Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Beer-and-whiskey
Chaac
Level 105
God Stats
30W - 26L
1,460 SR
Queue Stats
161W - 153L
1,459 Elo+
Solo
Xbalanque
Xbalanque
ECFR_Balou
Xbalanque
Level 82
God Stats
3W - 4L
1,697 SR
Queue Stats
166W - 176L
1,399 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EcesfirO-
Morgan Le Fay
Level 156
God Stats
4W - 2L
1,610 SR
Queue Stats
277W - 255L
1,532 Elo+
Party 1
Hun Batz
Hun Batz
FireFighter81Br
Hun Batz
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Team Averages
Level 98
1,553 SR
1,478 Elo+

VS

Team Averages
Level 114
1,460 SR
1,405 Elo+
Hercules
Hercules
LaChuleta258
Hercules
Level 146
God Stats
6W - 6L
1,475 SR
Queue Stats
144W - 173L
1,467 Elo+
Solo
Cupid
Cupid
Lilwill8272
Cupid
Level 145
God Stats
0W - 4L
1,711 SR
Queue Stats
160W - 157L
1,451 Elo+
Solo
Cliodhna
Cliodhna
RinsakiOuO
Cliodhna
Level 147
God Stats
0W - 2L
1,166 SR
Queue Stats
131W - 159L
1,343 Elo+
Solo
Ymir
Ymir
klstrek
Ymir
Level 47
God Stats
9W - 16L
1,368 SR
Queue Stats
162W - 176L
1,268 Elo+
Solo
Baron Samedi
Baron Samedi
linkon_rgda1
Baron Samedi
Level 87
God Stats
318W - 289L
1,580 SR
Queue Stats
349W - 338L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
1 / 0 / 8
6,523
593
2,177
6,318
5,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 3
6,537
594
6,096
9,608
10,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
ECFR_Balou
Xbalanque
12
0 / 0 / 2
6,259
569
1,534
5,538
2,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morgan Le Fay
EcesfirO-
Morgan Le Fay
11
11 / 3 / 4
7,230
657
8,214
8,145
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
12
4 / 1 / 7
6,830
621
6,064
7,499
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LaChuleta258
Hercules
11
2 / 2 / 1
6,744
613
6,166
9,231
7,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 0
6,631
603
3,069
5,596
1,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
RinsakiOuO
Cliodhna
11
2 / 4 / 1
6,543
595
4,974
9,707
3,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
klstrek
Ymir
5
0 / 7 / 1
4,406
401
1,713
9,118
3,645
Baron Samedi
linkon_rgda1
Baron Samedi
7
1 / 4 / 1
5,278
480
3,892
7,158
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
17
Kills
5
5
Deaths
17
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
8
5
W
1
1
3
2.5
W
Xbalanque
ECFR_Balou
Xbalanque
0
0
2
1
W
Morgan Le Fay
EcesfirO-
Morgan Le Fay
11
3
4
4.33
W
Hun Batz
4
1
7
7.5
L
Hercules
LaChuleta258
Hercules
2
2
1
1.25
L
0
0
0
0
L
Cliodhna
RinsakiOuO
Cliodhna
2
4
1
0.63
L
Ymir
klstrek
Ymir
0
7
1
0.07
L
Baron Samedi
linkon_rgda1
Baron Samedi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,085
Damage
19,814
37,108
Taken
40,810
24,449
Mitigated
18,678
14,015
Healing
8,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,177
557
206
2,629
6,318
5,851
27
1,555
4,721
11,412
0
W
6,096
1,281
0
4,738
9,608
10,737
0
631
8,409
866
41,712
W
Xbalanque
ECFR_Balou
Xbalanque
1,534
341
0
1,945
5,538
2,161
0
0
5,538
0
48,591
W
Morgan Le Fay
EcesfirO-
Morgan Le Fay
8,214
1,471
0
1,749
8,145
2,952
630
2,319
5,826
44,628
0
W
Hun Batz
6,064
2,331
0
2,748
7,499
2,748
0
1,100
6,360
0
46,833
L
Hercules
LaChuleta258
Hercules
6,166
2,363
0
2,669
9,231
7,125
0
1,094
8,137
0
52,747
L
3,069
1,955
0
3,498
5,596
1,794
0
403
5,193
0
48,380
L
Cliodhna
RinsakiOuO
Cliodhna
4,974
461
0
1,713
9,707
3,376
0
2,478
7,229
0
45,227
L
Ymir
klstrek
Ymir
1,713
301
197
296
9,118
3,645
163
4,188
4,930
7,018
0
L
Baron Samedi
linkon_rgda1
Baron Samedi
3,892
211
105
300
7,158
2,738
0
2,803
4,355
23,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,379
Gold Earned
29,602
322
Minions Killed
282
0
Camps Cleared
0
1,194,217
Distance Traveled
1,140,868
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,523
593
15
1
0
240,603
0
W
Chaac
6,537
594
76
7
0
240,368
0
W
Xbalanque
6,259
569
87
8
0
203,130
0
W
Morgan Le Fay
7,230
657
68
6
0
237,262
2
W
Hun Batz
6,830
621
76
7
0
272,854
0
L
Hercules
6,744
613
83
8
0
235,595
0
L
Cupid
6,631
603
84
8
0
192,117
0
L
Cliodhna
6,543
595
64
6
0
247,169
0
L
Ymir
4,406
401
9
1
0
248,156
0
L
Baron Samedi
5,278
480
42
4
0
217,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role