Player Matchup

Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Ibadcaveman
Yu Huang
Level 191
God Stats
4W - 1L
1,275 SR
Queue Stats
265W - 262L
1,525 Elo+
Party 1
Zeus
Zeus
JAHR
Zeus
Level 238
God Stats
18W - 15L
1,516 SR
Queue Stats
868W - 866L
1,403 Elo+
Solo
Tsukuyomi
Tsukuyomi
NotNotZexrey
Tsukuyomi
Level 22
God Stats
7W - 10L
1,630 SR
Queue Stats
536W - 517L
1,557 Elo+
Party 1
Team Averages
Level 137
1,484 SR
1,497 Elo+

VS

Team Averages
Level 106
1,411 SR
1,452 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
akssc
Terra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,264 Elo+
Solo
Tsukuyomi
Tsukuyomi
j22yosh
Tsukuyomi
Level 157
God Stats
4W - 6L
1,268 SR
Queue Stats
407W - 396L
1,524 Elo+
Solo
Merlin
Merlin
kbrich27
Merlin
Level 159
God Stats
14W - 14L
1,615 SR
Queue Stats
734W - 751L
1,511 Elo+
Solo
Kuzenbo
Kuzenbo
lewiville34
Kuzenbo
Level 36
God Stats
0W - 3L
1,173 SR
Queue Stats
83W - 90L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
0 / 0 / 10
7,672
767
5,604
10,452
8,929
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Pele
 
Pele
12
2 / 1 / 7
7,166
717
4,735
6,391
2,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
Ibadcaveman
Yu Huang
14
1 / 1 / 5
7,694
769
11,004
5,745
2,715
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
JAHR
Zeus
14
7 / 1 / 4
8,257
826
10,364
7,008
3,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
NotNotZexrey
Tsukuyomi
13
2 / 2 / 8
7,612
761
10,361
9,893
7,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
0 / 1 / 1
6,421
642
9,687
8,155
3,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
akssc
Terra
13
0 / 4 / 3
6,868
687
3,277
12,397
11,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
j22yosh
Tsukuyomi
13
1 / 3 / 1
6,947
695
5,625
8,740
3,756
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
kbrich27
Merlin
13
1 / 2 / 0
6,691
669
8,881
4,855
2,321
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
lewiville34
Kuzenbo
14
2 / 2 / 3
7,501
750
4,683
12,627
16,447
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
12
Kills
4
5
Deaths
12
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
10
5
W
Pele
 
Pele
2
1
7
5.5
L
Cliodhna
 
Cliodhna
0
1
1
0.5
W
Yu Huang
Ibadcaveman
Yu Huang
1
1
5
3.5
W
Zeus
JAHR
Zeus
7
1
4
9
W
Tsukuyomi
NotNotZexrey
Tsukuyomi
2
2
8
3
L
Terra
akssc
Terra
0
4
3
0.38
L
Tsukuyomi
j22yosh
Tsukuyomi
1
3
1
0.5
L
Merlin
kbrich27
Merlin
1
2
0
0.5
L
Kuzenbo
lewiville34
Kuzenbo
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,068
Damage
32,153
39,489
Taken
46,774
25,282
Mitigated
37,688
24,535
Healing
14,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,604
2,601
7,515
7,838
10,452
8,929
0
3,627
6,825
0
12,269
W
Pele
 
Pele
4,735
562
1,398
2,451
6,391
2,795
0
2,326
4,065
0
8,778
L
Cliodhna
 
Cliodhna
9,687
76
709
2,433
8,155
3,724
0
4,145
4,010
0
15,558
W
Yu Huang
Ibadcaveman
Yu Huang
11,004
1,535
0
0
5,745
2,715
0
2,728
3,017
25,730
0
W
Zeus
JAHR
Zeus
10,364
1,849
1,380
2,856
7,008
3,131
0
3,561
3,447
23,007
0
W
Tsukuyomi
NotNotZexrey
Tsukuyomi
10,361
1,702
0
1,097
9,893
7,712
0
4,599
5,294
0
25,205
L
Terra
akssc
Terra
3,277
501
2,733
1,438
12,397
11,440
0
6,605
5,792
6,200
0
L
Tsukuyomi
j22yosh
Tsukuyomi
5,625
1,048
702
1,490
8,740
3,756
0
3,872
4,868
0
16,829
L
Merlin
kbrich27
Merlin
8,881
119
401
517
4,855
2,321
0
1,573
3,282
22,271
0
L
Kuzenbo
lewiville34
Kuzenbo
4,683
1,883
1,221
2,976
12,627
16,447
0
5,173
7,454
10,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,401
Gold Earned
34,428
118
Minions Killed
80
0
Camps Cleared
0
1,043,193
Distance Traveled
882,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,672
767
10
1
0
235,031
0
W
Pele
7,166
717
10
1
0
191,367
0
L
Cliodhna
6,421
642
15
2
0
194,147
0
W
Yu Huang
7,694
769
51
5
0
205,579
0
W
Zeus
8,257
826
24
2
0
194,945
0
W
Tsukuyomi
7,612
761
23
2
0
216,271
0
L
Terra
6,868
687
6
1
0
185,600
0
L
Tsukuyomi
6,947
695
24
2
0
175,798
0
L
Merlin
6,691
669
23
2
0
176,960
0
L
Kuzenbo
7,501
750
12
1
0
150,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role