Player Matchup

Surtr
Surtr
 
Surtr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Alpha1888-1
Ix Chel
Level 79
God Stats
1W - 2L
1,233 SR
Queue Stats
102W - 100L
1,478 Elo+
Solo
Ishtar
Ishtar
Shiesty KP
Ishtar
Level 144
God Stats
1W - 0L
1,295 SR
Queue Stats
199W - 210L
1,433 Elo+
Solo
Awilix
Awilix
xBLAME_RNGx
Awilix
Level 119
God Stats
1W - 1L
1,192 SR
Queue Stats
50W - 51L
1,479 Elo+
Solo
Team Averages
Level 120
1,344 SR
1,478 Elo+

VS

Team Averages
Level 114
1,392 SR
1,449 Elo+
Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DiabolicCreed84
Ares
Level 136
God Stats
5W - 10L
1,142 SR
Queue Stats
703W - 647L
1,502 Elo+
Solo
Tsukuyomi
Tsukuyomi
LDCxH0TxS0UP
Tsukuyomi
Level 82
God Stats
4W - 7L
1,319 SR
Queue Stats
157W - 216L
1,345 Elo+
Solo
Neith
Neith
Rocjr150
Neith
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
2 / 0 / 0
5,023
718
3,242
5,612
4,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
 
Cerberus
7
0 / 0 / 2
4,232
605
1,067
5,087
3,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Alpha1888-1
Ix Chel
8
0 / 3 / 0
4,484
641
641
4,867
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ishtar
Shiesty KP
Ishtar
8
2 / 0 / 0
4,792
685
1,500
2,723
889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
7
0 / 3 / 1
4,327
618
2,498
5,620
1,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
2 / 0 / 2
5,386
769
3,108
3,426
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
 
Nike
7
0 / 2 / 1
4,101
586
1,692
5,743
3,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 1 / 0
3,685
526
3,336
5,027
3,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
LDCxH0TxS0UP
Tsukuyomi
8
4 / 1 / 2
4,963
709
2,757
4,804
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
Rocjr150
Neith
1
0 / 0 / 0
1,417
202
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
6
6
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
0
0
2
W
Cerberus
 
Cerberus
0
0
2
1
L
Vulcan
 
Vulcan
2
0
2
3
L
Nike
 
Nike
0
2
1
0.25
W
Ix Chel
Alpha1888-1
Ix Chel
0
3
0
0
L
0
1
0
0
L
Tsukuyomi
LDCxH0TxS0UP
Tsukuyomi
4
1
2
5
L
Neith
Rocjr150
Neith
0
0
0
0
W
Ishtar
Shiesty KP
Ishtar
2
0
0
2
W
Awilix
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,948
Damage
10,893
23,909
Taken
19,000
11,338
Mitigated
10,060
5,700
Healing
4,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
3,242
945
0
861
5,612
4,047
0
204
5,408
518
29,708
W
Cerberus
 
Cerberus
1,067
133
0
1,980
5,087
3,374
28
1,864
3,223
17,593
0
L
Vulcan
 
Vulcan
3,108
1,085
0
811
3,426
1,159
0
571
2,855
37,772
0
L
Nike
 
Nike
1,692
0
0
250
5,743
3,974
0
108
5,635
1,462
18,840
W
Ix Chel
Alpha1888-1
Ix Chel
641
46
36
1,245
4,867
1,312
0
2,087
2,608
27,744
0
L
3,336
28
0
1,957
5,027
3,237
0
1,067
3,960
14,931
0
L
Tsukuyomi
LDCxH0TxS0UP
Tsukuyomi
2,757
866
0
1,309
4,804
1,690
0
160
4,644
0
16,161
L
Neith
Rocjr150
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Ishtar
Shiesty KP
Ishtar
1,500
969
0
1,326
2,723
889
553
1,472
1,251
0
22,585
W
Awilix
2,498
1,075
0
252
5,620
1,716
0
1,095
4,473
0
24,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,858
Gold Earned
19,552
243
Minions Killed
154
0
Camps Cleared
0
736,828
Distance Traveled
622,164
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,023
718
49
7
0
150,761
0
W
Cerberus
4,232
605
47
7
0
159,285
0
L
Vulcan
5,386
769
72
10
0
152,465
2
L
Nike
4,101
586
38
5
0
145,537
0
W
Ix Chel
4,484
641
63
9
0
144,314
0
L
Ares
3,685
526
10
1
0
143,935
0
L
Tsukuyomi
4,963
709
34
5
0
180,227
0
L
Neith
1,417
202
0
0
0
0
0
W
Ishtar
4,792
685
41
6
0
108,041
0
W
Awilix
4,327
618
43
6
0
174,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role