Player Matchup

Thor
Thor
Blaze94
Thor
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,253 Elo+
Party 3
Janus
Janus
Esperante1
Janus
Level 109
God Stats
3W - 2L
1,485 SR
Queue Stats
58W - 65L
1,427 Elo+
Party 1
Sobek
Sobek
Infix11
Sobek
Level 104
God Stats
3W - 6L
1,500 SR
Queue Stats
300W - 311L
1,441 Elo+
Solo
Hercules
Hercules
Rodofra
Hercules
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,253 Elo+
Party 3
Cernunnos
Cernunnos
cinho_9
Cernunnos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,446 Elo+
Party 1
Team Averages
Level 80
1,497 SR
1,364 Elo+

VS

Team Averages
Level 91
1,563 SR
1,490 Elo+
Surtr
Surtr
Schneegeist9
Surtr
Level 84
God Stats
3W - 0L
1,819 SR
Queue Stats
54W - 48L
1,449 Elo+
Solo
Ares
Ares
Swegmeister
Ares
Level 105
God Stats
37W - 37L
1,496 SR
Queue Stats
46W - 47L
1,399 Elo+
Party 2
Vamana
Vamana
Unfabulouz
Vamana
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 31L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cacatua2828
Morgan Le Fay
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,746 Elo+
Solo
Medusa
Medusa
iamjasminhello
Medusa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Blaze94
Thor
11
1 / 4 / 4
7,140
476
3,207
11,627
4,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
14
5 / 3 / 3
8,620
575
10,611
9,057
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Infix11
Sobek
11
3 / 4 / 2
7,982
532
3,603
14,307
13,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Rodofra
Hercules
14
0 / 1 / 0
7,986
532
5,095
10,667
7,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
cinho_9
Cernunnos
11
0 / 4 / 1
6,881
459
3,144
9,592
3,533
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 0
8,668
578
7,345
10,157
6,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 3 / 1
7,915
528
8,319
10,216
7,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
Unfabulouz
Vamana
18
5 / 0 / 4
10,071
671
8,805
9,462
6,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
cacatua2828
Morgan Le Fay
14
2 / 5 / 4
8,235
549
6,079
9,726
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 1 / 4
7,682
512
4,462
7,016
2,643
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
9
Kills
15
16
Deaths
9
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
Blaze94
Thor
1
4
4
0.75
L
Janus
5
3
3
2.17
L
Sobek
Infix11
Sobek
3
4
2
1
L
Hercules
Rodofra
Hercules
0
1
0
0
W
1
0
0
1
W
5
3
1
1.83
W
Vamana
Unfabulouz
Vamana
5
0
4
7
W
Morgan Le Fay
cacatua2828
Morgan Le Fay
2
5
4
0.8
L
Cernunnos
cinho_9
Cernunnos
0
4
1
0.13
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,660
Damage
35,010
55,250
Taken
46,577
32,237
Mitigated
27,503
12,989
Healing
10,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Blaze94
Thor
3,207
556
0
453
11,627
4,189
0
2,607
9,020
0
49,468
L
Janus
10,611
1,146
0
625
9,057
3,821
0
3,031
6,026
74,454
0
L
Sobek
Infix11
Sobek
3,603
114
0
5,185
14,307
13,507
0
4,515
9,792
20,026
0
L
Hercules
Rodofra
Hercules
5,095
2,742
0
3,509
10,667
7,187
0
157
10,510
0
65,899
W
7,345
3,373
0
4,247
10,157
6,859
20
0
9,538
1,401
65,883
W
8,319
351
0
1,682
10,216
7,998
216
4,414
5,802
29,816
0
W
Vamana
Unfabulouz
Vamana
8,805
4,880
0
472
9,462
6,721
0
1,601
7,861
0
111,651
W
Morgan Le Fay
cacatua2828
Morgan Le Fay
6,079
770
0
1,089
9,726
3,282
894
6,214
3,512
53,726
0
L
Cernunnos
cinho_9
Cernunnos
3,144
1,626
0
3,217
9,592
3,533
0
4,245
5,347
0
39,469
W
4,462
2,877
0
2,522
7,016
2,643
803
1,985
5,031
0
51,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,609
Gold Earned
42,571
422
Minions Killed
498
0
Camps Cleared
0
1,477,751
Distance Traveled
1,627,563
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,140
476
77
5
0
299,166
0
L
Janus
8,620
575
114
8
0
305,329
2
L
Sobek
7,982
532
15
1
0
295,724
2
L
Hercules
7,986
532
133
9
0
298,189
0
W
Surtr
8,668
578
121
8
0
314,841
0
W
Ares
7,915
528
26
2
0
329,318
3
W
Vamana
10,071
671
161
11
0
382,872
0
W
Morgan Le Fay
8,235
549
93
6
0
300,578
0
L
Cernunnos
6,881
459
83
6
0
279,343
0
W
Medusa
7,682
512
97
6
0
299,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role