1,539
17,348
19,717
0
6,138
11,210
9,634
0
W
Cabrakan
Pendilum
Cabrakan
7,556
1,400
0
489
9,345
13,561
0
1,056
8,289
10,252
430
W
Skadi
Rinf
Skadi
11,627
5,637
2,618
1,881
7,211
3,951
348
971
6,240
0
19,477
L
Martichoras
Scanddline
Martichoras
9,869
1,855
352
1,982
9,072
4,957
0
4,616
4,456
0
23,142
L
Morgan Le Fay
VeryPoxyi
Morgan Le Fay
1,348
258
0
112
1,214
617
0
498
716
1,348
0
W
Shiva
Weedoow_
Shiva
7,116
1,247
1,753
1,849
7,834
9,676
0
1,216
6,618
662
11,964
W
7,606
3,940
2,430
2,322
7,427
3,802
2,321
1,538
5,889
0
24,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,940
Gold Earned
35,872
140
Minions Killed
98
0
Camps Cleared
0
963,369
Distance Traveled
676,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,009
701
15
2
0
160,714
0
W
Kukulkan
9,093
909
57
6
0
180,836
0
L
Sun Wukong
7,853
785
41
4
0
206,834
0
L
Artio
7,459
746
10
1
0
143,564
0
W
Cabrakan
8,059
806
3
0
0
195,594
0
W
Skadi
8,150
815
21
2
0
180,855
0
L
Martichoras
8,031
803
32
3
0
147,980
0
L
Morgan Le Fay
5,520
552
0
0
0
17,065
0
W
Shiva
7,918
792
13
1
0
203,605
0
W
Izanami
8,720
872
46
5
0
202,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role