Player Matchup

Bellona
Bellona
 
Bellona
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Kernam
Cthulhu
Level 86
God Stats
7W - 12L
1,427 SR
Queue Stats
126W - 123L
1,533 Elo+
Party 1
Scylla
Scylla
Liquid_Venom_Fox
Scylla
Level 128
God Stats
16W - 12L
1,515 SR
Queue Stats
106W - 118L
1,438 Elo+
Solo
Team Averages
Level 113
1,488 SR
1,494 Elo+

VS

Team Averages
Level 112
1,443 SR
1,470 Elo+
Thanatos
Thanatos
 
Thanatos
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Chrisdebo523
Artemis
Level 67
God Stats
7W - 4L
1,740 SR
Queue Stats
57W - 57L
1,551 Elo+
Solo
Nox
Nox
HekoSiven
Nox
Level 34
God Stats
23W - 26L
1,237 SR
Queue Stats
287W - 311L
1,334 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Semper_Chaos
Ah Muzen Cab
Level 148
God Stats
30W - 47L
1,335 SR
Queue Stats
204W - 216L
1,441 Elo+
Solo
The Morrigan
The Morrigan
Soul7502
The Morrigan
Level 128
God Stats
2W - 4L
1,401 SR
Queue Stats
713W - 726L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 0 / 4
6,905
1,151
3,350
4,886
5,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
 
Thor
12
1 / 0 / 4
6,821
1,137
2,754
3,491
1,473
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
 
Xbalanque
11
0 / 2 / 3
6,353
1,059
3,598
3,123
1,370
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Kernam
Cthulhu
12
1 / 1 / 4
6,714
1,119
5,111
4,956
5,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 1 / 1
8,137
1,356
4,037
2,690
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

362

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
1 / 3 / 2
6,974
1,162
4,292
5,821
2,401
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Chrisdebo523
Artemis
11
0 / 3 / 2
6,678
1,113
3,241
7,645
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 1 / 1
6,838
1,140
4,272
3,814
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Semper_Chaos
Ah Muzen Cab
11
1 / 0 / 2
6,823
1,137
3,102
2,688
1,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Soul7502
The Morrigan
10
0 / 0 / 0
4,246
708
0
0
0

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
7
Kills
4
4
Deaths
7
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
4
3
W
Thor
 
Thor
1
0
4
3
W
Xbalanque
 
Xbalanque
0
2
3
0.75
L
Thanatos
 
Thanatos
1
3
2
0.67
L
Artemis
Chrisdebo523
Artemis
0
3
2
0.33
L
2
1
1
2.5
W
Cthulhu
Kernam
Cthulhu
1
1
4
3
W
4
1
1
4.5
L
Ah Muzen Cab
Semper_Chaos
Ah Muzen Cab
1
0
2
2
L
The Morrigan
Soul7502
The Morrigan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,850
Damage
14,907
19,146
Taken
19,968
14,709
Mitigated
8,212
1,312
Healing
3,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,350
522
0
326
4,886
5,861
0
574
4,312
0
6,630
W
Thor
 
Thor
2,754
226
0
0
3,491
1,473
0
813
2,678
0
9,792
W
Xbalanque
 
Xbalanque
3,598
1,206
0
219
3,123
1,370
0
734
2,389
0
14,785
L
Thanatos
 
Thanatos
4,292
654
0
2,017
5,821
2,401
0
2,416
3,328
0
9,904
L
Artemis
Chrisdebo523
Artemis
3,241
856
0
471
7,645
3,144
0
3,019
4,446
0
15,197
L
4,272
0
0
434
3,814
1,626
0
1,677
1,917
14,212
0
W
Cthulhu
Kernam
Cthulhu
5,111
170
279
286
4,956
5,084
0
1,282
3,674
9,389
0
W
4,037
312
0
202
2,690
921
0
869
1,821
27,187
0
L
Ah Muzen Cab
Semper_Chaos
Ah Muzen Cab
3,102
800
0
139
2,688
1,041
0
1,486
1,129
0
16,832
L
The Morrigan
Soul7502
The Morrigan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,930
Gold Earned
31,559
140
Minions Killed
113
7
Camps Cleared
4
646,225
Distance Traveled
510,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,905
1,151
6
1
0
131,175
0
W
Thor
6,821
1,137
11
2
3
136,482
0
W
Xbalanque
6,353
1,059
28
5
2
117,073
0
L
Thanatos
6,974
1,162
19
3
2
133,199
0
L
Artemis
6,678
1,113
28
5
2
114,722
0
L
Nox
6,838
1,140
20
3
0
128,762
0
W
Cthulhu
6,714
1,119
12
2
0
128,679
0
W
Scylla
8,137
1,356
83
14
2
132,816
0
L
Ah Muzen Cab
6,823
1,137
46
8
0
133,388
0
L
The Morrigan
4,246
708
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role