Player Matchup

Rama
Rama
CrestedPheasant
Rama
Level 159
God Stats
1W - 0L
1,478 SR
Queue Stats
15W - 6L
1,913 Elo+
Party 1
Khepri
Khepri
LichZelaria
Khepri
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,810 Elo+
Party 1
Ix Chel
Ix Chel
Mxchanicus
Ix Chel
Level 122
God Stats
21W - 19L
1,563 SR
Queue Stats
431W - 343L
1,694 Elo+
Solo
Team Averages
Level 141
1,514 SR
1,806 Elo+

VS

Team Averages
Level 143
1,503 SR
1,621 Elo+
Awilix
Awilix
BepeUchiha
Awilix
Level 139
God Stats
224W - 189L
1,680 SR
Queue Stats
225W - 190L
1,716 Elo+
Solo
Nu Wa
Nu Wa
Sayphen
Nu Wa
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 259L
1,512 Elo+
Solo
Sobek
Sobek
gohan11216
Sobek
Level 142
God Stats
1W - 3L
1,330 SR
Queue Stats
161W - 148L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 4
11,772
841
14,892
9,542
4,194
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
16
0 / 0 / 13
10,933
781
5,254
9,557
10,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
Mxchanicus
Ix Chel
16
4 / 1 / 8
10,675
763
18,031
9,467
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BepeUchiha
Awilix
14
2 / 4 / 0
9,215
658
8,744
14,064
6,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
Sayphen
Nu Wa
15
0 / 6 / 3
9,161
654
6,141
10,594
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
14
0 / 3 / 3
9,366
669
3,621
18,456
24,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
13
Kills
2
3
Deaths
13
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
BepeUchiha
Awilix
2
4
0
0.5
W
9
2
4
5.5
W
Khepri
0
0
13
6.5
W
Ix Chel
Mxchanicus
Ix Chel
4
1
8
8
L
Nu Wa
Sayphen
Nu Wa
0
6
3
0.25
L
Sobek
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,177
Damage
18,506
28,566
Taken
43,114
19,739
Mitigated
34,614
10,812
Healing
6,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
BepeUchiha
Awilix
8,744
2,253
0
665
14,064
6,057
0
8,602
5,462
0
57,048
W
14,892
9,458
0
4,282
9,542
4,194
3,220
2,382
7,160
0
76,023
W
Khepri
5,254
102
0
2,665
9,557
10,477
147
3,367
6,190
16,571
0
W
Ix Chel
Mxchanicus
Ix Chel
18,031
2,322
952
2,913
9,467
5,068
105
4,044
5,423
68,887
0
L
Nu Wa
Sayphen
Nu Wa
6,141
2,177
0
854
10,594
4,161
0
6,007
4,587
40,611
0
L
Sobek
3,621
142
0
5,087
18,456
24,396
0
8,688
9,768
15,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,380
Gold Earned
27,742
228
Minions Killed
183
0
Camps Cleared
0
785,122
Distance Traveled
777,845
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,215
658
93
7
0
270,905
0
W
Rama
11,772
841
105
8
0
233,552
0
W
Khepri
10,933
781
17
1
0
276,123
0
W
Ix Chel
10,675
763
106
8
0
275,447
0
L
Nu Wa
9,161
654
69
5
0
237,992
0
L
Sobek
9,366
669
21
2
0
268,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role