Player Matchup

Agni
Agni
 
Agni
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
NNorrick
Kuzenbo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 81L
1,500 Elo+
Party 2
Apollo
Apollo
PRINE8024
Apollo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 146L
1,297 Elo+
Party 2
Team Averages
Level 105
1,500 SR
1,432 Elo+

VS

Team Averages
Level 93
1,910 SR
1,684 Elo+
Scylla
Scylla
Gεяn
Scylla
Level 124
God Stats
3W - 0L
1,967 SR
Queue Stats
91W - 57L
1,710 Elo+
Party 1
Horus
Horus
Mackle
Horus
Level 86
God Stats
9W - 2L
1,837 SR
Queue Stats
26W - 17L
1,644 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tylenicus
Tsukuyomi
Level 69
God Stats
3W - 0L
1,925 SR
Queue Stats
23W - 11L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 7 / 0
7,259
660
10,560
12,036
3,777
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
NNorrick
Kuzenbo
11
0 / 3 / 1
7,056
641
4,642
12,406
12,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
PRINE8024
Apollo
9
0 / 7 / 1
6,453
587
3,083
10,523
2,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gεяn
Scylla
15
7 / 0 / 9
9,713
883
13,782
7,518
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Mackle
Horus
13
3 / 1 / 13
9,310
846
4,047
11,768
8,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Tsukuyomi
Tylenicus
Tsukuyomi
14
7 / 0 / 9
9,314
847
12,621
8,813
3,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
17
17
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
7
0
0.14
W
Scylla
Gεяn
Scylla
7
0
9
11.5
W
Horus
Mackle
Horus
3
1
13
9.5
L
Kuzenbo
NNorrick
Kuzenbo
0
3
1
0.17
L
Apollo
PRINE8024
Apollo
0
7
1
0.07
W
Tsukuyomi
Tylenicus
Tsukuyomi
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,285
Damage
30,450
34,965
Taken
28,099
19,419
Mitigated
15,661
5,371
Healing
13,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,560
532
75
943
12,036
3,777
0
5,062
6,974
33,048
0
W
Scylla
Gεяn
Scylla
13,782
974
0
380
7,518
3,008
1,525
5,469
2,049
58,157
0
W
Horus
Mackle
Horus
4,047
2,221
5,992
6,291
11,768
8,839
653
5,072
6,696
0
11,621
L
Kuzenbo
NNorrick
Kuzenbo
4,642
1,659
990
2,998
12,406
12,724
0
3,939
8,467
13,015
0
L
Apollo
PRINE8024
Apollo
3,083
1,646
0
365
10,523
2,918
0
4,793
5,730
0
17,729
W
Tsukuyomi
Tylenicus
Tsukuyomi
12,621
3,614
0
904
8,813
3,814
1,077
4,713
4,100
0
41,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,768
Gold Earned
28,337
97
Minions Killed
179
0
Camps Cleared
0
464,592
Distance Traveled
638,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,259
660
51
5
0
161,309
0
W
Scylla
9,713
883
95
9
0
194,891
0
W
Horus
9,310
846
18
2
0
208,825
0
L
Kuzenbo
7,056
641
9
1
0
167,354
0
L
Apollo
6,453
587
37
3
0
135,929
0
W
Tsukuyomi
9,314
847
66
6
0
235,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role