Player Matchup

Thor
Thor
Diamond V
FeralVtech
Thor
Diamond V
Level 156
God Stats
34W - 23L
1,665 SR
Queue Stats
398W - 372L
1,878 MMR
Solo
Janus
Janus
Platinum V
Johnisking34
Janus
Platinum V
Level 145
God Stats
11W - 7L
1,864 SR
Queue Stats
152W - 135L
1,782 MMR
Solo
Rama
Rama
Platinum I
TechSetter
Rama
Platinum I
Level 124
God Stats
6W - 11L
1,373 SR
Queue Stats
230W - 211L
1,911 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum IV
submissiveDOM
Baron Samedi
Platinum IV
Level 121
God Stats
16W - 20L
1,622 SR
Queue Stats
529W - 524L
1,761 MMR
Party 1
Hades
Hades
Platinum II
wistful_effect0
Hades
Platinum II
Level 87
God Stats
122W - 79L
1,639 SR
Queue Stats
309W - 287L
1,861 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,633 SR
1,838 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,628 SR
1,841 MMR
Ganesha
Ganesha
Platinum V
Buttt_Nuggets
Ganesha
Platinum V
Level 162
God Stats
31W - 22L
1,639 SR
Queue Stats
393W - 399L
1,779 MMR
Solo
Tyr
Tyr
Platinum IV
Hardwell91
Tyr
Platinum IV
Level 167
God Stats
14W - 7L
1,215 SR
Queue Stats
195W - 183L
1,803 MMR
Solo
Ishtar
Ishtar
Gold II
LilDecca
Ishtar
Gold II
Level 127
God Stats
13W - 6L
1,850 SR
Queue Stats
55W - 50L
1,854 MMR
Party 2
Persephone
Persephone
Gold III
Root900
Persephone
Gold III
Level 81
God Stats
1W - 2L
1,818 SR
Queue Stats
89W - 82L
1,804 MMR
Solo
Nemesis
Nemesis
Gold II
xRoguexRaiderx
Nemesis
Gold II
Level 152
God Stats
0W - 1L
1,619 SR
Queue Stats
10W - 1L
1,964 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 4
9,995
666
11,616
12,841
5,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 3 / 6
8,674
578
7,266
9,535
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 3 / 5
9,315
621
12,798
13,634
5,122
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
submissiveDOM
Baron Samedi
13
2 / 0 / 11
8,547
570
4,673
9,361
7,987
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
0 / 2 / 7
9,168
611
8,430
11,271
5,655
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GebBakasuraVamanaMercury

VS

Bans
ThanatosHerculesSerqetHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
0 / 5 / 2
6,869
458
2,832
14,836
11,693
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 4 / 0
6,811
454
8,425
15,868
14,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
LilDecca
Ishtar
13
2 / 5 / 1
7,441
496
9,232
14,396
5,892
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Root900
Persephone
14
1 / 4 / 2
8,379
559
8,662
8,763
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 1 / 2
8,969
598
6,057
9,503
3,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
19
Kills
8
8
Deaths
19
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
5
2
0.2
W
11
0
4
13
L
2
4
0
0.5
W
2
3
6
1.67
L
Ishtar
LilDecca
Ishtar
2
5
1
0.5
L
Persephone
Root900
Persephone
1
4
2
0.5
W
4
3
5
2.17
W
Baron Samedi
submissiveDOM
Baron Samedi
2
0
11
7.5
W
0
2
7
1.75
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,783
Damage
35,208
56,642
Taken
63,366
28,444
Mitigated
39,298
25,270
Healing
14,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
2,832
354
1,505
2,080
14,836
11,693
0
5,024
9,812
17,251
0
W
11,616
3,195
0
2,850
12,841
5,709
61
1,661
11,135
0
84,450
L
8,425
1,146
0
5,341
15,868
14,721
0
8,842
7,026
0
38,523
W
7,266
729
0
1,879
9,535
3,971
421
4,539
4,951
72,990
0
L
Ishtar
LilDecca
Ishtar
9,232
5,272
0
3,358
14,396
5,892
0
637
13,759
0
59,315
L
Persephone
Root900
Persephone
8,662
61
0
1,576
8,763
3,153
0
4,073
4,668
79,216
0
W
12,798
11,230
0
7,068
13,634
5,122
36
1,951
11,683
0
77,310
W
Baron Samedi
submissiveDOM
Baron Samedi
4,673
321
1,162
4,122
9,361
7,987
0
4,028
5,292
24,597
0
W
8,430
907
530
7,659
11,271
5,655
0
402
10,214
76,364
0
L
6,057
2,826
0
1,019
9,503
3,839
0
1,946
7,557
0
84,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,699
Gold Earned
38,469
525
Minions Killed
425
0
Camps Cleared
0
1,499,816
Distance Traveled
1,504,716
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,869
458
9
1
0
283,844
8
W
Thor
9,995
666
117
8
0
343,050
2
L
Tyr
6,811
454
49
3
0
263,898
4
W
Janus
8,674
578
117
8
0
327,807
2
L
Ishtar
7,441
496
105
7
0
292,963
0
L
Persephone
8,379
559
130
9
0
289,269
1
W
Rama
9,315
621
119
8
0
258,384
0
W
Baron Samedi
8,547
570
44
3
0
288,721
5
W
Hades
9,168
611
128
9
0
281,854
5
L
Nemesis
8,969
598
132
9
0
374,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role