Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Craudionorus
Hachiman
Level 129
God Stats
1W - 0L
1,273 SR
Queue Stats
17W - 12L
1,523 Elo+
Solo
Thanatos
Thanatos
Swagapino77
Thanatos
Level 66
God Stats
27W - 15L
1,483 SR
Queue Stats
472W - 425L
1,433 Elo+
Solo
Chaac
Chaac
TROMNO69
Chaac
Level 85
God Stats
14W - 13L
1,502 SR
Queue Stats
261W - 234L
1,368 Elo+
Solo
Anubis
Anubis
WeeGoblinLad
Anubis
Level 24
God Stats
3W - 0L
1,794 SR
Queue Stats
74W - 36L
1,667 Elo+
Party 1
Team Averages
Level 93
1,510 SR
1,498 Elo+

VS

Team Averages
Level 94
1,452 SR
1,514 Elo+
Janus
Janus
JackHLL
Janus
Level 147
God Stats
5W - 7L
1,655 SR
Queue Stats
325W - 269L
1,598 Elo+
Solo
Hercules
Hercules
Nario242
Hercules
Level 76
God Stats
9W - 9L
1,470 SR
Queue Stats
215W - 232L
1,471 Elo+
Solo
Danzaburou
Danzaburou
Pazv
Danzaburou
Level 146
God Stats
8W - 13L
1,506 SR
Queue Stats
117W - 128L
1,526 Elo+
Solo
Awilix
Awilix
franrlt
Awilix
Level 45
God Stats
10W - 16L
1,402 SR
Queue Stats
175W - 174L
1,460 Elo+
Solo
Aphrodite
Aphrodite
mountainjoe13
Aphrodite
Level 56
God Stats
0W - 2L
1,227 SR
Queue Stats
447W - 423L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
4 / 1 / 10
9,461
526
6,421
12,852
13,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
Craudionorus
Hachiman
14
3 / 3 / 8
8,749
486
4,907
9,459
3,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thanatos
Swagapino77
Thanatos
14
4 / 6 / 7
9,515
529
10,245
17,814
7,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
TROMNO69
Chaac
16
3 / 4 / 4
9,619
534
14,616
14,658
14,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
16
11 / 1 / 8
11,002
611
19,979
10,598
6,118
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JackHLL
Janus
17
6 / 2 / 2
10,295
572
9,598
8,361
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Nario242
Hercules
14
3 / 4 / 3
8,833
491
10,084
20,641
23,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
Pazv
Danzaburou
11
1 / 7 / 1
7,347
408
7,635
14,548
5,575
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
franrlt
Awilix
14
4 / 7 / 1
8,725
485
5,150
17,634
5,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
mountainjoe13
Aphrodite
11
1 / 5 / 4
7,861
437
1,910
16,731
12,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
25
Kills
15
15
Deaths
25
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
10
9
W
Hachiman
Craudionorus
Hachiman
3
3
8
2.33
L
Janus
JackHLL
Janus
6
2
2
3.5
L
Hercules
Nario242
Hercules
3
4
3
1.13
L
Danzaburou
Pazv
Danzaburou
1
7
1
0.21
W
Thanatos
Swagapino77
Thanatos
4
6
7
1.25
W
Chaac
TROMNO69
Chaac
3
4
4
1.25
W
Anubis
11
1
8
15
L
Awilix
franrlt
Awilix
4
7
1
0.64
L
Aphrodite
mountainjoe13
Aphrodite
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,168
Damage
34,377
65,381
Taken
77,915
45,005
Mitigated
50,178
25,970
Healing
15,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,421
2,745
1,515
4,541
12,852
13,509
102
2,515
10,337
312
25,284
W
Hachiman
Craudionorus
Hachiman
4,907
3,057
0
3,368
9,459
3,336
590
611
8,848
0
51,366
L
Janus
JackHLL
Janus
9,598
305
0
557
8,361
2,842
0
2,955
5,406
86,751
0
L
Hercules
Nario242
Hercules
10,084
2,881
0
3,709
20,641
23,045
411
1,663
18,978
0
65,024
L
Danzaburou
Pazv
Danzaburou
7,635
4,594
0
3,291
14,548
5,575
0
1,498
13,050
0
44,700
W
Thanatos
Swagapino77
Thanatos
10,245
3,057
0
8,184
17,814
7,225
91
4,096
13,718
0
54,838
W
Chaac
TROMNO69
Chaac
14,616
2,456
0
3,063
14,658
14,817
105
854
13,804
0
78,895
W
Anubis
19,979
486
0
5,299
10,598
6,118
80
4,204
6,394
93,296
0
L
Awilix
franrlt
Awilix
5,150
2,061
0
748
17,634
5,994
0
6,133
11,501
0
69,359
L
Aphrodite
mountainjoe13
Aphrodite
1,910
380
1,561
5,320
16,731
12,722
0
7,877
8,854
17,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,346
Gold Earned
43,061
425
Minions Killed
439
0
Camps Cleared
0
1,763,746
Distance Traveled
1,729,119
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,461
526
33
2
0
329,814
11
W
Hachiman
8,749
486
70
4
0
323,801
5
L
Janus
10,295
572
160
9
0
422,027
3
L
Hercules
8,833
491
98
5
0
337,191
4
L
Danzaburou
7,347
408
51
3
0
270,594
1
W
Thanatos
9,515
529
71
4
0
390,116
5
W
Chaac
9,619
534
116
6
0
366,934
0
W
Anubis
11,002
611
135
8
0
353,081
4
L
Awilix
8,725
485
103
6
0
372,805
4
L
Aphrodite
7,861
437
27
2
0
326,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role