Player Matchup

Tiamat
Tiamat
IONDH
Tiamat
Level 81
God Stats
14W - 5L
1,692 SR
Queue Stats
237W - 222L
1,572 Elo+
Solo
Nike
Nike
WeightlessAlkaid
Nike
Level 191
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,603 Elo+
Party 2
Cthulhu
Cthulhu
Yukishah
Cthulhu
Level 127
God Stats
5W - 7L
1,305 SR
Queue Stats
665W - 671L
1,538 Elo+
Party 1
Bellona
Bellona
legioniv1
Bellona
Level 49
God Stats
45W - 34L
1,578 SR
Queue Stats
65W - 54L
1,516 Elo+
Party 1
Artemis
Artemis
豪情在天谁能与我争锋
Artemis
Level 128
God Stats
2W - 2L
1,837 SR
Queue Stats
167W - 122L
1,611 Elo+
Party 2
Team Averages
Level 115
1,582 SR
1,568 Elo+

VS

Team Averages
Level 146
1,573 SR
1,528 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
O27hunter
Atlas
Level 155
God Stats
20W - 22L
1,502 SR
Queue Stats
375W - 353L
1,544 Elo+
Solo
Heimdallr
Heimdallr
SoloMePlz
Heimdallr
Level 146
God Stats
9W - 18L
1,583 SR
Queue Stats
432W - 406L
1,609 Elo+
Solo
Kali
Kali
Thundershot7
Kali
Level 125
God Stats
12W - 6L
1,694 SR
Queue Stats
180W - 178L
1,467 Elo+
Solo
Camazotz
Camazotz
VIooi
Camazotz
Level 144
God Stats
9W - 9L
1,585 SR
Queue Stats
379W - 404L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IONDH
Tiamat
12
2 / 3 / 4
7,774
518
10,132
11,850
7,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
8 / 0 / 4
9,884
659
12,863
14,104
5,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Yukishah
Cthulhu
14
1 / 1 / 4
8,097
540
7,640
12,911
12,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
legioniv1
Bellona
10
0 / 2 / 4
6,507
434
4,417
14,065
11,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
5 / 0 / 0
9,204
614
7,437
8,472
3,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 4 / 2
7,732
515
6,428
10,552
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
O27hunter
Atlas
12
2 / 5 / 2
7,623
508
9,023
18,950
18,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
SoloMePlz
Heimdallr
13
2 / 4 / 0
8,064
538
5,426
11,373
4,774
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 1
7,117
474
5,787
12,829
5,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
VIooi
Camazotz
9
1 / 2 / 0
6,192
413
4,541
7,411
2,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
16
Kills
6
6
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
2
0.25
W
Tiamat
IONDH
Tiamat
2
3
4
1.33
L
Atlas
O27hunter
Atlas
2
5
2
0.6
L
Heimdallr
SoloMePlz
Heimdallr
2
4
0
0.5
L
1
1
1
1.5
L
Camazotz
VIooi
Camazotz
1
2
0
0.5
W
8
0
4
10
W
Cthulhu
Yukishah
Cthulhu
1
1
4
3
W
Bellona
legioniv1
Bellona
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,489
Damage
31,205
61,402
Taken
61,115
39,874
Mitigated
35,809
16,301
Healing
14,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,428
205
334
2,570
10,552
4,759
0
4,824
5,679
73,814
0
W
Tiamat
IONDH
Tiamat
10,132
397
0
3,680
11,850
7,566
0
5,426
6,381
59,165
0
L
Atlas
O27hunter
Atlas
9,023
3,027
0
3,466
18,950
18,688
0
5,739
12,845
30,639
635
L
Heimdallr
SoloMePlz
Heimdallr
5,426
3,558
0
3,578
11,373
4,774
0
230
11,143
0
68,797
L
5,787
2,807
0
2,260
12,829
5,203
0
3,176
9,508
0
55,449
L
Camazotz
VIooi
Camazotz
4,541
1,572
0
2,591
7,411
2,385
0
2,167
4,837
0
34,596
W
12,863
3,469
0
2,970
14,104
5,877
11
1,923
12,181
0
91,163
W
Cthulhu
Yukishah
Cthulhu
7,640
798
711
1,726
12,911
12,076
0
1,942
10,969
57,051
669
W
Bellona
legioniv1
Bellona
4,417
1,207
168
2,246
14,065
11,224
7
5,179
8,798
0
17,133
W
7,437
4,399
0
4,800
8,472
3,131
1,994
1,087
7,385
0
83,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,466
Gold Earned
36,728
479
Minions Killed
424
0
Camps Cleared
0
1,677,244
Distance Traveled
1,371,781
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,732
515
131
9
0
330,448
5
W
Tiamat
7,774
518
100
7
0
296,951
3
L
Atlas
7,623
508
24
2
0
301,089
0
L
Heimdallr
8,064
538
136
9
0
249,850
4
L
Kali
7,117
474
93
6
0
341,935
0
L
Camazotz
6,192
413
40
3
0
148,459
0
W
Nike
9,884
659
137
9
0
419,316
0
W
Cthulhu
8,097
540
84
6
0
301,529
0
W
Bellona
6,507
434
28
2
0
337,139
9
W
Artemis
9,204
614
130
9
0
322,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role