Player Matchup

King Arthur
King Arthur
RogatienQC
King Arthur
Level 204
God Stats
14W - 25L
1,588 SR
Queue Stats
284W - 284L
1,468 Elo+
Solo
Achilles
Achilles
Throwin_Ducks
Achilles
Level 102
God Stats
5W - 7L
1,424 SR
Queue Stats
429W - 426L
1,475 Elo+
Solo
Ix Chel
Ix Chel
TristanAdler
Ix Chel
Level 157
God Stats
5W - 1L
1,949 SR
Queue Stats
206W - 128L
1,673 Elo+
Solo
Team Averages
Level 154
1,654 SR
1,539 Elo+

VS

Team Averages
Level 119
1,663 SR
1,504 Elo+
Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Goldi
Hel
Level 146
God Stats
11W - 11L
2,032 SR
Queue Stats
49W - 36L
1,607 Elo+
Solo
Atlas
Atlas
KayfabeBayBay
Atlas
Level 55
God Stats
9W - 9L
1,456 SR
Queue Stats
9W - 10L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RogatienQC
King Arthur
9
0 / 5 / 1
6,335
634
4,298
11,577
6,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Throwin_Ducks
Achilles
10
1 / 3 / 0
6,323
632
4,963
8,621
7,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ix Chel
TristanAdler
Ix Chel
11
2 / 4 / 0
7,247
725
11,769
7,733
2,764
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
5 / 2 / 5
7,905
791
8,313
9,246
3,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
Goldi
Hel
14
4 / 1 / 8
8,396
840
8,265
9,345
4,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
3 / 0 / 9
8,728
873
6,113
13,766
9,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
3
Kills
12
12
Deaths
3
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
2
5
3.75
W
Hel
Goldi
Hel
4
1
8
8
W
3
0
9
7.5
L
King Arthur
RogatienQC
King Arthur
0
5
1
0.1
L
Achilles
Throwin_Ducks
Achilles
1
3
0
0.33
L
Ix Chel
TristanAdler
Ix Chel
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,030
Damage
22,691
27,931
Taken
32,357
17,528
Mitigated
17,821
5,455
Healing
18,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,313
1,300
0
65
9,246
3,917
280
3,164
5,914
0
32,107
W
Hel
Goldi
Hel
8,265
653
7,260
5,894
9,345
4,047
338
3,784
5,181
33,490
0
W
6,113
2,598
1,544
3,312
13,766
9,857
0
5,381
7,740
18,658
0
L
King Arthur
RogatienQC
King Arthur
4,298
292
0
1,473
11,577
6,794
0
4,927
6,436
0
14,687
L
Achilles
Throwin_Ducks
Achilles
4,963
1,454
0
983
8,621
7,970
0
4,705
3,708
0
13,613
L
Ix Chel
TristanAdler
Ix Chel
11,769
406
1,370
1,629
7,733
2,764
0
4,167
3,397
28,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,905
Gold Earned
25,029
77
Minions Killed
135
0
Camps Cleared
0
449,813
Distance Traveled
607,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,905
791
38
4
0
183,583
0
W
Hel
8,396
840
70
7
0
210,615
0
W
Atlas
8,728
873
27
3
0
212,903
0
L
King Arthur
6,335
634
25
3
0
140,305
0
L
Achilles
6,323
632
18
2
0
149,669
0
L
Ix Chel
7,247
725
34
3
0
159,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role