Player Matchup

Arachne
Arachne
An9ryW1z4rd
Arachne
Level 68
God Stats
18W - 14L
1,737 SR
Queue Stats
92W - 77L
1,499 Elo+
Party 1
Athena
Athena
Lew10itDan4270
Athena
Level 83
God Stats
28W - 19L
1,602 SR
Queue Stats
88W - 86L
1,505 Elo+
Party 1
Izanami
Izanami
NQLLA
Izanami
Level 126
God Stats
24W - 10L
1,684 SR
Queue Stats
90W - 69L
1,538 Elo+
Solo
Ra
Ra
imeiden20
Ra
Level 146
God Stats
8W - 6L
1,844 SR
Queue Stats
384W - 375L
1,496 Elo+
Solo
Nox
Nox
xgxgyoyo
Nox
Level 122
God Stats
16W - 9L
1,573 SR
Queue Stats
157W - 154L
1,445 Elo+
Solo
Team Averages
Level 109
1,688 SR
1,497 Elo+

VS

Team Averages
Level 135
1,514 SR
1,467 Elo+
Poseidon
Poseidon
Ibkjay
Poseidon
Level 65
God Stats
6W - 4L
1,625 SR
Queue Stats
86W - 113L
1,461 Elo+
Solo
Rama
Rama
ItsMicko19588
Rama
Level 134
God Stats
5W - 8L
1,718 SR
Queue Stats
381W - 370L
1,419 Elo+
Solo
Osiris
Osiris
SaveSapphire
Osiris
Level 158
God Stats
0W - 11L
1,192 SR
Queue Stats
665W - 680L
1,438 Elo+
Solo
Amaterasu
Amaterasu
StrawbrySwisher3
Amaterasu
Level 105
God Stats
81W - 59L
1,352 SR
Queue Stats
127W - 105L
1,437 Elo+
Solo
Cerberus
Cerberus
gamersdelight456
Cerberus
Level 214
God Stats
14W - 9L
1,686 SR
Queue Stats
866W - 845L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
An9ryW1z4rd
Arachne
13
1 / 0 / 1
7,319
523
2,779
7,228
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 1 / 2
7,712
551
4,818
10,009
8,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
NQLLA
Izanami
14
2 / 0 / 0
7,897
564
8,019
6,843
2,746
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
5 / 1 / 0
8,526
609
7,478
6,881
3,071
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 1 / 1
7,591
542
4,743
4,988
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ibkjay
Poseidon
13
1 / 2 / 1
7,765
555
5,594
6,467
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 0
6,615
473
3,441
9,121
3,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
12
0 / 4 / 1
6,502
464
2,194
9,702
4,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
10
0 / 3 / 0
5,923
423
1,849
10,927
4,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 1
7,666
548
4,860
12,187
7,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
11
Kills
3
3
Deaths
12
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
An9ryW1z4rd
Arachne
1
0
1
1.5
L
Poseidon
Ibkjay
Poseidon
1
2
1
0.75
L
0
2
0
0
W
2
1
2
3
W
Izanami
NQLLA
Izanami
2
0
0
2
L
Osiris
0
4
1
0.13
L
Amaterasu
0
3
0
0
L
2
1
1
2.5
W
5
1
0
5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,837
Damage
17,938
35,949
Taken
48,404
19,723
Mitigated
22,795
13,804
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
An9ryW1z4rd
Arachne
2,779
1,391
0
2,280
7,228
2,987
0
2,030
5,198
0
53,698
L
Poseidon
Ibkjay
Poseidon
5,594
689
0
1,250
6,467
2,495
705
2,019
4,448
69,915
0
L
3,441
3,086
0
2,307
9,121
3,577
0
1,701
7,420
0
50,104
W
4,818
1,631
281
3,805
10,009
8,556
226
3,039
6,970
18,158
0
W
Izanami
NQLLA
Izanami
8,019
6,473
0
3,235
6,843
2,746
2,569
1,078
5,765
0
81,255
L
Osiris
2,194
711
0
475
9,702
4,369
180
5,684
4,014
0
42,035
L
Amaterasu
1,849
987
0
2,660
10,927
4,972
0
2,257
8,608
0
33,194
L
4,860
204
1,321
3,107
12,187
7,382
0
5,312
6,875
21,587
0
W
7,478
1,137
0
3,475
6,881
3,071
380
1,278
5,603
61,985
0
W
4,743
184
0
728
4,988
2,363
584
3,029
1,959
56,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,045
Gold Earned
34,471
444
Minions Killed
395
0
Camps Cleared
0
1,362,339
Distance Traveled
1,344,268
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,319
523
93
7
0
341,818
0
L
Poseidon
7,765
555
125
9
0
281,272
2
L
Rama
6,615
473
102
7
0
248,816
0
W
Athena
7,712
551
19
1
0
307,612
2
W
Izanami
7,897
564
134
10
0
251,001
6
L
Osiris
6,502
464
73
5
0
248,637
8
L
Amaterasu
5,923
423
54
4
0
311,604
0
L
Cerberus
7,666
548
41
3
0
253,939
6
W
Ra
8,526
609
85
6
0
186,647
4
W
Nox
7,591
542
113
8
0
275,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role