Player Matchup

Danzaburou
Danzaburou
AkeniRime
Danzaburou
Level 185
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 35L
1,368 Elo+
Solo
Kumbhakarna
Kumbhakarna
Extroyer____
Kumbhakarna
Level 146
God Stats
6W - 4L
1,474 SR
Queue Stats
151W - 161L
1,499 Elo+
Solo
Anubis
Anubis
chr0nOphage
Anubis
Level 145
God Stats
5W - 4L
1,707 SR
Queue Stats
249W - 199L
1,543 Elo+
Solo
Nike
Nike
mrszymon7
Nike
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 17L
1,613 Elo+
Solo
Merlin
Merlin
Аrсhangеl
Merlin
Level 158
God Stats
3W - 5L
1,500 SR
Queue Stats
210W - 229L
1,557 Elo+
Solo
Team Averages
Level 148
1,536 SR
1,516 Elo+

VS

Team Averages
Level 110
1,471 SR
1,507 Elo+
King Arthur
King Arthur
Ankins
King Arthur
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
475W - 494L
1,451 Elo+
Solo
Cu Chulainn
Cu Chulainn
Marut19
Cu Chulainn
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 73L
1,475 Elo+
Solo
Ares
Ares
PinkFluffyMisery
Ares
Level 137
God Stats
1W - 5L
1,264 SR
Queue Stats
180W - 185L
1,548 Elo+
Solo
The Morrigan
The Morrigan
lDaewa
The Morrigan
Level 80
God Stats
2W - 1L
1,708 SR
Queue Stats
141W - 99L
1,530 Elo+
Solo
Yu Huang
Yu Huang
seergi-_-7
Yu Huang
Level 143
God Stats
4W - 5L
1,384 SR
Queue Stats
481W - 493L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AkeniRime
Danzaburou
15
2 / 3 / 11
8,861
886
8,537
8,144
4,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Extroyer____
Kumbhakarna
14
1 / 2 / 18
9,231
923
3,980
16,707
18,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
16
12 / 4 / 9
10,372
1,037
20,695
8,893
5,920
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
16
7 / 3 / 15
10,178
1,018
8,021
12,026
13,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
17
5 / 2 / 15
10,184
1,018
13,368
7,761
3,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ankins
King Arthur
11
3 / 6 / 6
7,552
755
7,639
12,827
8,646
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
Marut19
Cu Chulainn
13
2 / 6 / 8
7,653
765
8,532
13,580
13,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 5 / 10
8,602
860
7,046
12,955
15,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
lDaewa
The Morrigan
15
2 / 6 / 9
8,431
843
7,050
8,523
4,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
seergi-_-7
Yu Huang
18
5 / 4 / 7
9,746
975
12,512
10,098
4,861
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
53
27
Kills
13
14
Deaths
27
68
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AkeniRime
Danzaburou
2
3
11
2.5
L
King Arthur
Ankins
King Arthur
3
6
6
1
W
Kumbhakarna
Extroyer____
Kumbhakarna
1
2
18
5
L
Cu Chulainn
Marut19
Cu Chulainn
2
6
8
1
L
1
5
10
1.2
W
Anubis
12
4
9
4.13
L
The Morrigan
lDaewa
The Morrigan
2
6
9
1.08
W
Nike
7
3
15
4.83
L
Yu Huang
seergi-_-7
Yu Huang
5
4
7
2.13
W
Merlin
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,601
Damage
42,779
53,531
Taken
57,983
46,723
Mitigated
47,064
20,253
Healing
9,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AkeniRime
Danzaburou
8,537
2,847
1,008
1,182
8,144
4,138
1,627
5,283
2,692
0
18,960
L
King Arthur
Ankins
King Arthur
7,639
649
871
1,743
12,827
8,646
0
9,414
3,413
0
9,175
W
Kumbhakarna
Extroyer____
Kumbhakarna
3,980
259
3,625
5,792
16,707
18,939
431
8,731
7,280
5,408
0
L
Cu Chulainn
Marut19
Cu Chulainn
8,532
581
538
1,454
13,580
13,750
0
8,487
5,093
4,881
8,479
L
7,046
460
145
1,370
12,955
15,288
0
7,766
5,189
10,438
0
W
Anubis
20,695
1,696
0
1,363
8,893
5,920
479
6,191
2,573
35,641
0
L
The Morrigan
lDaewa
The Morrigan
7,050
208
132
1,283
8,523
4,519
0
4,896
3,625
16,618
0
W
Nike
8,021
508
1,050
3,501
12,026
13,906
542
4,415
7,039
0
19,079
L
Yu Huang
seergi-_-7
Yu Huang
12,512
1,469
168
1,497
10,098
4,861
0
7,478
2,620
32,238
0
W
Merlin
13,368
1,155
873
1,859
7,761
3,820
1,877
5,725
1,947
40,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,826
Gold Earned
41,984
138
Minions Killed
108
0
Camps Cleared
0
948,252
Distance Traveled
811,493
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,861
886
14
1
0
200,343
0
L
King Arthur
7,552
755
2
0
0
145,543
0
W
Kumbhakarna
9,231
923
2
0
0
204,264
0
L
Cu Chulainn
7,653
765
10
1
0
160,652
0
L
Ares
8,602
860
8
1
0
174,685
0
W
Anubis
10,372
1,037
38
4
0
149,942
0
L
The Morrigan
8,431
843
28
3
0
162,929
0
W
Nike
10,178
1,018
24
2
0
206,565
0
L
Yu Huang
9,746
975
60
6
0
167,684
0
W
Merlin
10,184
1,018
60
6
0
187,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role