Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Dkatty
Hun Batz
Level 159
God Stats
1W - 0L
1,583 SR
Queue Stats
7W - 7L
1,515 Elo+
Party 1
Janus
Janus
Positiv_Illuzion
Janus
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 32L
1,520 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Shady_Illuzion
Kumbhakarna
Level 88
God Stats
4W - 3L
1,488 SR
Queue Stats
55W - 38L
1,499 Elo+
Party 1
Hades
Hades
SwiftyBoyGaming
Hades
Level 125
God Stats
5W - 1L
1,934 SR
Queue Stats
184W - 194L
1,478 Elo+
Solo
Team Averages
Level 108
1,601 SR
1,502 Elo+

VS

Team Averages
Level 124
1,441 SR
1,491 Elo+
Maui
Maui
 
Maui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Amaritsu
Ullr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 104L
1,448 Elo+
Solo
Ra
Ra
brooklyn99269
Ra
Level 124
God Stats
36W - 30L
1,474 SR
Queue Stats
329W - 299L
1,540 Elo+
Solo
Nemesis
Nemesis
revue_scellee
Nemesis
Level 66
God Stats
4W - 2L
1,231 SR
Queue Stats
75W - 70L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 1 / 3
5,741
442
4,947
6,458
2,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Dkatty
Hun Batz
14
4 / 0 / 1
7,972
613
5,757
8,099
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 4 / 2
7,766
597
5,732
7,817
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Shady_Illuzion
Kumbhakarna
10
1 / 0 / 2
6,813
524
2,515
8,198
5,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 0 / 0
8,415
647
6,695
9,767
4,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
1 / 1 / 1
5,977
460
3,365
9,446
6,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
 
Skadi
9
1 / 2 / 1
5,670
436
4,910
5,438
2,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ullr
13
0 / 2 / 0
6,576
506
2,733
10,069
4,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 2 / 0
7,389
568
5,399
6,404
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
10
0 / 2 / 0
6,081
468
2,229
9,540
3,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
9
Kills
5
5
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
1
3
1.5
L
Maui
 
Maui
1
1
1
1.5
L
Skadi
 
Skadi
1
2
1
0.75
L
Ullr
0
2
0
0
W
Hun Batz
Dkatty
Hun Batz
4
0
1
4.5
W
2
4
2
0.75
W
Kumbhakarna
Shady_Illuzion
Kumbhakarna
1
0
2
2
W
2
0
0
2
L
3
2
0
1.5
L
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,646
Damage
18,636
40,339
Taken
40,897
19,647
Mitigated
18,801
13,663
Healing
8,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,947
2,994
0
1,598
6,458
2,226
0
1,124
5,334
0
36,372
L
Maui
 
Maui
3,365
948
506
2,288
9,446
6,964
0
2,094
7,352
22,482
0
L
Skadi
 
Skadi
4,910
1,493
134
1,193
5,438
2,181
0
1,360
4,078
0
31,678
L
Ullr
2,733
900
0
2,366
10,069
4,145
0
6,695
3,374
0
58,179
W
Hun Batz
Dkatty
Hun Batz
5,757
2,796
0
815
8,099
3,356
184
1,318
6,781
0
71,327
W
5,732
653
0
400
7,817
3,328
0
4,422
3,395
64,222
0
W
Kumbhakarna
Shady_Illuzion
Kumbhakarna
2,515
75
240
2,652
8,198
5,922
48
1,900
6,298
21,790
0
W
6,695
1,370
0
7,958
9,767
4,815
375
0
9,767
72,452
0
L
5,399
416
104
1,568
6,404
2,356
0
3,926
2,478
57,673
0
L
Nemesis
2,229
1,539
10
568
9,540
3,155
0
867
8,673
0
48,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,707
Gold Earned
31,693
441
Minions Killed
355
0
Camps Cleared
0
1,259,052
Distance Traveled
1,077,076
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,741
442
55
4
0
230,795
4
L
Maui
5,977
460
33
3
0
199,525
2
L
Skadi
5,670
436
56
4
0
176,187
0
L
Ullr
6,576
506
94
7
0
213,340
6
W
Hun Batz
7,972
613
118
9
0
311,257
0
W
Janus
7,766
597
111
9
0
258,251
0
W
Kumbhakarna
6,813
524
31
2
0
236,748
1
W
Hades
8,415
647
126
10
0
222,001
0
L
Ra
7,389
568
94
7
0
254,868
0
L
Nemesis
6,081
468
78
6
0
233,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role