Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Azai23
Ares
Level 104
God Stats
73W - 70L
1,511 SR
Queue Stats
935W - 950L
1,476 Elo+
Solo
Guan Yu
Guan Yu
Gorguan
Guan Yu
Level 103
God Stats
9W - 7L
1,521 SR
Queue Stats
70W - 71L
1,450 Elo+
Solo
Anubis
Anubis
PurpeeDurr
Anubis
Level 63
God Stats
5W - 2L
1,687 SR
Queue Stats
49W - 46L
1,494 Elo+
Solo
Apollo
Apollo
Shnorbix
Apollo
Level 109
God Stats
8W - 9L
1,624 SR
Queue Stats
22W - 30L
1,318 Elo+
Solo
Team Averages
Level 107
1,569 SR
1,447 Elo+

VS

Team Averages
Level 139
1,549 SR
1,439 Elo+
Anubis
Anubis
 
Anubis
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Isodemonz
Ravana
Level 122
God Stats
2W - 6L
1,610 SR
Queue Stats
545W - 635L
1,425 Elo+
Party 1
Kuzenbo
Kuzenbo
Lasting Reaper
Kuzenbo
Level 108
God Stats
9W - 7L
1,753 SR
Queue Stats
23W - 22L
1,370 Elo+
Solo
Baron Samedi
Baron Samedi
nenaselena
Baron Samedi
Level 109
God Stats
11W - 22L
1,383 SR
Queue Stats
434W - 536L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
0 / 0 / 4
7,197
720
6,247
3,061
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
Azai23
Ares
14
1 / 1 / 2
7,380
738
2,568
8,222
6,137
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Gorguan
Guan Yu
14
1 / 1 / 3
7,309
731
3,421
8,445
7,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
PurpeeDurr
Anubis
16
4 / 1 / 1
8,374
837
12,069
8,640
4,306
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
Shnorbix
Apollo
14
2 / 1 / 1
7,454
745
3,710
6,902
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 3 / 2
7,765
777
7,253
6,940
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
 
Medusa
15
0 / 2 / 0
7,714
771
6,657
9,238
3,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Isodemonz
Ravana
12
1 / 2 / 1
6,698
670
5,458
7,723
2,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 1 / 2
7,222
722
4,854
7,306
9,170
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
nenaselena
Baron Samedi
9
0 / 0 / 0
5,921
592
0
430
114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
8
Kills
4
4
Deaths
8
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
0
0
4
2
L
Anubis
 
Anubis
1
3
2
0.67
L
Medusa
 
Medusa
0
2
0
0
W
Ares
Azai23
Ares
1
1
2
2
W
Guan Yu
Gorguan
Guan Yu
1
1
3
2.5
L
Ravana
Isodemonz
Ravana
1
2
1
0.75
L
2
1
2
3
W
Anubis
PurpeeDurr
Anubis
4
1
1
4.5
W
Apollo
Shnorbix
Apollo
2
1
1
2.5
L
Baron Samedi
nenaselena
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,015
Damage
24,222
35,270
Taken
31,637
21,665
Mitigated
18,131
11,143
Healing
5,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
6,247
122
1,014
807
3,061
1,243
808
655
2,406
23,985
0
L
Anubis
 
Anubis
7,253
91
102
1,310
6,940
2,925
0
3,626
3,314
35,323
0
L
Medusa
 
Medusa
6,657
1,739
0
2,466
9,238
3,445
153
7,587
1,651
0
39,206
W
Ares
Azai23
Ares
2,568
99
0
1,902
8,222
6,137
302
1,495
6,727
16,203
0
W
Guan Yu
Gorguan
Guan Yu
3,421
168
290
1,973
8,445
7,518
743
2,825
5,620
0
18,258
L
Ravana
Isodemonz
Ravana
5,458
692
0
327
7,723
2,477
0
5,107
2,616
0
12,229
L
4,854
2,665
171
1,157
7,306
9,170
0
4,287
3,019
12,246
0
W
Anubis
PurpeeDurr
Anubis
12,069
479
0
3,430
8,640
4,306
222
3,142
5,498
46,262
0
W
Apollo
Shnorbix
Apollo
3,710
2,586
0
1,727
6,902
2,461
897
3,990
2,912
0
17,217
L
Baron Samedi
nenaselena
Baron Samedi
0
0
0
56
430
114
0
277
153
827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,714
Gold Earned
35,320
232
Minions Killed
183
0
Camps Cleared
0
1,062,501
Distance Traveled
894,506
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,197
720
35
4
0
204,305
0
L
Anubis
7,765
777
70
7
0
199,163
5
L
Medusa
7,714
771
78
8
0
211,434
0
W
Ares
7,380
738
31
3
0
202,494
2
W
Guan Yu
7,309
731
35
4
0
229,686
0
L
Ravana
6,698
670
16
2
0
243,356
0
L
Kuzenbo
7,222
722
18
2
0
222,041
0
W
Anubis
8,374
837
91
9
0
224,485
0
W
Apollo
7,454
745
40
4
0
201,531
0
L
Baron Samedi
5,921
592
1
0
0
18,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role