Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Greentoe123
Hou Yi
Level 170
God Stats
2W - 1L
1,504 SR
Queue Stats
12W - 8L
1,592 Elo+
Solo
Chang'e
Chang'e
Moonyimiv2
Chang'e
Level 42
God Stats
1W - 2L
1,290 SR
Queue Stats
36W - 31L
1,449 Elo+
Solo
Team Averages
Level 114
1,432 SR
1,514 Elo+

VS

Team Averages
Level 114
1,442 SR
1,513 Elo+
Thor
Thor
StankyBeard
Thor
Level 127
God Stats
2W - 7L
1,298 SR
Queue Stats
278W - 288L
1,464 Elo+
Party 1
Artemis
Artemis
Suhpremacy
Artemis
Level 87
God Stats
22W - 19L
1,462 SR
Queue Stats
322W - 265L
1,619 Elo+
Solo
Anubis
Anubis
Ðèáth
Anubis
Level 128
God Stats
3W - 4L
1,567 SR
Queue Stats
204W - 218L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
4 / 3 / 5
7,977
798
5,112
11,132
11,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
14
4 / 0 / 4
8,519
852
8,205
8,633
3,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Moonyimiv2
Chang'e
13
2 / 2 / 6
7,596
760
7,769
7,147
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
7,369
737
4,759
8,133
3,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Suhpremacy
Artemis
13
3 / 1 / 2
7,760
776
7,825
7,620
3,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Ðèáth
Anubis
12
1 / 6 / 3
7,169
717
7,423
8,798
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
10
Kills
5
5
Deaths
10
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
3
5
2.17
W
Hou Yi
4
0
4
6
W
Chang'e
Moonyimiv2
Chang'e
2
2
6
2.5
L
1
3
3
0.83
L
Artemis
Suhpremacy
Artemis
3
1
2
4
L
Anubis
Ðèáth
Anubis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,086
Damage
20,007
26,912
Taken
24,551
16,187
Mitigated
10,551
8,479
Healing
2,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,112
1,106
0
2,463
11,132
11,102
52
2,410
8,722
0
15,153
W
Hou Yi
8,205
4,123
0
2,879
8,633
3,103
560
2,171
6,462
0
37,059
W
Chang'e
Moonyimiv2
Chang'e
7,769
98
1,301
1,836
7,147
1,982
475
2,927
4,220
30,065
0
L
4,759
473
0
250
8,133
3,230
0
3,018
4,916
0
21,839
L
Artemis
Suhpremacy
Artemis
7,825
3,497
0
1,312
7,620
3,323
0
1,200
6,420
0
31,346
L
Anubis
Ðèáth
Anubis
7,423
439
0
1,021
8,798
3,998
250
3,590
4,962
25,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,092
Gold Earned
22,298
134
Minions Killed
134
0
Camps Cleared
0
573,637
Distance Traveled
566,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,977
798
21
2
0
186,277
0
W
Hou Yi
8,519
852
74
7
0
193,924
0
W
Chang'e
7,596
760
39
4
0
193,436
0
L
Thor
7,369
737
42
4
0
184,266
0
L
Artemis
7,760
776
44
4
0
211,694
0
L
Anubis
7,169
717
48
5
0
170,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role