Player Matchup

Chernobog
Chernobog
Cuerdas350
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
KingZemy
Amaterasu
Level 43
God Stats
1W - 1L
1,820 SR
Queue Stats
41W - 44L
1,473 Elo+
Party 1
Nike
Nike
QueenKhloe
Nike
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,463 Elo+
Party 1
Bacchus
Bacchus
aLittleProzium
Bacchus
Level 109
God Stats
1W - 2L
1,525 SR
Queue Stats
81W - 79L
1,461 Elo+
Solo
Merlin
Merlin
energyo40
Merlin
Level 157
God Stats
7W - 10L
1,501 SR
Queue Stats
680W - 662L
1,639 Elo+
Solo
Team Averages
Level 70
1,569 SR
1,507 Elo+

VS

Team Averages
Level 112
1,450 SR
1,475 Elo+
Hou Yi
Hou Yi
HMSJeanWolf
Hou Yi
Level 185
God Stats
6W - 2L
1,442 SR
Queue Stats
279W - 292L
1,493 Elo+
Solo
Medusa
Medusa
I Honda117 I
Medusa
Level 85
God Stats
1W - 1L
1,262 SR
Queue Stats
40W - 66L
1,342 Elo+
Solo
Odin
Odin
ToolJamNirvana
Odin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 53L
1,504 Elo+
Party 2
Chiron
Chiron
YungDante
Chiron
Level 81
God Stats
6W - 2L
1,437 SR
Queue Stats
347W - 234L
1,503 Elo+
Party 2
Ah Puch
Ah Puch
gravybavy
Ah Puch
Level 107
God Stats
7W - 1L
1,607 SR
Queue Stats
293W - 172L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cuerdas350
Chernobog
5
0 / 1 / 0
4,236
847
76
1,061
484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
KingZemy
Amaterasu
8
0 / 3 / 1
4,495
899
1,977
6,071
5,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
1 / 3 / 0
4,668
934
2,431
5,000
3,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 2
5,608
1,122
3,670
5,666
6,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
energyo40
Merlin
11
0 / 2 / 1
5,401
1,080
4,143
4,584
2,024
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
1 / 1 / 8
5,899
1,180
5,935
3,964
1,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
9
2 / 1 / 3
5,691
1,138
2,809
3,568
1,269
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 4
5,725
1,145
1,599
5,154
3,661
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
YungDante
Chiron
11
2 / 0 / 5
6,020
1,204
3,488
2,629
963
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
gravybavy
Ah Puch
12
4 / 1 / 6
6,429
1,286
7,298
4,506
1,772
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
10
10
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Cuerdas350
Chernobog
0
1
0
0
W
Hou Yi
1
1
8
5
W
Medusa
2
1
3
3.5
L
Amaterasu
KingZemy
Amaterasu
0
3
1
0.17
L
1
3
0
0.33
W
1
1
4
3
W
Chiron
YungDante
Chiron
2
0
5
4.5
L
1
1
2
2
L
Merlin
energyo40
Merlin
0
2
1
0.25
W
Ah Puch
gravybavy
Ah Puch
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,297
Damage
21,129
22,382
Taken
19,821
18,562
Mitigated
9,497
3,265
Healing
8,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Cuerdas350
Chernobog
76
76
0
4
1,061
484
0
281
746
0
77
W
Hou Yi
5,935
2,619
223
946
3,964
1,832
924
1,198
2,687
0
9,846
W
Medusa
2,809
1,056
1,252
643
3,568
1,269
213
1,322
2,246
0
6,211
L
Amaterasu
KingZemy
Amaterasu
1,977
292
101
421
6,071
5,480
0
1,559
4,359
0
1,868
L
2,431
205
67
56
5,000
3,756
0
2,260
2,654
0
2,852
W
1,599
288
684
413
5,154
3,661
111
1,733
3,257
0
1,729
W
Chiron
YungDante
Chiron
3,488
1,069
910
709
2,629
963
269
1,833
796
0
11,347
L
3,670
126
212
816
5,666
6,818
0
1,791
3,764
7,035
0
L
Merlin
energyo40
Merlin
4,143
160
709
879
4,584
2,024
0
1,407
3,048
16,485
0
W
Ah Puch
gravybavy
Ah Puch
7,298
356
975
1,294
4,506
1,772
672
1,727
2,779
14,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,408
Gold Earned
29,764
51
Minions Killed
54
0
Camps Cleared
0
432,009
Distance Traveled
514,713
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,236
847
0
0
0
24,933
0
W
Hou Yi
5,899
1,180
13
3
0
87,697
0
W
Medusa
5,691
1,138
9
2
0
109,880
0
L
Amaterasu
4,495
899
1
0
0
102,598
0
L
Nike
4,668
934
2
0
0
99,232
0
W
Odin
5,725
1,145
1
0
0
95,542
0
W
Chiron
6,020
1,204
15
3
0
106,033
0
L
Bacchus
5,608
1,122
6
1
0
115,430
0
L
Merlin
5,401
1,080
42
8
0
89,816
0
W
Ah Puch
6,429
1,286
16
3
0
115,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role