Player Matchup

Surtr
Surtr
EphraeI
Surtr
Level 27
God Stats
0W - 2L
1,298 SR
Queue Stats
1W - 3L
1,571 Elo+
Party 1
Bastet
Bastet
EvilinOdeorain
Bastet
Level 35
God Stats
0W - 3L
1,247 SR
Queue Stats
1W - 11L
1,156 Elo+
Party 1
Medusa
Medusa
Pficus
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,156 Elo+
Party 1
Jormungandr
Jormungandr
Sheep328
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,110 Elo+
Party 1
Discordia
Discordia
hi4a
Discordia
Level 69
God Stats
3W - 3L
1,546 SR
Queue Stats
37W - 38L
1,507 Elo+
Solo
Team Averages
Level 33
1,418 SR
1,300 Elo+

VS

Team Averages
Level 87
1,470 SR
1,462 Elo+
Pele
Pele
Akatsuki-XT_T-
Pele
Level 44
God Stats
4W - 5L
1,638 SR
Queue Stats
143W - 138L
1,455 Elo+
Party 3
Anubis
Anubis
ChestaV2
Anubis
Level 88
God Stats
117W - 73L
1,679 SR
Queue Stats
197W - 153L
1,479 Elo+
Party 3
Vulcan
Vulcan
Geowa
Vulcan
Level 97
God Stats
4W - 4L
1,513 SR
Queue Stats
469W - 469L
1,443 Elo+
Party 2
Ishtar
Ishtar
Thrugrord
Ishtar
Level 79
God Stats
3W - 4L
1,401 SR
Queue Stats
323W - 333L
1,445 Elo+
Party 2
Cthulhu
Cthulhu
Zuffelii
Cthulhu
Level 125
God Stats
1W - 1L
1,119 SR
Queue Stats
122W - 136L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
EphraeI
Surtr
14
3 / 7 / 3
9,157
539
13,638
21,058
14,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
9 / 1 / 1
9,579
563
9,627
14,137
6,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
Pficus
Medusa
12
0 / 4 / 5
7,484
440
11,912
14,177
5,630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Sheep328
Jormungandr
11
1 / 3 / 5
7,456
439
9,568
15,211
14,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
hi4a
Discordia
15
0 / 4 / 1
8,499
500
3,933
8,888
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 6
10,906
642
8,360
13,547
6,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
ChestaV2
Anubis
15
4 / 5 / 1
10,120
595
10,602
14,758
6,248
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
Geowa
Vulcan
17
7 / 1 / 3
10,909
642
14,453
9,163
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Thrugrord
Ishtar
11
1 / 5 / 5
7,391
435
7,662
13,361
5,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Zuffelii
Cthulhu
11
2 / 2 / 6
8,488
499
7,447
17,729
18,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
13
Kills
19
19
Deaths
13
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
Anubis
ChestaV2
Anubis
4
5
1
0.9
L
Surtr
EphraeI
Surtr
3
7
3
0.64
L
9
1
1
9.5
W
Vulcan
Geowa
Vulcan
7
1
3
8.5
L
Medusa
Pficus
Medusa
0
4
5
0.63
L
Jormungandr
Sheep328
Jormungandr
1
3
5
1.17
W
Ishtar
Thrugrord
Ishtar
1
5
5
0.7
W
Cthulhu
Zuffelii
Cthulhu
2
2
6
2.5
L
Discordia
hi4a
Discordia
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,678
Damage
48,524
73,471
Taken
68,558
44,074
Mitigated
40,633
13,226
Healing
20,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,360
2,018
0
7,165
13,547
6,452
0
1,898
11,565
0
117,605
W
Anubis
ChestaV2
Anubis
10,602
145
0
5,394
14,758
6,248
246
263
14,495
65,506
0
L
Surtr
EphraeI
Surtr
13,638
5,264
0
5,307
21,058
14,478
273
10,354
10,704
900
65,582
L
9,627
4,020
0
2,760
14,137
6,017
0
5,658
8,479
0
62,984
W
Vulcan
Geowa
Vulcan
14,453
7,406
0
2,695
9,163
4,377
0
3,998
4,861
85,756
0
L
Medusa
Pficus
Medusa
11,912
7,086
0
3,553
14,177
5,630
945
6,123
8,054
0
59,420
L
Jormungandr
Sheep328
Jormungandr
9,568
1,810
0
1,106
15,211
14,466
40
5,544
9,667
32,660
0
W
Ishtar
Thrugrord
Ishtar
7,662
5,531
0
1,516
13,361
5,507
531
4,566
8,789
0
34,407
W
Cthulhu
Zuffelii
Cthulhu
7,447
735
2,053
2,116
17,729
18,049
89
3,861
13,868
31,795
710
L
Discordia
hi4a
Discordia
3,933
0
0
500
8,888
3,483
0
4,113
4,775
58,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,175
Gold Earned
47,814
403
Minions Killed
518
0
Camps Cleared
0
1,716,418
Distance Traveled
1,746,505
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,906
642
172
10
0
398,562
0
W
Anubis
10,120
595
120
7
0
287,133
0
L
Surtr
9,157
539
81
5
0
305,159
0
L
Bastet
9,579
563
86
5
0
359,230
3
W
Vulcan
10,909
642
138
8
0
388,211
0
L
Medusa
7,484
440
84
5
0
337,719
0
L
Jormungandr
7,456
439
37
2
0
350,143
0
W
Ishtar
7,391
435
51
3
0
315,700
0
W
Cthulhu
8,488
499
37
2
0
356,899
11
L
Discordia
8,499
500
115
7
0
364,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role