Player Matchup

Ishtar
Ishtar
DudsterJ
Ishtar
Level 128
God Stats
1W - 2L
1,718 SR
Queue Stats
417W - 418L
1,506 Elo+
Party 1
Sylvanus
Sylvanus
Schteez
Sylvanus
Level 125
God Stats
2W - 5L
1,409 SR
Queue Stats
124W - 136L
1,520 Elo+
Party 1
Cliodhna
Cliodhna
TheFurian
Cliodhna
Level 122
God Stats
103W - 70L
1,505 SR
Queue Stats
255W - 246L
1,462 Elo+
Solo
Amaterasu
Amaterasu
Theivit
Amaterasu
Level 43
God Stats
1W - 1L
1,733 SR
Queue Stats
1W - 3L
1,685 Elo+
Solo
Ra
Ra
kakashikun77
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,356 Elo+
Solo
Team Averages
Level 109
1,573 SR
1,506 Elo+

VS

Team Averages
Level 100
1,591 SR
1,440 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Deadlymousecidal
Khepri
Level 105
God Stats
52W - 32L
1,621 SR
Queue Stats
384W - 362L
1,503 Elo+
Solo
Eset
Eset
MrChoci
Eset
Level 118
God Stats
6W - 4L
1,503 SR
Queue Stats
685W - 636L
1,515 Elo+
Solo
Sol
Sol
XxXKeterXxX
Sol
Level 149
God Stats
23W - 15L
1,631 SR
Queue Stats
82W - 83L
1,495 Elo+
Solo
Ullr
Ullr
malimataaa
Ullr
Level 48
God Stats
1W - 2L
1,701 SR
Queue Stats
16W - 26L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DudsterJ
Ishtar
11
2 / 1 / 0
6,262
522
3,362
5,920
2,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Schteez
Sylvanus
9
0 / 1 / 1
5,516
460
3,929
7,975
6,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cliodhna
TheFurian
Cliodhna
10
0 / 1 / 2
5,739
478
5,801
10,019
3,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Theivit
Amaterasu
10
0 / 1 / 0
5,557
463
2,319
9,731
5,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 5 / 0
5,911
493
3,846
9,736
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 0 / 1
7,243
604
4,697
7,733
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 1 / 4
6,063
505
2,611
6,055
4,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
MrChoci
Eset
12
2 / 0 / 3
7,204
600
9,098
6,834
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 0 / 0
8,270
689
8,808
8,055
2,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 1 / 0
6,727
561
5,242
6,454
2,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
9
9
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
1
3.5
W
0
1
4
2
L
Ishtar
DudsterJ
Ishtar
2
1
0
2
W
Eset
MrChoci
Eset
2
0
3
3.5
L
Sylvanus
Schteez
Sylvanus
0
1
1
0.5
L
Cliodhna
TheFurian
Cliodhna
0
1
2
1
L
Amaterasu
Theivit
Amaterasu
0
1
0
0
W
1
0
0
1
L
0
5
0
0
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,257
Damage
30,456
43,381
Taken
35,131
22,257
Mitigated
15,107
11,831
Healing
11,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,697
1,800
0
1,335
7,733
2,814
0
1,009
6,724
0
57,803
W
2,611
241
0
2,017
6,055
4,526
0
1,346
4,709
11,582
0
L
Ishtar
DudsterJ
Ishtar
3,362
1,638
0
1,324
5,920
2,673
0
1,378
4,542
0
31,852
W
Eset
MrChoci
Eset
9,098
580
0
1,331
6,834
2,676
0
3,549
3,285
56,815
0
L
Sylvanus
Schteez
Sylvanus
3,929
1,424
727
2,040
7,975
6,940
93
2,112
5,863
23,750
9,279
L
Cliodhna
TheFurian
Cliodhna
5,801
1,337
0
1,567
10,019
3,881
0
4,219
5,800
0
40,910
L
Amaterasu
Theivit
Amaterasu
2,319
808
0
3,004
9,731
5,007
0
6,528
3,203
0
26,767
W
8,808
4,769
0
5,182
8,055
2,499
3,375
0
8,055
71,144
0
L
3,846
452
259
2,910
9,736
3,756
0
6,280
3,456
41,204
0
W
5,242
2,550
0
1,639
6,454
2,592
936
1,604
4,850
0
51,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,985
Gold Earned
35,507
307
Minions Killed
390
0
Camps Cleared
0
1,209,327
Distance Traveled
1,201,739
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,243
604
85
7
0
262,799
0
W
Khepri
6,063
505
11
1
0
262,847
3
L
Ishtar
6,262
522
59
5
0
235,125
1
W
Eset
7,204
600
88
7
0
256,715
0
L
Sylvanus
5,516
460
60
5
0
213,799
2
L
Cliodhna
5,739
478
63
5
0
281,500
0
L
Amaterasu
5,557
463
42
4
0
261,502
0
W
Sol
8,270
689
121
10
0
207,460
0
L
Ra
5,911
493
83
7
0
217,401
0
W
Ullr
6,727
561
85
7
0
211,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role