Player Matchup

Nike
Nike
 
Nike
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Bashbory
Awilix
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
625W - 621L
1,493 Elo+
Solo
Sylvanus
Sylvanus
Ras_aJl_Ghul
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
657W - 628L
1,434 Elo+
Party 2
Ishtar
Ishtar
dagedara
Ishtar
Level 124
God Stats
4W - 4L
1,798 SR
Queue Stats
620W - 601L
1,434 Elo+
Party 2
Athena
Athena
emircelt
Athena
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 108L
1,473 Elo+
Party 1
Team Averages
Level 128
1,560 SR
1,467 Elo+

VS

Team Averages
Level 160
1,536 SR
1,471 Elo+
Zhong Kui
Zhong Kui
Cervid
Zhong Kui
Level 108
God Stats
2W - 0L
1,727 SR
Queue Stats
40W - 37L
1,472 Elo+
Solo
Guan Yu
Guan Yu
Fleuflam
Guan Yu
Level 158
God Stats
1W - 2L
1,299 SR
Queue Stats
340W - 359L
1,460 Elo+
Solo
Vulcan
Vulcan
LordDiablo_89_cz
Vulcan
Level 146
God Stats
6W - 6L
1,692 SR
Queue Stats
343W - 365L
1,507 Elo+
Solo
Geb
Geb
SLASH876
Geb
Level 230
God Stats
6W - 2L
1,500 SR
Queue Stats
354W - 331L
1,451 Elo+
Solo
Apollo
Apollo
jumox77
Apollo
Level 158
God Stats
7W - 9L
1,463 SR
Queue Stats
719W - 740L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
2 / 4 / 5
7,743
704
12,254
12,616
18,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Bashbory
Awilix
13
0 / 6 / 6
6,970
634
4,748
11,907
7,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Ras_aJl_Ghul
Sylvanus
16
4 / 3 / 4
9,063
824
6,654
13,761
17,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ishtar
dagedara
Ishtar
13
3 / 7 / 3
7,912
719
11,153
14,380
8,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
emircelt
Athena
14
1 / 4 / 8
8,163
742
5,718
17,244
21,941
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cervid
Zhong Kui
16
6 / 2 / 16
9,546
868
17,204
13,117
11,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
Fleuflam
Guan Yu
16
4 / 1 / 16
9,036
821
8,722
15,698
21,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 1 / 17
9,384
853
15,267
8,580
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 4 / 20
8,680
789
9,231
14,446
14,721
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
jumox77
Apollo
16
8 / 2 / 13
9,728
884
13,622
8,827
4,342
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
106
10
Kills
24
24
Deaths
10
26
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
4
5
1.13
L
Awilix
Bashbory
Awilix
0
6
6
0.5
W
Zhong Kui
Cervid
Zhong Kui
6
2
16
7
W
Guan Yu
Fleuflam
Guan Yu
4
1
16
12
W
4
1
17
12.5
L
Sylvanus
Ras_aJl_Ghul
Sylvanus
4
3
4
2
W
2
4
20
3
L
Ishtar
dagedara
Ishtar
3
7
3
0.64
L
Athena
emircelt
Athena
1
4
8
1.25
W
Apollo
jumox77
Apollo
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,527
Damage
64,046
69,908
Taken
60,668
73,340
Mitigated
56,261
21,757
Healing
31,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
12,254
229
1,524
2,418
12,616
18,365
0
6,585
6,031
0
29,781
L
Awilix
Bashbory
Awilix
4,748
1,086
773
679
11,907
7,043
0
8,138
3,769
0
9,836
W
Zhong Kui
Cervid
Zhong Kui
17,204
3,756
544
6,327
13,117
11,881
1,498
2,518
10,599
25,518
0
W
Guan Yu
Fleuflam
Guan Yu
8,722
1,292
10,384
6,276
15,698
21,720
786
3,401
12,297
0
14,072
W
15,267
6,111
899
1,676
8,580
3,597
1,776
1,418
7,162
34,248
0
L
Sylvanus
Ras_aJl_Ghul
Sylvanus
6,654
1,165
5,102
4,471
13,761
17,193
0
9,079
4,682
11,695
0
W
9,231
350
239
629
14,446
14,721
377
2,771
11,675
22,252
0
L
Ishtar
dagedara
Ishtar
11,153
5,751
831
1,051
14,380
8,798
0
8,428
5,952
0
24,934
L
Athena
emircelt
Athena
5,718
832
1,942
2,966
17,244
21,941
0
9,472
7,772
10,473
0
W
Apollo
jumox77
Apollo
13,622
10,806
2,361
1,896
8,827
4,342
3,459
2,264
6,563
0
25,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,851
Gold Earned
46,374
93
Minions Killed
134
0
Camps Cleared
0
990,380
Distance Traveled
1,059,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,743
704
16
1
0
215,111
0
L
Awilix
6,970
634
13
1
0
201,609
0
W
Zhong Kui
9,546
868
34
3
0
190,274
0
W
Guan Yu
9,036
821
12
1
0
227,439
0
W
Vulcan
9,384
853
39
4
0
237,424
0
L
Sylvanus
9,063
824
15
1
0
196,139
0
W
Geb
8,680
789
9
1
0
209,866
0
L
Ishtar
7,912
719
35
3
0
156,725
0
L
Athena
8,163
742
14
1
0
220,796
0
W
Apollo
9,728
884
40
4
0
194,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role