Player Matchup

Scylla
Scylla
Grottpung
Scylla
Level 61
God Stats
3W - 0L
1,217 SR
Queue Stats
120W - 101L
1,514 Elo+
Party 2
Shiva
Shiva
Koinzeel
Shiva
Level 88
God Stats
13W - 2L
1,706 SR
Queue Stats
89W - 62L
1,536 Elo+
Party 2
Vamana
Vamana
Pengzzy
Vamana
Level 129
God Stats
5W - 1L
1,913 SR
Queue Stats
301W - 293L
1,589 Elo+
Solo
Hel
Hel
Sockros
Hel
Level 65
God Stats
3W - 0L
1,853 SR
Queue Stats
83W - 65L
1,519 Elo+
Party 2
Cernunnos
Cernunnos
kRYPLR
Cernunnos
Level 48
God Stats
9W - 4L
1,631 SR
Queue Stats
47W - 36L
1,601 Elo+
Party 2
Team Averages
Level 78
1,664 SR
1,552 Elo+

VS

Team Averages
Level 96
1,595 SR
1,484 Elo+
Discordia
Discordia
BabaHueDye
Discordia
Level 26
God Stats
3W - 3L
1,648 SR
Queue Stats
7W - 6L
1,510 Elo+
Party 1
Artemis
Artemis
KoşanPilot
Artemis
Level 49
God Stats
1W - 2L
1,657 SR
Queue Stats
14W - 20L
1,427 Elo+
Party 1
Arachne
Arachne
NoPaSaRaN
Arachne
Level 158
God Stats
9W - 8L
1,564 SR
Queue Stats
73W - 68L
1,531 Elo+
Party 1
Mulan
Mulan
TheCysteine
Mulan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
TheRakoonn
Sobek
Level 138
God Stats
1W - 2L
1,607 SR
Queue Stats
22W - 26L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Grottpung
Scylla
15
4 / 1 / 2
9,752
542
11,740
8,909
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Koinzeel
Shiva
15
3 / 0 / 5
9,965
554
12,934
13,763
10,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
Pengzzy
Vamana
20
4 / 0 / 2
11,890
661
10,180
12,797
6,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
12
0 / 1 / 6
8,698
483
5,113
8,845
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
kRYPLR
Cernunnos
12
0 / 5 / 2
8,130
452
8,027
13,401
5,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BabaHueDye
Discordia
14
0 / 3 / 1
8,279
460
5,896
11,199
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
KoşanPilot
Artemis
12
0 / 3 / 4
7,678
427
4,113
8,627
3,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
NoPaSaRaN
Arachne
15
5 / 3 / 1
9,013
501
12,256
16,957
6,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 2 / 1
7,748
430
5,197
12,835
11,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
10
2 / 2 / 2
7,537
419
6,734
20,300
23,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
11
Kills
7
7
Deaths
13
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
BabaHueDye
Discordia
0
3
1
0.17
W
Scylla
Grottpung
Scylla
4
1
2
5
W
Shiva
Koinzeel
Shiva
3
0
5
5.5
L
Artemis
KoşanPilot
Artemis
0
3
4
0.67
L
Arachne
NoPaSaRaN
Arachne
5
3
1
1.83
W
Vamana
Pengzzy
Vamana
4
0
2
5
W
Hel
0
1
6
3
L
0
2
1
0.25
L
Sobek
2
2
2
1.5
W
Cernunnos
kRYPLR
Cernunnos
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,994
Damage
34,196
57,715
Taken
69,918
32,593
Mitigated
49,409
21,738
Healing
19,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BabaHueDye
Discordia
5,896
0
0
2,189
11,199
4,493
0
6,930
4,269
62,134
0
W
Scylla
Grottpung
Scylla
11,740
751
0
2,244
8,909
3,491
258
4,622
4,147
76,236
0
W
Shiva
Koinzeel
Shiva
12,934
2,175
70
2,956
13,763
10,741
93
3,277
10,096
588
74,255
L
Artemis
KoşanPilot
Artemis
4,113
1,958
0
2,024
8,627
3,430
128
582
8,045
0
42,925
L
Arachne
NoPaSaRaN
Arachne
12,256
8,965
0
5,421
16,957
6,864
256
1,899
15,058
0
94,544
W
Vamana
Pengzzy
Vamana
10,180
6,236
0
2,196
12,797
6,818
0
933
11,773
0
147,623
W
Hel
5,113
373
6,187
5,134
8,845
6,296
35
1,689
7,111
27,292
0
L
5,197
951
157
4,090
12,835
11,127
0
1,821
11,014
1,298
44,493
L
Sobek
6,734
685
0
5,266
20,300
23,495
0
5,895
14,405
24,413
0
W
Cernunnos
kRYPLR
Cernunnos
8,027
4,049
0
2,951
13,401
5,247
461
3,237
10,164
0
65,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,435
Gold Earned
40,255
577
Minions Killed
425
0
Camps Cleared
0
1,845,137
Distance Traveled
1,791,574
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,279
460
117
7
0
346,484
0
W
Scylla
9,752
542
125
7
0
366,258
4
W
Shiva
9,965
554
107
6
0
373,688
7
L
Artemis
7,678
427
76
4
0
314,961
3
L
Arachne
9,013
501
130
7
0
390,018
0
W
Vamana
11,890
661
213
12
0
428,279
5
W
Hel
8,698
483
26
1
0
340,234
4
L
Mulan
7,748
430
83
5
0
355,417
0
L
Sobek
7,537
419
19
1
0
384,694
4
W
Cernunnos
8,130
452
106
6
0
336,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role