Player Matchup

Persephone
Persephone
FloraLymphea
Persephone
Level 68
God Stats
30W - 29L
1,517 SR
Queue Stats
105W - 111L
1,412 Elo+
Party 1
Tyr
Tyr
Kalibanandurmom
Tyr
Level 124
God Stats
47W - 42L
1,516 SR
Queue Stats
506W - 516L
1,506 Elo+
Solo
Neith
Neith
MolaaagBal
Neith
Level 29
God Stats
5W - 6L
1,341 SR
Queue Stats
76W - 98L
1,350 Elo+
Party 1
Team Averages
Level 74
1,458 SR
1,423 Elo+

VS

Team Averages
Level 78
1,412 SR
1,490 Elo+
Artemis
Artemis
Dången
Artemis
Level 105
God Stats
9W - 13L
1,405 SR
Queue Stats
65W - 74L
1,465 Elo+
Party 2
Hercules
Hercules
livingartifart
Hercules
Level 63
God Stats
50W - 63L
1,538 SR
Queue Stats
119W - 132L
1,495 Elo+
Party 2
Hel
Hel
txotxin1
Hel
Level 65
God Stats
1W - 5L
1,293 SR
Queue Stats
84W - 84L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FloraLymphea
Persephone
14
3 / 1 / 8
8,496
850
11,755
7,987
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
3 / 0 / 9
8,218
822
7,260
9,876
6,862
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
15
7 / 0 / 5
8,878
888
9,496
7,676
3,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dången
Artemis
12
0 / 5 / 1
7,144
714
6,166
10,408
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
12
1 / 4 / 0
7,165
717
6,792
14,016
14,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 4 / 1
6,837
684
4,280
9,137
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
1
1
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
Dången
Artemis
0
5
1
0.1
W
Persephone
FloraLymphea
Persephone
3
1
8
7
W
3
0
9
7.5
W
Neith
7
0
5
9.5
L
Hercules
1
4
0
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,511
Damage
17,238
25,539
Taken
33,561
13,157
Mitigated
22,801
4,120
Healing
11,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Dången
Artemis
6,166
1,900
0
1,255
10,408
3,948
0
4,658
5,750
0
28,967
W
Persephone
FloraLymphea
Persephone
11,755
599
0
1,951
7,987
3,130
589
1,813
6,154
38,191
0
W
7,260
1,311
0
599
9,876
6,862
293
1,833
8,043
0
17,539
W
Neith
9,496
4,330
0
1,570
7,676
3,165
1,565
1,906
5,770
0
36,917
L
Hercules
6,792
1,725
0
3,665
14,016
14,989
0
4,322
9,694
2,109
21,061
L
4,280
46
3,864
2,889
9,137
3,864
0
2,847
6,290
17,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,592
Gold Earned
21,146
126
Minions Killed
120
0
Camps Cleared
0
598,088
Distance Traveled
573,103
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,144
714
65
7
0
165,205
0
W
Persephone
8,496
850
57
6
0
183,326
1
W
Tyr
8,218
822
16
2
0
223,048
0
W
Neith
8,878
888
53
5
0
191,714
1
L
Hercules
7,165
717
19
2
0
205,229
0
L
Hel
6,837
684
36
4
0
202,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role