Player Matchup

He Bo
He Bo
FacePalma
He Bo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 1
Ymir
Ymir
NoolAid
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
SonicJett
Amaterasu
Level 146
God Stats
120W - 97L
1,579 SR
Queue Stats
433W - 416L
1,613 Elo+
Solo
Nu Wa
Nu Wa
bertmcdirt
Nu Wa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 1
Martichoras
Martichoras
caelumbonum
Martichoras
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 1
Team Averages
Level 92
1,516 SR
1,523 Elo+

VS

Team Averages
Level 116
1,587 SR
1,517 Elo+
Chiron
Chiron
 
Chiron
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AmnesiaHorror
Ishtar
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 55L
1,513 Elo+
Solo
Kuzenbo
Kuzenbo
Giofra
Kuzenbo
Level 148
God Stats
6W - 2L
1,581 SR
Queue Stats
188W - 157L
1,533 Elo+
Solo
Cliodhna
Cliodhna
Tieddemann
Cliodhna
Level 135
God Stats
3W - 2L
1,855 SR
Queue Stats
470W - 464L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
FacePalma
He Bo
14
1 / 2 / 0
8,494
500
7,994
11,407
4,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
NoolAid
Ymir
12
0 / 1 / 2
7,518
442
2,981
11,232
10,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
SonicJett
Amaterasu
16
1 / 3 / 0
9,375
551
11,043
21,332
16,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nu Wa
12
0 / 6 / 0
7,452
438
5,402
9,659
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Martichoras
caelumbonum
Martichoras
14
1 / 3 / 1
8,087
476
12,114
14,219
6,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
5 / 1 / 1
10,724
631
10,560
9,243
4,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
 
Chronos
16
3 / 0 / 2
9,949
585
13,622
14,585
8,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 2
8,703
512
8,845
10,345
5,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Giofra
Kuzenbo
12
0 / 1 / 3
8,074
475
8,054
14,981
17,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
Tieddemann
Cliodhna
17
4 / 0 / 2
10,022
590
8,762
13,045
6,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
14
15
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
1
1
5.5
W
Chronos
 
Chronos
3
0
2
4
W
2
1
2
3
L
He Bo
FacePalma
He Bo
1
2
0
0.5
W
Kuzenbo
Giofra
Kuzenbo
0
1
3
1.5
L
Ymir
NoolAid
Ymir
0
1
2
1
L
Amaterasu
SonicJett
Amaterasu
1
3
0
0.33
W
Cliodhna
Tieddemann
Cliodhna
4
0
2
5
L
Nu Wa
0
6
0
0
L
Martichoras
caelumbonum
Martichoras
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,534
Damage
49,843
67,849
Taken
62,199
41,138
Mitigated
41,429
20,540
Healing
20,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,560
3,669
65
3,022
9,243
4,751
246
4,616
4,627
0
107,839
W
Chronos
 
Chronos
13,622
4,706
0
5,424
14,585
8,460
495
2,057
12,528
90,897
0
W
8,845
5,046
0
1,933
10,345
5,145
273
2,870
7,475
0
76,997
L
He Bo
FacePalma
He Bo
7,994
423
0
2,717
11,407
4,214
0
1,248
10,159
67,971
0
W
Kuzenbo
Giofra
Kuzenbo
8,054
3,020
2,178
4,657
14,981
17,009
145
3,823
11,158
27,731
0
L
Ymir
NoolAid
Ymir
2,981
612
382
2,210
11,232
10,530
0
2,870
8,362
17,828
0
L
Amaterasu
SonicJett
Amaterasu
11,043
3,912
0
9,967
21,332
16,651
0
12,634
8,698
0
73,980
W
Cliodhna
Tieddemann
Cliodhna
8,762
967
0
3,474
13,045
6,064
0
3,011
10,034
0
100,296
L
Nu Wa
5,402
1,149
0
424
9,659
3,090
0
586
9,073
45,730
0
L
Martichoras
caelumbonum
Martichoras
12,114
5,171
0
4,840
14,219
6,653
0
4,338
9,881
0
81,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,926
Gold Earned
47,472
471
Minions Killed
619
0
Camps Cleared
0
1,673,888
Distance Traveled
1,810,782
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,724
631
184
11
0
341,860
0
W
Chronos
9,949
585
134
8
0
338,173
4
W
Ishtar
8,703
512
122
7
0
328,709
0
L
He Bo
8,494
500
108
6
0
386,089
0
W
Kuzenbo
8,074
475
38
2
0
369,752
4
L
Ymir
7,518
442
21
1
0
305,076
0
L
Amaterasu
9,375
551
127
7
0
367,192
3
W
Cliodhna
10,022
590
141
8
0
432,288
2
L
Nu Wa
7,452
438
73
4
0
291,040
6
L
Martichoras
8,087
476
142
8
0
324,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role