Player Matchup

Pele
Pele
CPN-Scams
Pele
Level 109
God Stats
8W - 7L
1,473 SR
Queue Stats
499W - 520L
1,485 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Desecrator00
Ah Muzen Cab
Level 62
God Stats
1W - 1L
1,312 SR
Queue Stats
143W - 119L
1,504 Elo+
Solo
Zeus
Zeus
Dąddy
Zeus
Level 136
God Stats
3W - 1L
1,574 SR
Queue Stats
81W - 68L
1,590 Elo+
Solo
Fafnir
Fafnir
Fedenahu
Fafnir
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
384W - 442L
1,490 Elo+
Solo
Amaterasu
Amaterasu
Shadoboros
Amaterasu
Level 109
God Stats
2W - 1L
1,302 SR
Queue Stats
223W - 196L
1,555 Elo+
Solo
Team Averages
Level 112
1,432 SR
1,525 Elo+

VS

Team Averages
Level 130
1,501 SR
1,541 Elo+
Ullr
Ullr
 
Ullr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
HollowPointJ
Freya
Level 158
God Stats
0W - 3L
1,230 SR
Queue Stats
402W - 374L
1,623 Elo+
Party 1
Heimdallr
Heimdallr
IntuitiveElk
Heimdallr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 191L
1,544 Elo+
Party 1
Tiamat
Tiamat
StrictRuby
Tiamat
Level 127
God Stats
1W - 1L
1,789 SR
Queue Stats
134W - 107L
1,571 Elo+
Solo
Zhong Kui
Zhong Kui
XxAbundancexX9
Zhong Kui
Level 119
God Stats
12W - 9L
1,487 SR
Queue Stats
417W - 437L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
2 / 5 / 11
8,873
887
10,634
11,748
5,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Muzen Cab
Desecrator00
Ah Muzen Cab
17
3 / 1 / 15
9,662
966
11,638
8,016
4,099
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zeus
Dąddy
Zeus
17
12 / 1 / 6
10,428
1,043
17,678
4,573
2,348
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Fedenahu
Fafnir
13
0 / 4 / 18
8,528
853
2,416
13,509
17,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Shadoboros
Amaterasu
14
4 / 4 / 13
8,690
869
6,056
13,680
16,365
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 5 / 7
7,369
737
5,408
11,764
4,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 4 / 7
8,139
814
5,367
13,017
11,529
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
IntuitiveElk
Heimdallr
14
3 / 2 / 8
8,132
813
9,252
8,551
4,015
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
StrictRuby
Tiamat
14
2 / 4 / 6
7,858
786
6,321
8,292
5,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
XxAbundancexX9
Zhong Kui
16
4 / 6 / 3
9,303
930
10,698
13,564
11,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
45
21
Kills
14
15
Deaths
21
63
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
5
7
0.9
W
Pele
2
5
11
1.5
W
Ah Muzen Cab
Desecrator00
Ah Muzen Cab
3
1
15
10.5
W
Zeus
Dąddy
Zeus
12
1
6
15
W
Fafnir
Fedenahu
Fafnir
0
4
18
2.25
L
4
4
7
1.88
L
Heimdallr
IntuitiveElk
Heimdallr
3
2
8
3.5
W
Amaterasu
Shadoboros
Amaterasu
4
4
13
2.63
L
Tiamat
StrictRuby
Tiamat
2
4
6
1.25
L
Zhong Kui
XxAbundancexX9
Zhong Kui
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,422
Damage
37,046
51,526
Taken
55,188
46,293
Mitigated
36,923
15,066
Healing
13,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,408
2,021
1,108
1,502
11,764
4,793
612
6,355
5,409
0
9,314
W
Pele
10,634
1,526
409
1,985
11,748
5,622
1,977
7,896
3,852
0
26,384
W
Ah Muzen Cab
Desecrator00
Ah Muzen Cab
11,638
3,914
1,414
1,671
8,016
4,099
2,858
2,654
5,362
0
26,785
W
Zeus
Dąddy
Zeus
17,678
1,159
845
945
4,573
2,348
1,442
1,477
3,096
28,305
0
W
Fafnir
Fedenahu
Fafnir
2,416
396
1,234
2,355
13,509
17,859
628
5,072
8,437
6,045
0
L
5,367
1,601
987
2,367
13,017
11,529
180
2,656
10,361
10,622
0
L
Heimdallr
IntuitiveElk
Heimdallr
9,252
3,255
775
1,530
8,551
4,015
542
3,290
5,261
0
20,964
W
Amaterasu
Shadoboros
Amaterasu
6,056
966
394
3,814
13,680
16,365
712
5,287
8,393
0
10,624
L
Tiamat
StrictRuby
Tiamat
6,321
406
614
1,039
8,292
5,532
429
3,851
4,441
14,928
0
L
Zhong Kui
XxAbundancexX9
Zhong Kui
10,698
676
718
2,592
13,564
11,054
352
3,942
9,622
25,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,181
Gold Earned
40,801
123
Minions Killed
125
0
Camps Cleared
0
1,092,900
Distance Traveled
915,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,369
737
15
2
0
174,382
0
W
Pele
8,873
887
33
3
0
230,034
0
W
Ah Muzen Cab
9,662
966
39
4
0
255,338
0
W
Zeus
10,428
1,043
42
4
0
188,168
0
W
Fafnir
8,528
853
6
1
0
182,326
0
L
Freya
8,139
814
11
1
0
179,562
0
L
Heimdallr
8,132
813
25
3
0
199,656
0
W
Amaterasu
8,690
869
3
0
0
237,034
0
L
Tiamat
7,858
786
15
2
0
188,394
0
L
Zhong Kui
9,303
930
59
6
0
173,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role