Player Matchup

Osiris
Osiris
RiZenAboveHype
Osiris
Level 73
God Stats
5W - 3L
1,607 SR
Queue Stats
140W - 132L
1,432 Elo+
Party 1
Scylla
Scylla
Shurtles31
Scylla
Level 73
God Stats
43W - 46L
1,500 SR
Queue Stats
432W - 439L
1,423 Elo+
Party 1
Loki
Loki
Slarzan
Loki
Level 67
God Stats
16W - 13L
1,363 SR
Queue Stats
447W - 464L
1,410 Elo+
Party 1
Team Averages
Level 71
1,490 SR
1,422 Elo+

VS

Team Averages
Level 86
1,443 SR
1,453 Elo+
Cu Chulainn
Cu Chulainn
HeliophobicGamr
Cu Chulainn
Level 65
God Stats
29W - 27L
1,434 SR
Queue Stats
632W - 597L
1,469 Elo+
Solo
Nemesis
Nemesis
LoverI3oyJay
Nemesis
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 51L
1,403 Elo+
Solo
Thoth
Thoth
OakGoose22883
Thoth
Level 136
God Stats
2W - 0L
1,397 SR
Queue Stats
20W - 21L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,857
586
3,697
10,894
10,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Shurtles31
Scylla
11
1 / 5 / 0
6,747
675
2,392
7,088
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
Slarzan
Loki
9
0 / 5 / 1
6,117
612
4,452
10,585
3,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HeliophobicGamr
Cu Chulainn
13
3 / 0 / 10
7,947
795
11,086
8,038
8,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
LoverI3oyJay
Nemesis
12
3 / 1 / 8
7,694
769
7,813
7,411
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
8 / 0 / 4
8,375
838
5,525
3,118
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
14
14
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
HeliophobicGamr
Cu Chulainn
3
0
10
8
W
Nemesis
LoverI3oyJay
Nemesis
3
1
8
7
W
8
0
4
10
L
0
4
1
0.13
L
Scylla
Shurtles31
Scylla
1
5
0
0.2
L
Loki
Slarzan
Loki
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,541
Damage
24,424
28,567
Taken
18,567
15,464
Mitigated
12,593
2,084
Healing
2,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
HeliophobicGamr
Cu Chulainn
11,086
1,212
0
1,255
8,038
8,802
110
1,081
6,957
0
30,969
W
Nemesis
LoverI3oyJay
Nemesis
7,813
3,950
0
342
7,411
2,871
409
855
6,556
0
31,575
W
5,525
189
0
440
3,118
920
198
487
2,631
21,928
0
L
3,697
1,693
0
1,334
10,894
10,124
0
1,608
8,825
0
12,496
L
Scylla
Shurtles31
Scylla
2,392
509
0
250
7,088
2,124
0
1,714
5,262
15,967
0
L
Loki
Slarzan
Loki
4,452
698
0
500
10,585
3,216
0
2,286
7,909
0
21,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,721
Gold Earned
24,016
79
Minions Killed
113
0
Camps Cleared
0
512,748
Distance Traveled
581,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,947
795
37
4
0
190,074
0
W
Nemesis
7,694
769
42
4
0
206,712
0
W
Thoth
8,375
838
34
3
0
184,214
0
L
Osiris
5,857
586
8
1
0
177,036
0
L
Scylla
6,747
675
31
3
0
151,829
0
L
Loki
6,117
612
40
4
0
183,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role