Player Matchup

Jormungandr
Jormungandr
Atroppos77
Jormungandr
Level 128
God Stats
3W - 8L
1,468 SR
Queue Stats
97W - 117L
1,503 Elo+
Solo
Cerberus
Cerberus
DragonBjorn97
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 62L
1,532 Elo+
Party 1
Hachiman
Hachiman
DrunkenPatchy
Hachiman
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 117L
1,508 Elo+
Party 1
Loki
Loki
VeryPoxyi
Loki
Level 102
God Stats
2W - 3L
1,385 SR
Queue Stats
382W - 394L
1,501 Elo+
Solo
Maui
Maui
Wr37ch3d
Maui
Level 86
God Stats
0W - 3L
1,285 SR
Queue Stats
121W - 99L
1,499 Elo+
Party 1
Team Averages
Level 80
1,427 SR
1,509 Elo+

VS

Team Averages
Level 114
1,508 SR
1,425 Elo+
Zeus
Zeus
Asiwan
Zeus
Level 123
God Stats
1W - 3L
1,498 SR
Queue Stats
149W - 171L
1,436 Elo+
Solo
Bellona
Bellona
Fabira
Bellona
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 10L
1,378 Elo+
Party 2
Persephone
Persephone
Jabylani
Persephone
Level 116
God Stats
18W - 15L
1,500 SR
Queue Stats
605W - 616L
1,373 Elo+
Solo
Nu Wa
Nu Wa
dfkwo
Nu Wa
Level 105
God Stats
2W - 1L
1,543 SR
Queue Stats
47W - 50L
1,436 Elo+
Solo
Erlang Shen
Erlang Shen
кель
Erlang Shen
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Atroppos77
Jormungandr
18
5 / 4 / 5
9,587
872
11,920
15,171
11,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
DragonBjorn97
Cerberus
15
2 / 6 / 8
8,907
810
6,981
17,590
24,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
DrunkenPatchy
Hachiman
12
1 / 6 / 5
7,393
672
8,052
10,336
5,590
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
8
0 / 0 / 1
6,299
573
0
2,159
1,220
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Maui
13
4 / 4 / 4
8,101
736
4,781
11,431
14,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Asiwan
Zeus
18
10 / 3 / 6
10,950
995
13,797
6,596
3,159
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Fabira
Bellona
17
9 / 2 / 11
10,636
967
9,450
11,604
13,081
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
Jabylani
Persephone
14
0 / 4 / 8
9,148
832
10,402
9,586
4,242
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
dfkwo
Nu Wa
15
1 / 2 / 13
8,976
816
11,120
6,723
2,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
кель
Erlang Shen
15
0 / 3 / 17
8,814
801
9,127
13,264
12,436
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
12
Kills
20
20
Deaths
14
23
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Zeus
Asiwan
Zeus
10
3
6
4.33
L
Jormungandr
Atroppos77
Jormungandr
5
4
5
1.88
L
Cerberus
DragonBjorn97
Cerberus
2
6
8
1
L
Hachiman
DrunkenPatchy
Hachiman
1
6
5
0.58
W
Bellona
Fabira
Bellona
9
2
11
7.25
W
Persephone
Jabylani
Persephone
0
4
8
1
L
Loki
0
0
1
0.5
L
Maui
4
4
4
1.5
W
Nu Wa
dfkwo
Nu Wa
1
2
13
3.75
W
Erlang Shen
кель
Erlang Shen
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,734
Damage
53,896
56,687
Taken
47,773
57,737
Mitigated
35,893
13,447
Healing
13,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Asiwan
Zeus
13,797
1,098
337
669
6,596
3,159
1,961
3,246
3,140
36,127
0
L
Jormungandr
Atroppos77
Jormungandr
11,920
1,589
1,312
5,070
15,171
11,087
0
9,331
5,840
40,653
0
L
Cerberus
DragonBjorn97
Cerberus
6,981
652
433
3,820
17,590
24,965
0
9,626
7,964
15,742
0
L
Hachiman
DrunkenPatchy
Hachiman
8,052
4,260
327
598
10,336
5,590
0
6,334
4,002
0
15,474
W
Bellona
Fabira
Bellona
9,450
3,587
542
1,425
11,604
13,081
1,244
5,786
5,583
0
16,353
W
Persephone
Jabylani
Persephone
10,402
972
525
1,794
9,586
4,242
1,047
5,323
3,952
24,275
0
L
Loki
0
0
0
512
2,159
1,220
0
1,969
190
0
0
L
Maui
4,781
490
245
1,130
11,431
14,875
0
8,178
3,253
6,825
0
W
Nu Wa
dfkwo
Nu Wa
11,120
2,691
832
1,526
6,723
2,975
2,730
3,643
2,983
24,526
0
W
Erlang Shen
кель
Erlang Shen
9,127
4,613
1,474
3,931
13,264
12,436
292
4,638
8,433
394
11,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,287
Gold Earned
48,524
115
Minions Killed
122
0
Camps Cleared
0
875,448
Distance Traveled
1,011,948
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,950
995
35
3
0
200,821
0
L
Jormungandr
9,587
872
60
5
0
178,175
0
L
Cerberus
8,907
810
30
3
0
173,415
0
L
Hachiman
7,393
672
24
2
0
147,011
0
W
Bellona
10,636
967
11
1
0
205,481
0
W
Persephone
9,148
832
31
3
0
218,407
0
L
Loki
6,299
573
0
0
0
196,484
1
L
Maui
8,101
736
1
0
0
180,363
0
W
Nu Wa
8,976
816
36
3
0
172,398
0
W
Erlang Shen
8,814
801
9
1
0
214,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role