Player Matchup

Neith
Neith
ChAmY_ChaMaN
Neith
Level 73
God Stats
0W - 1L
1,240 SR
Queue Stats
49W - 67L
1,331 Elo+
Party 1
Sun Wukong
Sun Wukong
V-thor001
Sun Wukong
Level 32
God Stats
0W - 1L
1,332 SR
Queue Stats
88W - 126L
1,182 Elo+
Party 1
Ra
Ra
indianaorageFr
Ra
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,296 Elo+
Party 1
Team Averages
Level 51
1,357 SR
1,270 Elo+

VS

Team Averages
Level 126
1,507 SR
1,292 Elo+
Chiron
Chiron
NeroThecat
Chiron
Level 102
God Stats
18W - 15L
1,496 SR
Queue Stats
106W - 135L
1,315 Elo+
Party 2
Merlin
Merlin
TheDUKKDUKK
Merlin
Level 129
God Stats
1W - 3L
1,629 SR
Queue Stats
20W - 38L
1,227 Elo+
Solo
Hercules
Hercules
cxmjr2
Hercules
Level 148
God Stats
5W - 12L
1,396 SR
Queue Stats
234W - 294L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,700
592
5,588
10,008
3,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
V-thor001
Sun Wukong
12
1 / 3 / 1
7,700
592
4,907
13,271
12,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 0
8,136
626
6,653
11,105
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
NeroThecat
Chiron
15
4 / 0 / 7
9,480
729
13,246
9,377
3,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
14
2 / 1 / 7
9,119
701
7,287
6,687
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
cxmjr2
Hercules
14
5 / 1 / 6
9,565
736
10,739
13,202
20,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
11
11
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Chiron
NeroThecat
Chiron
4
0
7
7.5
W
Merlin
2
1
7
5.5
L
Sun Wukong
V-thor001
Sun Wukong
1
3
1
0.5
W
Hercules
cxmjr2
Hercules
5
1
6
8
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,148
Damage
31,272
34,384
Taken
29,266
20,433
Mitigated
26,656
3,996
Healing
10,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,588
1,719
263
785
10,008
3,933
0
991
8,604
0
25,560
W
Chiron
NeroThecat
Chiron
13,246
3,417
1,116
1,341
9,377
3,935
1,978
1,181
8,109
0
32,807
W
Merlin
7,287
258
621
1,219
6,687
2,575
197
2,408
4,083
41,342
0
L
Sun Wukong
V-thor001
Sun Wukong
4,907
1,191
0
1,529
13,271
12,327
0
3,725
8,645
0
10,262
W
Hercules
cxmjr2
Hercules
10,739
2,638
130
5,789
13,202
20,146
0
2,834
10,368
0
22,976
L
6,653
613
693
726
11,105
4,173
0
1,681
8,801
39,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,536
Gold Earned
28,164
122
Minions Killed
132
0
Camps Cleared
0
728,426
Distance Traveled
698,881
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,700
592
40
3
0
227,020
0
W
Chiron
9,480
729
37
3
0
227,905
0
W
Merlin
9,119
701
77
6
0
225,326
4
L
Sun Wukong
7,700
592
11
1
0
259,481
0
W
Hercules
9,565
736
18
1
0
245,650
0
L
Ra
8,136
626
71
5
0
241,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role