Player Matchup

Guan Yu
Guan Yu
Glopen
Guan Yu
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
190W - 190L
1,406 Elo+
Party 2
Susano
Susano
IMAGNUMI
Susano
Level 133
God Stats
3W - 5L
1,322 SR
Queue Stats
321W - 323L
1,498 Elo+
Solo
Charybdis
Charybdis
KiraZeroni
Charybdis
Level 108
God Stats
3W - 3L
1,417 SR
Queue Stats
214W - 206L
1,431 Elo+
Party 2
He Bo
He Bo
Riverïa
He Bo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 87L
1,572 Elo+
Solo
Baba Yaga
Baba Yaga
WlmShk
Baba Yaga
Level 156
God Stats
11W - 10L
1,746 SR
Queue Stats
1,007W - 1,021L
1,513 Elo+
Solo
Team Averages
Level 122
1,497 SR
1,484 Elo+

VS

Team Averages
Level 124
1,453 SR
1,478 Elo+
Chang'e
Chang'e
Cervid
Chang'e
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,480 Elo+
Solo
Mulan
Mulan
Cha0ticGood
Mulan
Level 146
God Stats
24W - 20L
1,500 SR
Queue Stats
1,040W - 1,031L
1,502 Elo+
Solo
Izanami
Izanami
MissGoose
Izanami
Level 127
God Stats
2W - 0L
1,273 SR
Queue Stats
80W - 60L
1,531 Elo+
Party 1
Jormungandr
Jormungandr
Wildscoob
Jormungandr
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 67L
1,452 Elo+
Party 1
Danzaburou
Danzaburou
Xcrasyxsquirell
Danzaburou
Level 147
God Stats
8W - 7L
1,494 SR
Queue Stats
601W - 592L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Glopen
Guan Yu
14
1 / 4 / 5
8,795
733
6,279
18,527
20,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Susano
IMAGNUMI
Susano
15
1 / 4 / 7
8,757
730
15,643
12,722
5,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
KiraZeroni
Charybdis
15
2 / 3 / 7
8,603
717
10,201
12,988
5,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

He Bo
Riverïa
He Bo
13
1 / 6 / 3
7,839
653
9,498
13,736
5,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
WlmShk
Baba Yaga
16
5 / 3 / 4
10,021
835
15,598
13,499
6,405
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cervid
Chang'e
15
5 / 2 / 10
9,733
811
11,753
14,530
8,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 3 / 16
9,041
753
10,733
17,786
18,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
MissGoose
Izanami
17
6 / 1 / 8
10,281
857
8,633
8,373
4,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Wildscoob
Jormungandr
18
6 / 2 / 14
10,616
885
19,519
15,359
22,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Xcrasyxsquirell
Danzaburou
15
2 / 2 / 16
9,620
802
12,753
9,592
5,219
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
84
10
Kills
20
20
Deaths
10
26
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Cervid
Chang'e
5
2
10
5
W
1
3
16
3
L
Guan Yu
Glopen
Guan Yu
1
4
5
0.88
L
Susano
IMAGNUMI
Susano
1
4
7
1.13
L
Charybdis
KiraZeroni
Charybdis
2
3
7
1.83
W
Izanami
MissGoose
Izanami
6
1
8
10
L
He Bo
Riverïa
He Bo
1
6
3
0.42
W
Jormungandr
Wildscoob
Jormungandr
6
2
14
6.5
L
Baba Yaga
WlmShk
Baba Yaga
5
3
4
2.33
W
Danzaburou
Xcrasyxsquirell
Danzaburou
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,219
Damage
63,391
71,472
Taken
65,640
43,358
Mitigated
58,823
30,072
Healing
31,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Cervid
Chang'e
11,753
1,165
9,875
7,657
14,530
8,099
732
7,401
7,129
23,166
0
W
10,733
756
1,556
1,194
17,786
18,277
687
5,581
12,205
0
14,893
L
Guan Yu
Glopen
Guan Yu
6,279
397
11,168
6,771
18,527
20,528
0
9,243
8,852
0
8,742
L
Susano
IMAGNUMI
Susano
15,643
49
1,920
994
12,722
5,532
0
5,722
6,780
0
25,380
L
Charybdis
KiraZeroni
Charybdis
10,201
5,558
480
1,735
12,988
5,888
1,199
3,467
9,098
0
23,365
W
Izanami
MissGoose
Izanami
8,633
5,059
1,198
1,270
8,373
4,961
3,907
2,836
5,537
0
30,815
L
He Bo
Riverïa
He Bo
9,498
722
941
1,113
13,736
5,005
379
6,984
6,382
17,710
0
W
Jormungandr
Wildscoob
Jormungandr
19,519
3,327
1,053
1,923
15,359
22,267
697
5,678
9,681
35,499
0
L
Baba Yaga
WlmShk
Baba Yaga
15,598
1,621
2,042
2,908
13,499
6,405
128
4,239
9,088
33,412
0
W
Danzaburou
Xcrasyxsquirell
Danzaburou
12,753
3,054
3,201
2,493
9,592
5,219
1,321
3,600
5,730
0
25,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,015
Gold Earned
49,291
131
Minions Killed
134
0
Camps Cleared
0
1,167,702
Distance Traveled
1,157,937
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,733
811
30
3
0
236,326
0
W
Mulan
9,041
753
5
0
0
226,508
0
L
Guan Yu
8,795
733
5
0
0
266,304
0
L
Susano
8,757
730
19
2
0
245,385
0
L
Charybdis
8,603
717
38
3
0
198,064
0
W
Izanami
10,281
857
47
4
0
237,339
0
L
He Bo
7,839
653
27
2
0
216,753
0
W
Jormungandr
10,616
885
30
3
0
234,712
0
L
Baba Yaga
10,021
835
42
4
0
241,196
0
W
Danzaburou
9,620
802
22
2
0
223,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role