Player Matchup

Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SHARKx3
Neith
Level 94
God Stats
2W - 5L
1,500 SR
Queue Stats
216W - 215L
1,405 Elo+
Solo
Odin
Odin
hussain50
Odin
Level 145
God Stats
3W - 1L
1,448 SR
Queue Stats
260W - 267L
1,431 Elo+
Solo
Janus
Janus
limp_q
Janus
Level 111
God Stats
8W - 10L
1,519 SR
Queue Stats
558W - 562L
1,460 Elo+
Solo
Team Averages
Level 125
1,493 SR
1,459 Elo+

VS

Team Averages
Level 116
1,427 SR
1,492 Elo+
Ah Muzen Cab
Ah Muzen Cab
Golfespace1
Ah Muzen Cab
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 101L
1,505 Elo+
Party 2
Jormungandr
Jormungandr
Luizegcovopian
Jormungandr
Level 158
God Stats
0W - 3L
1,829 SR
Queue Stats
250W - 176L
1,561 Elo+
Party 1
Cliodhna
Cliodhna
Vector094
Cliodhna
Level 114
God Stats
1W - 3L
1,378 SR
Queue Stats
385W - 210L
1,516 Elo+
Party 1
Ishtar
Ishtar
psycho062001987
Ishtar
Level 47
God Stats
0W - 2L
1,127 SR
Queue Stats
78W - 84L
1,431 Elo+
Party 2
Ravana
Ravana
ЗойЗабуРО
Ravana
Level 116
God Stats
0W - 2L
1,300 SR
Queue Stats
4W - 6L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
5 / 1 / 14
9,264
842
13,969
15,417
19,668
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
 
Bastet
13
3 / 2 / 10
8,736
794
7,976
14,556
9,517
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
SHARKx3
Neith
15
3 / 1 / 13
8,984
817
7,538
10,143
5,217
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Odin
14
1 / 2 / 15
8,632
785
5,983
13,112
12,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
limp_q
Janus
18
8 / 2 / 9
10,476
952
19,474
8,621
4,400
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Golfespace1
Ah Muzen Cab
12
0 / 2 / 2
7,006
637
4,591
8,333
4,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Luizegcovopian
Jormungandr
14
0 / 3 / 3
7,465
679
16,680
14,423
17,674
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Vector094
Cliodhna
15
4 / 5 / 0
8,863
806
10,483
11,789
5,492
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 6 / 2
7,758
705
5,541
12,681
5,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 4
7,247
659
6,377
11,437
9,899
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
17
20
Kills
6
8
Deaths
20
61
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
1
14
12
W
Bastet
 
Bastet
3
2
10
4
L
Ah Muzen Cab
Golfespace1
Ah Muzen Cab
0
2
2
0.5
L
Jormungandr
Luizegcovopian
Jormungandr
0
3
3
0.5
W
Neith
SHARKx3
Neith
3
1
13
9.5
L
Cliodhna
Vector094
Cliodhna
4
5
0
0.8
W
Odin
1
2
15
4.25
W
Janus
limp_q
Janus
8
2
9
6.25
L
1
6
2
0.33
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,940
Damage
43,672
61,849
Taken
58,663
51,485
Mitigated
42,577
22,399
Healing
11,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
13,969
2,667
1,175
5,118
15,417
19,668
699
4,036
11,381
0
17,356
W
Bastet
 
Bastet
7,976
1,155
3,136
2,451
14,556
9,517
447
3,161
11,395
0
9,712
L
Ah Muzen Cab
Golfespace1
Ah Muzen Cab
4,591
460
903
2,356
8,333
4,199
0
1,731
6,602
0
12,417
L
Jormungandr
Luizegcovopian
Jormungandr
16,680
2,325
407
2,596
14,423
17,674
0
5,862
8,561
30,977
0
W
Neith
SHARKx3
Neith
7,538
2,129
1,425
2,937
10,143
5,217
1,588
2,417
7,726
0
20,746
L
Cliodhna
Vector094
Cliodhna
10,483
270
64
1,720
11,789
5,492
0
3,805
7,984
0
17,899
W
Odin
5,983
2,243
1,613
1,915
13,112
12,683
223
3,825
9,287
0
7,411
W
Janus
limp_q
Janus
19,474
701
894
1,735
8,621
4,400
879
3,241
5,380
47,706
0
L
5,541
3,099
358
2,019
12,681
5,313
0
5,700
6,981
0
15,592
L
6,377
1,119
613
922
11,437
9,899
0
2,376
9,061
0
8,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,092
Gold Earned
38,339
118
Minions Killed
105
0
Camps Cleared
0
1,097,586
Distance Traveled
962,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,264
842
7
1
0
244,605
0
W
Bastet
8,736
794
1
0
0
225,603
0
L
Ah Muzen Cab
7,006
637
28
3
0
161,263
0
L
Jormungandr
7,465
679
38
3
0
189,502
0
W
Neith
8,984
817
38
3
0
207,137
0
L
Cliodhna
8,863
806
15
1
0
216,237
0
W
Odin
8,632
785
7
1
0
205,477
0
W
Janus
10,476
952
65
6
0
214,764
0
L
Ishtar
7,758
705
20
2
0
178,134
0
L
Ravana
7,247
659
4
0
0
217,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role