Player Matchup

Amaterasu
Amaterasu
Chrischub9
Amaterasu
Level 118
God Stats
6W - 3L
1,824 SR
Queue Stats
211W - 172L
1,505 Elo+
Solo
Discordia
Discordia
DrogonDatDragon
Discordia
Level 108
God Stats
43W - 29L
1,646 SR
Queue Stats
529W - 440L
1,560 Elo+
Solo
Atlas
Atlas
P1TCHBLACK5I
Atlas
Level 159
God Stats
2W - 0L
1,741 SR
Queue Stats
390W - 380L
1,503 Elo+
Solo
Ishtar
Ishtar
ThatsMalarkE
Ishtar
Level 146
God Stats
1W - 1L
1,882 SR
Queue Stats
179W - 197L
1,500 Elo+
Solo
Camazotz
Camazotz
lmlagginFRI
Camazotz
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 122L
1,559 Elo+
Solo
Team Averages
Level 134
1,719 SR
1,526 Elo+

VS

Team Averages
Level 104
1,489 SR
1,505 Elo+
Nu Wa
Nu Wa
BaronAlbedo
Nu Wa
Level 139
God Stats
5W - 15L
1,315 SR
Queue Stats
501W - 562L
1,524 Elo+
Party 1
Neith
Neith
DjAllFather
Neith
Level 23
God Stats
11W - 8L
1,508 SR
Queue Stats
29W - 41L
1,394 Elo+
Party 1
Sylvanus
Sylvanus
ElGordoMata8808
Sylvanus
Level 122
God Stats
27W - 16L
1,675 SR
Queue Stats
686W - 666L
1,540 Elo+
Solo
Ratatoskr
Ratatoskr
ZER0PENGUIN
Ratatoskr
Level 169
God Stats
8W - 10L
1,585 SR
Queue Stats
249W - 239L
1,610 Elo+
Solo
Hercules
Hercules
eaglejet549
Hercules
Level 68
God Stats
17W - 20L
1,364 SR
Queue Stats
784W - 843L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chrischub9
Amaterasu
18
5 / 2 / 2
11,626
581
12,669
22,670
22,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Discordia
DrogonDatDragon
Discordia
19
8 / 2 / 1
12,444
622
14,917
10,059
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 3 / 3
9,523
476
8,905
16,088
11,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
18
5 / 2 / 8
11,810
591
18,079
14,940
7,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Camazotz
lmlagginFRI
Camazotz
15
0 / 3 / 2
9,625
481
5,419
16,768
6,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
9,196
460
7,956
12,933
5,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 4 / 2
8,551
428
7,299
13,589
6,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
13
0 / 6 / 3
8,399
420
3,832
22,049
17,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
ZER0PENGUIN
Ratatoskr
19
8 / 3 / 2
12,343
617
17,600
17,388
8,560
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
eaglejet549
Hercules
14
1 / 5 / 2
8,749
437
12,156
17,434
15,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
24
Kills
12
12
Deaths
24
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
Amaterasu
Chrischub9
Amaterasu
5
2
2
3
L
2
4
2
0.75
W
Discordia
DrogonDatDragon
Discordia
8
2
1
4.25
L
Sylvanus
0
6
3
0.25
W
6
3
3
2.5
W
Ishtar
5
2
8
4.5
L
Ratatoskr
ZER0PENGUIN
Ratatoskr
8
3
2
3
L
Hercules
eaglejet549
Hercules
1
5
2
0.4
W
Camazotz
lmlagginFRI
Camazotz
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,989
Damage
48,843
80,525
Taken
83,393
51,370
Mitigated
53,455
28,391
Healing
21,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,956
1,164
0
484
12,933
5,333
0
8,531
4,402
72,900
0
W
Amaterasu
Chrischub9
Amaterasu
12,669
5,633
0
8,439
22,670
22,771
1,046
2,671
19,119
0
88,736
L
7,299
1,651
0
1,008
13,589
6,840
0
3,278
10,311
0
53,099
W
Discordia
DrogonDatDragon
Discordia
14,917
701
0
2,993
10,059
3,943
303
3,041
6,969
118,492
172
L
Sylvanus
3,832
749
3,090
6,321
22,049
17,485
0
5,677
16,372
28,916
0
W
8,905
2,481
256
1,990
16,088
11,365
0
2,439
13,600
32,120
0
W
Ishtar
18,079
14,253
0
7,673
14,940
7,270
3,333
2,795
12,048
0
114,888
L
Ratatoskr
ZER0PENGUIN
Ratatoskr
17,600
7,351
0
6,908
17,388
8,560
0
4,038
13,350
0
110,044
L
Hercules
eaglejet549
Hercules
12,156
3,447
0
3,944
17,434
15,237
0
2,126
15,308
1,195
58,449
W
Camazotz
lmlagginFRI
Camazotz
5,419
1,851
0
7,040
16,768
6,021
0
1,779
14,889
0
72,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,028
Gold Earned
47,238
590
Minions Killed
495
0
Camps Cleared
0
1,985,033
Distance Traveled
1,729,976
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,196
460
130
7
0
318,237
2
W
Amaterasu
11,626
581
120
6
0
406,663
1
L
Neith
8,551
428
82
4
0
331,020
0
W
Discordia
12,444
622
192
10
0
396,088
2
L
Sylvanus
8,399
420
49
2
0
330,385
6
W
Atlas
9,523
476
21
1
0
360,165
6
W
Ishtar
11,810
591
162
8
0
363,692
3
L
Ratatoskr
12,343
617
154
8
0
367,390
0
L
Hercules
8,749
437
80
4
0
382,944
0
W
Camazotz
9,625
481
95
5
0
458,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role