Player Matchup

Mercury
Mercury
Gold V
 
Mercury
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
Divonic
Cerberus
Bronze III
Level 157
God Stats
1W - 2L
1,717 SR
Queue Stats
68W - 72L
1,400 MMR
Solo
Cthulhu
Cthulhu
Gold V
Iil Jay
Cthulhu
Gold V
Level 135
God Stats
6W - 12L
1,500 SR
Queue Stats
313W - 319L
1,377 MMR
Solo
Izanami
Izanami
Silver I
TheDrizzy
Izanami
Silver I
Level 120
God Stats
1W - 1L
1,579 SR
Queue Stats
20W - 22L
1,437 MMR
Solo
Anubis
Anubis
Bronze IV
Trevion857
Anubis
Bronze IV
Level 93
God Stats
2W - 3L
1,457 SR
Queue Stats
5W - 7L
1,392 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,551 SR
1,421 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,592 SR
1,399 MMR
King Arthur
King Arthur
Gold IV
BtrResort
King Arthur
Gold IV
Level 128
God Stats
4W - 5L
1,409 SR
Queue Stats
175W - 169L
1,382 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Pauly-Nades
Cernunnos
Gold IV
Level 158
God Stats
4W - 6L
1,476 SR
Queue Stats
71W - 79L
1,355 MMR
Solo
Ganesha
Ganesha
Silver III
The_Owl_Pacino
Ganesha
Silver III
Level 147
God Stats
2W - 0L
1,724 SR
Queue Stats
19W - 28L
1,351 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
X-INSECTICON-X
Morgan Le Fay
Gold IV
Level 158
God Stats
8W - 3L
1,727 SR
Queue Stats
151W - 156L
1,454 MMR
Solo
Vamana
Vamana
Gold III
jjbirdy123
Vamana
Gold III
Level 148
God Stats
8W - 3L
1,623 SR
Queue Stats
378W - 378L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
1 / 1 / 0
3,748
625
1,450
4,480
1,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cerberus
Divonic
Cerberus
1
0 / 1 / 0
2,750
458
0
1,269
655
Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Iil Jay
Cthulhu
6
1 / 0 / 2
4,175
696
2,856
4,462
2,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
TheDrizzy
Izanami
6
1 / 1 / 0
3,719
620
3,910
3,332
1,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Trevion857
Anubis
7
0 / 2 / 1
3,782
630
946
4,848
2,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
Ao KuangBakasuraSurtrKhepri

VS

Bans
Guan YuHe BoAgniMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BtrResort
King Arthur
8
1 / 1 / 0
4,510
752
900
4,015
1,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
Pauly-Nades
Cernunnos
6
1 / 2 / 1
3,631
605
3,454
4,450
1,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
0 / 1 / 2
3,963
661
1,396
5,923
3,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
X-INSECTICON-X
Morgan Le Fay
8
0 / 0 / 1
4,460
743
2,592
1,873
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
jjbirdy123
Vamana
6
3 / 0 / 1
4,265
711
3,358
3,959
1,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
5
5
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
1
0
1
W
King Arthur
BtrResort
King Arthur
1
1
0
1
L
Cerberus
Divonic
Cerberus
0
1
0
0
L
Cthulhu
Iil Jay
Cthulhu
1
0
2
2
W
Cernunnos
Pauly-Nades
Cernunnos
1
2
1
0.75
L
Izanami
TheDrizzy
Izanami
1
1
0
1
W
0
1
2
1
L
Anubis
Trevion857
Anubis
0
2
1
0.25
W
Morgan Le Fay
X-INSECTICON-X
Morgan Le Fay
0
0
1
0.5
W
Vamana
jjbirdy123
Vamana
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,162
Damage
11,700
18,391
Taken
20,220
7,988
Mitigated
7,712
5,629
Healing
5,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,450
847
0
764
4,480
1,296
0
655
3,825
0
13,785
W
King Arthur
BtrResort
King Arthur
900
148
0
853
4,015
1,490
0
0
4,015
0
25,695
L
Cerberus
Divonic
Cerberus
0
0
0
414
1,269
655
0
0
1,269
1,649
0
L
Cthulhu
Iil Jay
Cthulhu
2,856
585
757
1,267
4,462
2,860
0
592
3,870
12,225
0
W
Cernunnos
Pauly-Nades
Cernunnos
3,454
2,111
0
1,724
4,450
1,333
0
1,493
2,957
0
23,970
L
Izanami
TheDrizzy
Izanami
3,910
2,702
0
494
3,332
1,007
0
693
2,639
0
25,182
W
1,396
240
0
1,904
5,923
3,086
0
1,075
4,848
9,990
0
L
Anubis
Trevion857
Anubis
946
0
0
1,933
4,848
2,170
0
2,048
2,800
28,651
0
W
Morgan Le Fay
X-INSECTICON-X
Morgan Le Fay
2,592
488
0
651
1,873
467
0
558
1,315
31,585
0
W
Vamana
jjbirdy123
Vamana
3,358
1,756
0
789
3,959
1,336
0
676
3,283
0
18,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,174
Gold Earned
20,829
141
Minions Killed
199
0
Camps Cleared
0
536,277
Distance Traveled
624,386
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,748
625
29
5
0
145,623
1
W
King Arthur
4,510
752
51
9
0
114,181
0
L
Cerberus
2,750
458
4
1
0
22,552
0
L
Cthulhu
4,175
696
15
3
0
144,046
0
W
Cernunnos
3,631
605
48
8
0
106,668
0
L
Izanami
3,719
620
45
8
0
118,754
1
W
Ganesha
3,963
661
2
0
0
123,950
3
L
Anubis
3,782
630
48
8
0
105,302
2
W
Morgan Le Fay
4,460
743
60
10
0
134,721
0
W
Vamana
4,265
711
38
6
0
144,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role