Player Matchup

Anubis
Anubis
EmeraldClawrine
Anubis
Level 111
God Stats
20W - 4L
1,701 SR
Queue Stats
560W - 134L
1,891 Elo+
Party 1
Sobek
Sobek
Sìberius
Sobek
Level 156
God Stats
177W - 14L
1,955 SR
Queue Stats
711W - 315L
1,672 Elo+
Party 1
Anhur
Anhur
Tørrënt
Anhur
Level 158
God Stats
40W - 21L
1,578 SR
Queue Stats
164W - 71L
1,676 Elo+
Party 1
Team Averages
Level 142
1,745 SR
1,746 Elo+

VS

Team Averages
Level 58
1,436 SR
1,371 Elo+
Apollo
Apollo
Bekkermate
Apollo
Level 48
God Stats
2W - 2L
1,487 SR
Queue Stats
164W - 265L
1,486 Elo+
Solo
Ix Chel
Ix Chel
Chocit
Ix Chel
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,327 Elo+
Party 2
Bacchus
Bacchus
Outstar
Bacchus
Level 63
God Stats
1W - 2L
1,320 SR
Queue Stats
6W - 21L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 5
6,441
716
4,148
4,681
2,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Sìberius
Sobek
12
3 / 0 / 3
6,869
763
5,152
7,619
7,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Tørrënt
Anhur
13
4 / 0 / 3
7,651
850
8,595
7,659
3,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bekkermate
Apollo
10
0 / 2 / 0
5,845
649
3,183
7,640
2,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Chocit
Ix Chel
10
0 / 4 / 0
5,994
666
3,636
7,011
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Outstar
Bacchus
9
0 / 1 / 0
5,933
659
4,750
6,474
6,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
7
Kills
0
0
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
Bekkermate
Apollo
0
2
0
0
L
Ix Chel
Chocit
Ix Chel
0
4
0
0
W
0
0
5
2.5
L
Bacchus
Outstar
Bacchus
0
1
0
0
W
Sobek
Sìberius
Sobek
3
0
3
4.5
W
Anhur
Tørrënt
Anhur
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,895
Damage
11,569
19,959
Taken
21,125
13,622
Mitigated
10,460
7,548
Healing
3,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Bekkermate
Apollo
3,183
2,455
0
1,171
7,640
2,529
0
4,140
3,327
0
21,918
L
Ix Chel
Chocit
Ix Chel
3,636
561
395
265
7,011
1,660
0
1,495
5,315
22,122
0
W
4,148
301
0
2,131
4,681
2,495
1,232
1,356
3,325
41,784
0
L
Bacchus
Outstar
Bacchus
4,750
571
0
1,565
6,474
6,271
0
3,128
3,131
8,464
0
W
Sobek
Sìberius
Sobek
5,152
268
0
2,555
7,619
7,463
267
3,176
4,443
8,868
0
W
Anhur
Tørrënt
Anhur
8,595
5,264
0
2,862
7,659
3,664
1,149
3,863
3,796
0
33,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,961
Gold Earned
17,772
124
Minions Killed
102
0
Camps Cleared
0
480,642
Distance Traveled
491,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,845
649
49
5
0
162,938
0
L
Ix Chel
5,994
666
50
6
0
147,092
0
W
Anubis
6,441
716
69
8
0
160,216
0
L
Bacchus
5,933
659
3
0
0
181,499
0
W
Sobek
6,869
763
6
1
0
156,420
0
W
Anhur
7,651
850
49
5
0
164,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role