Player Matchup

Cerberus
Cerberus
Gold V
Boyka2jz
Cerberus
Gold V
Level 72
God Stats
0W - 2L
1,587 SR
Queue Stats
19W - 26L
1,638 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
Ori_Kashani
Gilgamesh
Silver III
Level 108
God Stats
0W - 1L
1,351 SR
Queue Stats
16W - 23L
1,629 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Swwagmaster
Morgan Le Fay
Gold V
Level 78
God Stats
1W - 2L
1,697 SR
Queue Stats
9W - 5L
1,695 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 86
1,545 SR
1,654 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,556 SR
1,661 MMR
Shiva
Shiva
Gold III
ByReximo
Shiva
Gold III
Level 120
God Stats
28W - 9L
1,473 SR
Queue Stats
188W - 115L
1,704 MMR
Party 1
Cupid
Cupid
Gold II
Drxgvt3
Cupid
Gold II
Level 111
God Stats
3W - 1L
1,695 SR
Queue Stats
36W - 52L
1,512 MMR
Solo
Hades
Hades
Gold I
delcurris
Hades
Gold I
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 70L
1,768 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Boyka2jz
Cerberus
11
1 / 3 / 1
7,480
680
7,556
15,145
14,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Ori_Kashani
Gilgamesh
12
2 / 5 / 0
7,365
670
5,339
12,785
11,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Swwagmaster
Morgan Le Fay
12
0 / 5 / 3
7,227
657
12,157
8,765
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesGuan YuNe ZhaAphroditeVamana

VS

Bans
Ao KuangMartichorasHou YiFenrirXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ByReximo
Shiva
15
3 / 0 / 9
8,684
789
11,930
15,612
15,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Drxgvt3
Cupid
14
6 / 1 / 6
8,933
812
10,520
9,526
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
delcurris
Hades
14
4 / 2 / 5
8,773
798
9,555
10,482
4,528
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
13
13
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Boyka2jz
Cerberus
1
3
1
0.5
W
Shiva
ByReximo
Shiva
3
0
9
7.5
W
Cupid
Drxgvt3
Cupid
6
1
6
9
L
Gilgamesh
Ori_Kashani
Gilgamesh
2
5
0
0.4
L
Morgan Le Fay
Swwagmaster
Morgan Le Fay
0
5
3
0.3
W
Hades
delcurris
Hades
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,052
Damage
32,005
36,695
Taken
35,620
29,994
Mitigated
22,990
7,585
Healing
13,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Boyka2jz
Cerberus
7,556
269
0
5,714
15,145
14,537
0
4,416
10,343
19,610
0
W
Shiva
ByReximo
Shiva
11,930
1,479
41
3,606
15,612
15,244
0
6,774
8,838
0
29,004
W
Cupid
Drxgvt3
Cupid
10,520
5,594
184
4,256
9,526
3,218
339
6,882
2,644
0
40,078
L
Gilgamesh
Ori_Kashani
Gilgamesh
5,339
1,770
0
1,201
12,785
11,635
0
3,232
9,127
0
16,446
L
Morgan Le Fay
Swwagmaster
Morgan Le Fay
12,157
529
0
670
8,765
3,822
0
1,931
6,424
41,264
0
W
Hades
delcurris
Hades
9,555
840
787
4,682
10,482
4,528
583
6,113
4,369
36,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,072
Gold Earned
26,390
146
Minions Killed
169
0
Camps Cleared
0
588,605
Distance Traveled
658,046
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,480
680
50
5
0
188,184
1
W
Shiva
8,684
789
36
3
0
250,354
0
W
Cupid
8,933
812
54
5
0
213,390
0
L
Gilgamesh
7,365
670
34
3
0
202,463
0
L
Morgan Le Fay
7,227
657
62
6
0
197,958
0
W
Hades
8,773
798
79
7
0
194,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role