Player Matchup

Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
ThaneN7
Persephone
Level 146
God Stats
1W - 0L
1,513 SR
Queue Stats
50W - 57L
1,468 Elo+
Solo
Izanami
Izanami
iamShah
Izanami
Level 51
God Stats
20W - 24L
1,584 SR
Queue Stats
169W - 181L
1,290 Elo+
Solo
Team Averages
Level 109
1,532 SR
1,419 Elo+

VS

Team Averages
Level 76
1,530 SR
1,480 Elo+
Hachiman
Hachiman
 
Hachiman
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Kmosobee
Horus
Level 38
God Stats
63W - 55L
1,589 SR
Queue Stats
315W - 306L
1,479 Elo+
Solo
Chang'e
Chang'e
Moonyimiv2
Chang'e
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 31L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
0 / 1 / 5
8,461
651
7,202
13,271
13,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
ThaneN7
Persephone
15
2 / 0 / 4
9,801
754
16,720
6,390
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
iamShah
Izanami
14
4 / 0 / 1
9,411
724
7,832
9,965
3,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 2 / 0
8,116
624
8,985
12,488
5,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Kmosobee
Horus
13
0 / 2 / 1
8,538
657
6,220
18,839
17,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chang'e
Moonyimiv2
Chang'e
12
0 / 2 / 1
7,557
581
5,712
10,418
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
1
1
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
5
2.5
L
Hachiman
 
Hachiman
1
2
0
0.5
L
Horus
Kmosobee
Horus
0
2
1
0.25
L
Chang'e
Moonyimiv2
Chang'e
0
2
1
0.25
W
Persephone
ThaneN7
Persephone
2
0
4
4
W
Izanami
iamShah
Izanami
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,754
Damage
20,917
29,626
Taken
41,745
19,935
Mitigated
26,727
9,104
Healing
15,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,202
3,321
1,088
3,634
13,271
13,699
306
2,485
10,786
0
14,635
L
Hachiman
 
Hachiman
8,985
5,493
0
1,574
12,488
5,668
0
6,400
5,819
0
47,592
L
Horus
Kmosobee
Horus
6,220
3,141
5,029
6,829
18,839
17,262
0
6,842
11,594
0
17,363
L
Chang'e
Moonyimiv2
Chang'e
5,712
213
415
1,710
10,418
3,797
0
3,517
6,693
27,044
0
W
Persephone
ThaneN7
Persephone
16,720
1,181
0
2,789
6,390
2,317
306
1,238
5,152
53,777
0
W
Izanami
iamShah
Izanami
7,832
5,653
0
1,593
9,965
3,919
2,164
2,049
7,916
0
51,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,673
Gold Earned
24,211
167
Minions Killed
143
0
Camps Cleared
0
702,581
Distance Traveled
645,311
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,461
651
14
1
0
251,495
0
L
Hachiman
8,116
624
75
6
0
219,074
0
L
Horus
8,538
657
26
2
0
240,480
0
L
Chang'e
7,557
581
42
3
0
185,757
0
W
Persephone
9,801
754
71
5
0
232,104
1
W
Izanami
9,411
724
82
6
0
218,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role