Player Matchup

Sol
Sol
EvilElf911
Sol
Level 145
God Stats
3W - 2L
1,504 SR
Queue Stats
196W - 183L
1,513 Elo+
Solo
Osiris
Osiris
F415CO
Osiris
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 58L
1,364 Elo+
Solo
Hun Batz
Hun Batz
MrMarshmallowAk
Hun Batz
Level 159
God Stats
7W - 1L
1,932 SR
Queue Stats
349W - 367L
1,382 Elo+
Solo
The Morrigan
The Morrigan
o0XsantosX0o
The Morrigan
Level 127
God Stats
3W - 4L
1,354 SR
Queue Stats
456W - 465L
1,463 Elo+
Solo
Ne Zha
Ne Zha
obamaiswhite420
Ne Zha
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,500 Elo+
Solo
Team Averages
Level 146
1,558 SR
1,445 Elo+

VS

Team Averages
Level 124
1,500 SR
1,481 Elo+
Cernunnos
Cernunnos
Hirodon83
Cernunnos
Level 129
God Stats
1W - 1L
1,744 SR
Queue Stats
57W - 68L
1,460 Elo+
Solo
Pele
Pele
SamIsGamingHapy
Pele
Level 159
God Stats
10W - 10L
1,453 SR
Queue Stats
1,044W - 1,033L
1,464 Elo+
Solo
Xing Tian
Xing Tian
Taledon
Xing Tian
Level 126
God Stats
3W - 9L
1,212 SR
Queue Stats
630W - 619L
1,503 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tortheed
Ah Muzen Cab
Level 58
God Stats
8W - 5L
1,589 SR
Queue Stats
388W - 386L
1,470 Elo+
Party 1
Bellona
Bellona
implogan
Bellona
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
296W - 280L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 10
10,008
910
16,545
12,001
5,059
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
F415CO
Osiris
11
0 / 1 / 11
7,122
647
2,681
7,279
7,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
15
5 / 3 / 12
9,239
840
9,850
7,268
3,672
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
o0XsantosX0o
The Morrigan
15
4 / 3 / 12
8,705
791
8,632
6,886
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 14
8,934
812
12,939
9,916
4,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hirodon83
Cernunnos
16
3 / 2 / 2
8,717
792
4,750
6,958
2,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 7 / 2
7,676
698
8,025
15,112
6,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
Taledon
Xing Tian
12
1 / 5 / 3
7,152
650
5,649
11,657
14,643
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Tortheed
Ah Muzen Cab
15
4 / 3 / 4
7,839
713
8,992
8,663
3,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
implogan
Bellona
14
0 / 4 / 8
8,016
729
7,947
12,304
14,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
21
Kills
10
11
Deaths
21
59
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
W
Osiris
F415CO
Osiris
0
1
11
5.5
L
Cernunnos
Hirodon83
Cernunnos
3
2
2
2
W
Hun Batz
5
3
12
3.67
L
2
7
2
0.43
L
Xing Tian
Taledon
Xing Tian
1
5
3
0.5
L
Ah Muzen Cab
Tortheed
Ah Muzen Cab
4
3
4
2
L
Bellona
implogan
Bellona
0
4
8
1
W
The Morrigan
o0XsantosX0o
The Morrigan
4
3
12
3.33
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,647
Damage
35,363
43,350
Taken
54,694
23,835
Mitigated
41,098
16,729
Healing
10,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,545
5,917
1,086
6,735
12,001
5,059
3,114
1,467
10,354
33,544
0
W
Osiris
F415CO
Osiris
2,681
926
887
984
7,279
7,157
255
1,766
5,388
0
4,203
L
Cernunnos
Hirodon83
Cernunnos
4,750
2,534
471
1,810
6,958
2,689
0
1,841
5,117
0
23,571
W
Hun Batz
9,850
146
1,572
644
7,268
3,672
0
1,208
5,886
0
18,642
L
8,025
809
1,300
3,683
15,112
6,112
0
7,965
7,147
0
25,367
L
Xing Tian
Taledon
Xing Tian
5,649
371
215
385
11,657
14,643
0
5,422
6,235
8,516
0
L
Ah Muzen Cab
Tortheed
Ah Muzen Cab
8,992
2,205
0
204
8,663
3,272
0
2,774
5,889
0
21,546
L
Bellona
implogan
Bellona
7,947
978
914
2,004
12,304
14,382
0
7,175
5,129
3,376
10,631
W
The Morrigan
o0XsantosX0o
The Morrigan
8,632
953
166
1,055
6,886
3,269
52
1,820
4,885
19,312
0
W
12,939
1,148
879
2,721
9,916
4,678
513
1,715
8,077
0
26,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,008
Gold Earned
39,400
147
Minions Killed
108
0
Camps Cleared
0
994,157
Distance Traveled
918,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,008
910
50
5
0
211,117
0
W
Osiris
7,122
647
11
1
0
145,994
0
L
Cernunnos
8,717
792
34
3
0
173,569
0
W
Hun Batz
9,239
840
23
2
0
190,734
0
L
Pele
7,676
698
24
2
0
170,510
0
L
Xing Tian
7,152
650
1
0
0
187,787
0
L
Ah Muzen Cab
7,839
713
26
2
0
180,799
0
L
Bellona
8,016
729
23
2
0
205,921
0
W
The Morrigan
8,705
791
35
3
0
206,884
0
W
Ne Zha
8,934
812
28
3
0
239,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role