Player Matchup

Ao Kuang
Ao Kuang
Silver I
PuRe_SaVaGe_3
Ao Kuang
Silver I
Level 159
God Stats
3W - 3L
1,475 SR
Queue Stats
282W - 279L
1,169 MMR
Solo
Ishtar
Ishtar
Silver V
Snooch2ThaNooch
Ishtar
Silver V
Level 106
God Stats
1W - 2L
1,142 SR
Queue Stats
9W - 19L
1,171 MMR
Solo
Danzaburou
Danzaburou
Silver II
Tanatosmors
Danzaburou
Silver II
Level 157
God Stats
1W - 0L
1,745 SR
Queue Stats
83W - 94L
1,080 MMR
Solo
Vamana
Vamana
Silver V
jster131
Vamana
Silver V
Level 119
God Stats
2W - 3L
1,510 SR
Queue Stats
22W - 30L
990 MMR
Solo
Athena
Athena
Bronze IV
xX-KEDAGOFO-Xx
Athena
Bronze IV
Level 66
God Stats
5W - 7L
1,211 SR
Queue Stats
10W - 17L
1,124 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,417 SR
1,107 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,496 SR
1,107 MMR
Thor
Thor
Silver IV
BastetWaifu
Thor
Silver IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,310 MMR
Party 1
Cerberus
Cerberus
Silver III
DavidRD1902
Cerberus
Silver III
Level 121
God Stats
10W - 12L
1,486 SR
Queue Stats
127W - 163L
1,052 MMR
Party 2
Nu Wa
Nu Wa
Silver II
DuckMeins
Nu Wa
Silver II
Level 123
God Stats
9W - 14L
1,439 SR
Queue Stats
120W - 130L
1,082 MMR
Solo
Bellona
Bellona
Silver I
ImDatSlaya
Bellona
Silver I
Level 128
God Stats
2W - 5L
1,560 SR
Queue Stats
115W - 110L
1,177 MMR
Party 1
Aphrodite
Aphrodite
Silver IV
byrap1000
Aphrodite
Silver IV
Level 142
God Stats
30W - 35L
1,497 SR
Queue Stats
128W - 166L
914 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
PuRe_SaVaGe_3
Ao Kuang
16
13 / 0 / 0
10,284
686
11,079
11,923
4,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 2
7,190
479
5,838
10,728
4,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Tanatosmors
Danzaburou
12
1 / 2 / 2
7,580
505
6,417
10,089
3,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Vamana
jster131
Vamana
13
2 / 1 / 2
8,191
546
12,149
11,390
8,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 3 / 7
7,769
518
4,502
16,428
15,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CernunnosHerculesMercuryJanusMartichoras

VS

Bans
Xing TianThanatosKaliMulanBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 0
8,368
558
4,648
11,356
4,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
DavidRD1902
Cerberus
11
2 / 3 / 2
6,834
456
5,023
12,641
10,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
DuckMeins
Nu Wa
12
0 / 5 / 4
7,419
495
8,108
8,571
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
ImDatSlaya
Bellona
11
0 / 4 / 0
6,767
451
6,538
13,628
12,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Aphrodite
byrap1000
Aphrodite
12
4 / 3 / 2
7,547
503
7,151
13,283
7,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
19
Kills
9
9
Deaths
19
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
Cerberus
DavidRD1902
Cerberus
2
3
2
1
L
Nu Wa
DuckMeins
Nu Wa
0
5
4
0.4
L
Bellona
ImDatSlaya
Bellona
0
4
0
0
W
Ao Kuang
PuRe_SaVaGe_3
Ao Kuang
13
0
0
13
W
1
3
2
0.67
W
Danzaburou
Tanatosmors
Danzaburou
1
2
2
1
L
Aphrodite
byrap1000
Aphrodite
4
3
2
1.67
W
Vamana
jster131
Vamana
2
1
2
3
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,985
Damage
31,468
60,558
Taken
59,479
37,329
Mitigated
37,152
11,362
Healing
18,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,648
840
0
860
11,356
4,588
0
3,398
7,828
0
76,509
L
Cerberus
DavidRD1902
Cerberus
5,023
844
114
2,500
12,641
10,297
0
3,339
9,254
23,879
0
L
Nu Wa
DuckMeins
Nu Wa
8,108
1,839
0
1,793
8,571
2,791
9
2,208
6,363
52,824
0
L
Bellona
ImDatSlaya
Bellona
6,538
2,272
0
3,795
13,628
12,081
0
3,542
9,284
0
39,600
W
Ao Kuang
PuRe_SaVaGe_3
Ao Kuang
11,079
2,100
0
2,626
11,923
4,766
0
1,679
10,224
82,174
0
W
5,838
4,538
0
3,877
10,728
4,363
0
5,797
4,746
0
53,741
W
Danzaburou
Tanatosmors
Danzaburou
6,417
1,851
0
1,127
10,089
3,845
925
4,081
5,993
0
57,820
L
Aphrodite
byrap1000
Aphrodite
7,151
1,186
2,261
6,927
13,283
7,395
396
3,094
10,140
50,654
0
W
Vamana
jster131
Vamana
12,149
6,839
0
2,395
11,390
8,775
165
1,118
10,226
0
62,020
W
4,502
1,100
0
1,337
16,428
15,580
59
7,090
9,087
27,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,014
Gold Earned
36,935
449
Minions Killed
429
0
Camps Cleared
0
1,473,940
Distance Traveled
1,349,918
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,368
558
124
8
0
312,483
1
L
Cerberus
6,834
456
47
3
0
258,525
2
L
Nu Wa
7,419
495
91
6
0
275,290
0
L
Bellona
6,767
451
81
5
0
252,106
3
W
Ao Kuang
10,284
686
123
8
0
370,226
0
W
Ishtar
7,190
479
99
7
0
276,723
3
W
Danzaburou
7,580
505
97
6
0
244,337
4
L
Aphrodite
7,547
503
86
6
0
251,514
0
W
Vamana
8,191
546
96
6
0
261,156
2
W
Athena
7,769
518
34
2
0
321,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role