Player Matchup

Zhong Kui
Zhong Kui
GwydionApDon717
Zhong Kui
Level 59
God Stats
53W - 43L
1,622 SR
Queue Stats
562W - 567L
1,438 Elo+
Solo
Kali
Kali
Jeremiah 29v11
Kali
Level 106
God Stats
12W - 12L
1,555 SR
Queue Stats
62W - 59L
1,442 Elo+
Solo
Mercury
Mercury
PanetovskiL
Mercury
Level 140
God Stats
1W - 1L
1,372 SR
Queue Stats
19W - 18L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
VanishedGnat703
Danzaburou
Level 58
God Stats
89W - 108L
1,436 SR
Queue Stats
324W - 369L
1,428 Elo+
Solo
Sylvanus
Sylvanus
jereiku
Sylvanus
Level 37
God Stats
0W - 2L
1,703 SR
Queue Stats
4W - 6L
1,421 Elo+
Party 1
Team Averages
Level 80
1,538 SR
1,442 Elo+

VS

Team Averages
Level 111
1,567 SR
1,434 Elo+
Nu Wa
Nu Wa
BBHazards
Nu Wa
Level 115
God Stats
15W - 14L
1,567 SR
Queue Stats
222W - 218L
1,394 Elo+
Solo
Olorun
Olorun
CountryTheDude
Olorun
Level 108
God Stats
17W - 3L
1,706 SR
Queue Stats
160W - 139L
1,468 Elo+
Solo
Bacchus
Bacchus
Doomsaucers21
Bacchus
Level 103
God Stats
35W - 18L
1,569 SR
Queue Stats
775W - 777L
1,466 Elo+
Solo
Izanami
Izanami
JorCABJ12
Izanami
Level 127
God Stats
12W - 18L
1,252 SR
Queue Stats
101W - 88L
1,394 Elo+
Solo
Fenrir
Fenrir
LifeofBolivar
Fenrir
Level 101
God Stats
7W - 5L
1,743 SR
Queue Stats
448W - 427L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GwydionApDon717
Zhong Kui
13
4 / 4 / 2
7,971
498
9,250
15,527
8,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 5 / 0
6,627
414
5,915
10,745
4,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
PanetovskiL
Mercury
14
3 / 3 / 0
8,579
536
3,721
12,956
5,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
VanishedGnat703
Danzaburou
11
0 / 7 / 2
7,049
441
6,473
13,451
4,995
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sylvanus
jereiku
Sylvanus
11
0 / 4 / 0
6,812
426
3,461
14,239
8,179
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BBHazards
Nu Wa
14
2 / 4 / 4
9,199
575
7,451
9,283
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 0 / 2
9,954
622
11,189
13,033
5,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
13
5 / 1 / 6
9,381
586
6,013
12,115
15,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
JorCABJ12
Izanami
16
7 / 2 / 4
10,549
659
15,048
11,310
4,730
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 0 / 1
9,536
596
7,983
10,415
4,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
7
Kills
23
23
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BBHazards
Nu Wa
2
4
4
1
W
4
0
2
5
W
Bacchus
5
1
6
8
L
Zhong Kui
GwydionApDon717
Zhong Kui
4
4
2
1.25
L
0
5
0
0
W
Izanami
JorCABJ12
Izanami
7
2
4
4.5
W
5
0
1
5.5
L
Mercury
PanetovskiL
Mercury
3
3
0
1
L
Danzaburou
VanishedGnat703
Danzaburou
0
7
2
0.14
L
Sylvanus
jereiku
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,820
Damage
47,684
66,918
Taken
56,156
31,813
Mitigated
34,293
8,729
Healing
15,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BBHazards
Nu Wa
7,451
2,375
0
2,147
9,283
3,468
1,557
4,167
4,726
57,527
0
W
11,189
5,845
238
7,108
13,033
5,704
5,967
1,199
11,794
78,136
0
W
Bacchus
6,013
667
0
3,218
12,115
15,643
268
2,701
9,287
22,476
0
L
Zhong Kui
GwydionApDon717
Zhong Kui
9,250
315
0
515
15,527
8,961
323
7,790
7,431
41,028
0
L
5,915
2,342
0
3,602
10,745
4,334
0
5,370
5,301
0
36,394
W
Izanami
JorCABJ12
Izanami
15,048
9,603
0
1,161
11,310
4,730
3,043
3,318
7,886
0
93,617
W
7,983
1,158
0
1,883
10,415
4,748
752
1,514
8,821
0
62,950
L
Mercury
PanetovskiL
Mercury
3,721
1,039
0
456
12,956
5,344
883
4,539
8,307
0
56,028
L
Danzaburou
VanishedGnat703
Danzaburou
6,473
2,992
0
968
13,451
4,995
480
3,194
10,221
0
53,993
L
Sylvanus
jereiku
Sylvanus
3,461
986
1,412
1,776
14,239
8,179
142
3,174
11,005
20,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,038
Gold Earned
48,619
346
Minions Killed
491
0
Camps Cleared
0
1,333,703
Distance Traveled
1,440,682
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,199
575
101
6
0
266,603
0
W
Olorun
9,954
622
121
8
0
215,288
0
W
Bacchus
9,381
586
19
1
0
344,536
2
L
Zhong Kui
7,971
498
72
5
0
285,066
0
L
Kali
6,627
414
53
3
0
188,099
2
W
Izanami
10,549
659
145
9
0
266,351
1
W
Fenrir
9,536
596
105
7
0
347,904
0
L
Mercury
8,579
536
91
6
0
348,784
0
L
Danzaburou
7,049
441
86
5
0
248,426
1
L
Sylvanus
6,812
426
44
3
0
263,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role