Player Matchup

Kuzenbo
Kuzenbo
Diamond I
Nidarios
Kuzenbo
Diamond I
Level 147
God Stats
10W - 7L
1,784 SR
Queue Stats
232W - 214L
2,467 MMR
Party 1
Hercules
Hercules
Diamond V
Old Jams
Hercules
Diamond V
Level 167
God Stats
2W - 6L
1,432 SR
Queue Stats
343W - 409L
2,054 MMR
Solo
Agni
Agni
Platinum III
iISrLibraVip
Agni
Platinum III
Level 122
God Stats
4W - 6L
1,644 SR
Queue Stats
88W - 75L
1,786 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,620 SR
2,102 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,587 SR
1,840 MMR
Sobek
Sobek
Diamond V
 
Sobek
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hel
Hel
Gold II
FullSendd
Hel
Gold II
Level 146
God Stats
2W - 0L
1,761 SR
Queue Stats
48W - 26L
1,889 MMR
Party 2
Xbalanque
Xbalanque
Platinum IV
MCJOSHYSFATHER
Xbalanque
Platinum IV
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 11L
2,130 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Nidarios
Kuzenbo
14
1 / 4 / 5
9,310
716
7,532
20,654
25,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Old Jams
Hercules
12
2 / 4 / 4
8,377
644
6,588
10,446
8,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 4 / 2
9,563
736
19,247
12,769
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ne ZhaVamanaThothAo KuangMartichoras

VS

Bans
AchillesArtioChang'eGaneshaBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 2 / 8
10,226
787
5,574
18,886
24,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
7 / 3 / 3
9,771
752
13,029
13,306
6,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
MCJOSHYSFATHER
Xbalanque
16
3 / 2 / 8
10,177
783
18,021
12,529
5,901
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
7
Kills
12
12
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
2
8
3
W
7
3
3
2.83
W
Xbalanque
MCJOSHYSFATHER
Xbalanque
3
2
8
3.5
L
Kuzenbo
Nidarios
Kuzenbo
1
4
5
0.88
L
Hercules
Old Jams
Hercules
2
4
4
1
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,367
Damage
36,624
43,869
Taken
44,721
39,651
Mitigated
36,971
11,653
Healing
19,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,574
595
2,025
4,128
18,886
24,859
177
9,929
8,597
15,949
0
W
13,029
1,140
5,226
6,777
13,306
6,211
404
8,878
4,211
39,925
0
W
Xbalanque
MCJOSHYSFATHER
Xbalanque
18,021
9,980
0
1,241
12,529
5,901
2,052
8,084
4,296
0
75,787
L
Kuzenbo
Nidarios
Kuzenbo
7,532
2,807
1,875
4,988
20,654
25,619
487
6,613
14,041
14,784
191
L
Hercules
Old Jams
Hercules
6,588
697
0
2,099
10,446
8,928
751
4,899
5,547
0
12,636
L
19,247
1,383
0
2,691
12,769
5,104
684
7,125
5,644
59,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,250
Gold Earned
30,174
123
Minions Killed
188
0
Camps Cleared
0
682,717
Distance Traveled
716,359
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,226
787
24
2
0
258,256
1
W
Hel
9,771
752
51
4
0
239,275
0
W
Xbalanque
10,177
783
113
9
0
218,828
0
L
Kuzenbo
9,310
716
17
1
0
252,940
0
L
Hercules
8,377
644
19
1
0
183,556
0
L
Agni
9,563
736
87
7
0
246,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role