Player Matchup

Kukulkan
Kukulkan
Box95Chevy
Kukulkan
Level 87
God Stats
80W - 87L
1,502 SR
Queue Stats
483W - 509L
1,493 Elo+
Solo
Khepri
Khepri
Maverick649
Khepri
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 145L
1,387 Elo+
Solo
Amaterasu
Amaterasu
Naraku386
Amaterasu
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
359W - 366L
1,308 Elo+
Solo
Team Averages
Level 95
1,501 SR
1,396 Elo+

VS

Team Averages
Level 126
1,640 SR
1,352 Elo+
Merlin
Merlin
PDeanieX
Merlin
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 15L
1,223 Elo+
Party 1
Danzaburou
Danzaburou
StickyBandit316
Danzaburou
Level 117
God Stats
8W - 3L
1,743 SR
Queue Stats
120W - 125L
1,405 Elo+
Solo
Cerberus
Cerberus
aceer1223
Cerberus
Level 148
God Stats
16W - 10L
1,678 SR
Queue Stats
198W - 204L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Box95Chevy
Kukulkan
14
2 / 1 / 1
8,590
781
10,973
6,665
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
11
0 / 5 / 2
7,574
689
4,211
13,038
12,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Naraku386
Amaterasu
12
2 / 3 / 1
7,729
703
5,133
17,070
16,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
PDeanieX
Merlin
11
2 / 3 / 3
7,502
682
6,024
7,047
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
StickyBandit316
Danzaburou
16
5 / 0 / 4
9,586
871
15,990
8,193
3,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
aceer1223
Cerberus
14
2 / 1 / 4
8,521
775
6,839
11,434
12,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
9
9
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Box95Chevy
Kukulkan
2
1
1
2.5
L
Khepri
0
5
2
0.2
L
Amaterasu
Naraku386
Amaterasu
2
3
1
0.83
W
Merlin
PDeanieX
Merlin
2
3
3
1.17
W
Danzaburou
StickyBandit316
Danzaburou
5
0
4
7
W
Cerberus
aceer1223
Cerberus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,317
Damage
28,853
36,773
Taken
26,674
31,710
Mitigated
19,152
10,387
Healing
8,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Box95Chevy
Kukulkan
10,973
584
0
1,899
6,665
3,119
187
1,834
4,821
46,955
0
L
Khepri
4,211
528
1,093
889
13,038
12,270
0
4,777
8,137
10,255
0
L
Amaterasu
Naraku386
Amaterasu
5,133
1,475
203
6,303
17,070
16,321
516
6,107
10,850
0
17,762
W
Merlin
PDeanieX
Merlin
6,024
756
0
0
7,047
2,884
341
3,785
3,005
20,170
0
W
Danzaburou
StickyBandit316
Danzaburou
15,990
10,523
0
4,048
8,193
3,773
0
4,939
3,173
0
46,058
W
Cerberus
aceer1223
Cerberus
6,839
541
100
4,040
11,434
12,495
0
6,498
4,497
23,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,893
Gold Earned
25,609
125
Minions Killed
157
0
Camps Cleared
0
645,195
Distance Traveled
588,937
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,590
781
89
8
0
229,525
0
L
Khepri
7,574
689
10
1
0
199,998
0
L
Amaterasu
7,729
703
26
2
0
215,672
0
W
Merlin
7,502
682
31
3
0
162,557
0
W
Danzaburou
9,586
871
73
7
0
218,346
3
W
Cerberus
8,521
775
53
5
0
208,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role