Player Matchup

Discordia
Discordia
Gold V
 
Discordia
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold III
 
Vamana
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold IV
 
Chiron
Gold IV
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
 
Kuzenbo
Bronze III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
GabazaN
Cabrakan
Bronze III
Level 156
God Stats
0W - 1L
1,855 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,571 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,514 SR
1,493 MMR
Eset
Eset
Gold III
 
Eset
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
Attaporn
Ymir
Gold V
Level 158
God Stats
15W - 13L
1,541 SR
Queue Stats
182W - 195L
1,438 MMR
Solo
Guan Yu
Guan Yu
Gold III
SuccionadorDeElo
Guan Yu
Gold III
Level 159
God Stats
4W - 4L
1,438 SR
Queue Stats
149W - 139L
1,460 MMR
Solo
Arachne
Arachne
Gold III
elZiuhBeibi
Arachne
Gold III
Level 166
God Stats
187W - 145L
1,629 SR
Queue Stats
852W - 858L
1,586 MMR
Solo
Izanami
Izanami
Gold V
xGAMER RAIOx
Izanami
Gold V
Level 158
God Stats
1W - 0L
1,461 SR
Queue Stats
14W - 14L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 4 / 1
5,743
574
4,702
5,620
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
 
Vamana
9
0 / 4 / 0
5,736
574
2,647
10,066
4,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
 
Chiron
10
0 / 1 / 1
5,331
533
3,310
5,456
1,761
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
 
Kuzenbo
7
1 / 1 / 1
4,976
498
1,984
7,055
6,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
GabazaN
Cabrakan
8
1 / 3 / 0
5,095
510
1,927
8,234
4,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AnubisHe BoSusano

VS

Bans
Morgan Le FayBakasuraAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
2 / 2 / 1
6,203
620
4,679
7,186
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
9
1 / 1 / 4
5,370
537
2,653
6,524
4,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
3 / 0 / 2
6,642
664
7,103
6,676
7,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
elZiuhBeibi
Arachne
12
7 / 0 / 4
7,038
704
6,901
6,868
2,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
xGAMER RAIOx
Izanami
11
0 / 0 / 1
6,067
607
3,198
5,256
1,943
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
13
13
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
1
0.38
L
Vamana
 
Vamana
0
4
0
0
L
Chiron
 
Chiron
0
1
1
0.5
L
Kuzenbo
 
Kuzenbo
1
1
1
1.5
W
Eset
 
Eset
2
2
1
1.25
W
Ymir
1
1
4
3
L
Cabrakan
GabazaN
Cabrakan
1
3
0
0.33
W
3
0
2
4
W
Arachne
elZiuhBeibi
Arachne
7
0
4
9
W
Izanami
xGAMER RAIOx
Izanami
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,570
Damage
24,534
36,431
Taken
32,510
19,231
Mitigated
20,143
8,742
Healing
10,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,702
317
0
263
5,620
1,967
0
3,748
1,872
39,657
0
L
Vamana
 
Vamana
2,647
1,454
0
2,126
10,066
4,663
0
0
10,066
0
38,055
L
Chiron
 
Chiron
3,310
1,154
198
2,766
5,456
1,761
0
646
4,810
0
38,937
L
Kuzenbo
 
Kuzenbo
1,984
787
0
2,851
7,055
6,204
0
1,104
5,951
12,795
0
W
Eset
 
Eset
4,679
124
0
1,668
7,186
2,936
0
4,822
2,284
41,096
0
W
Ymir
2,653
497
0
958
6,524
4,867
0
1,261
5,259
21,504
0
L
Cabrakan
GabazaN
Cabrakan
1,927
321
0
538
8,234
4,636
0
1,834
6,400
25,445
0
W
7,103
1,686
470
3,667
6,676
7,787
0
833
5,801
0
39,860
W
Arachne
elZiuhBeibi
Arachne
6,901
4,871
0
1,161
6,868
2,610
0
1,420
5,394
0
49,405
W
Izanami
xGAMER RAIOx
Izanami
3,198
2,137
0
2,758
5,256
1,943
0
97
5,159
0
58,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,881
Gold Earned
31,320
302
Minions Killed
363
0
Camps Cleared
0
1,069,177
Distance Traveled
1,086,224
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,743
574
69
7
0
210,477
1
L
Vamana
5,736
574
90
9
0
195,212
2
L
Chiron
5,331
533
83
8
0
221,930
1
L
Kuzenbo
4,976
498
11
1
0
230,225
4
W
Eset
6,203
620
77
8
0
211,210
4
W
Ymir
5,370
537
28
3
0
198,893
0
L
Cabrakan
5,095
510
49
5
0
211,333
0
W
Guan Yu
6,642
664
61
6
0
232,368
2
W
Arachne
7,038
704
84
8
0
249,254
0
W
Izanami
6,067
607
113
11
0
194,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role