Player Matchup

Poseidon
Poseidon
Kiz69
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,275 Elo+
Party 2
Heimdallr
Heimdallr
YoungPotash
Heimdallr
Level 12
God Stats
5W - 7L
1,347 SR
Queue Stats
5W - 14L
1,236 Elo+
Party 2
Maui
Maui
chknugg3t
Maui
Level 5
God Stats
0W - 2L
1,268 SR
Queue Stats
7W - 19L
1,137 Elo+
Party 2
Bakasura
Bakasura
ronKNIGHTHAWK187
Bakasura
Level 148
God Stats
7W - 4L
1,589 SR
Queue Stats
125W - 129L
1,501 Elo+
Solo
Bellona
Bellona
zuletalb
Bellona
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 17L
1,137 Elo+
Party 2
Team Averages
Level 35
1,441 SR
1,257 Elo+

VS

Team Averages
Level 118
1,592 SR
1,553 Elo+
Kuzenbo
Kuzenbo
A Wild Slav
Kuzenbo
Level 155
God Stats
6W - 0L
1,927 SR
Queue Stats
40W - 37L
1,569 Elo+
Party 1
Vulcan
Vulcan
Balzaq4834
Vulcan
Level 42
God Stats
2W - 1L
1,472 SR
Queue Stats
2W - 3L
1,722 Elo+
Party 1
Ishtar
Ishtar
HackOcean
Ishtar
Level 126
God Stats
3W - 5L
1,551 SR
Queue Stats
320W - 332L
1,587 Elo+
Party 3
Bastet
Bastet
KokoPumpkin
Bastet
Level 148
God Stats
11W - 12L
1,510 SR
Queue Stats
101W - 103L
1,505 Elo+
Party 3
Gilgamesh
Gilgamesh
Territorialism
Gilgamesh
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kiz69
Poseidon
13
0 / 8 / 4
7,573
631
8,846
11,515
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
YoungPotash
Heimdallr
13
1 / 9 / 1
7,709
642
7,901
16,280
7,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Maui
15
3 / 1 / 3
9,038
753
5,631
14,945
14,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 1 / 2
8,937
745
8,369
14,155
8,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
zuletalb
Bellona
13
1 / 6 / 1
7,495
625
8,692
15,458
17,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
A Wild Slav
Kuzenbo
16
3 / 1 / 13
9,132
761
9,569
14,007
18,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Balzaq4834
Vulcan
16
5 / 3 / 10
9,321
777
16,898
5,989
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
HackOcean
Ishtar
17
9 / 0 / 10
9,980
832
12,055
10,275
4,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
16
4 / 2 / 12
9,068
756
14,704
12,005
5,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Territorialism
Gilgamesh
16
4 / 1 / 7
8,936
745
6,583
14,371
15,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
77
7
Kills
25
25
Deaths
7
11
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
A Wild Slav
Kuzenbo
3
1
13
9.5
W
Vulcan
Balzaq4834
Vulcan
5
3
10
3.33
W
Ishtar
HackOcean
Ishtar
9
0
10
14
L
Poseidon
Kiz69
Poseidon
0
8
4
0.25
W
Bastet
4
2
12
5
W
Gilgamesh
Territorialism
Gilgamesh
4
1
7
7.5
L
Heimdallr
YoungPotash
Heimdallr
1
9
1
0.17
L
Maui
3
1
3
4.5
L
2
1
2
3
L
Bellona
zuletalb
Bellona
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,439
Damage
59,809
72,353
Taken
56,647
52,360
Mitigated
46,530
8,960
Healing
7,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
A Wild Slav
Kuzenbo
9,569
2,839
0
2,314
14,007
18,205
68
3,312
9,505
26,416
0
W
Vulcan
Balzaq4834
Vulcan
16,898
5,519
0
980
5,989
2,713
222
2,072
3,587
36,727
0
W
Ishtar
HackOcean
Ishtar
12,055
6,918
0
1,705
10,275
4,628
1,721
2,098
7,537
0
42,170
L
Poseidon
Kiz69
Poseidon
8,846
1,275
0
250
11,515
4,276
0
3,359
7,859
22,677
0
W
Bastet
14,704
2,681
0
2,743
12,005
5,697
950
4,073
7,632
0
35,919
W
Gilgamesh
Territorialism
Gilgamesh
6,583
1,676
0
135
14,371
15,287
0
2,922
10,618
1,007
29,337
L
Heimdallr
YoungPotash
Heimdallr
7,901
4,044
0
1,301
16,280
7,658
0
6,953
9,148
0
23,829
L
Maui
5,631
1,482
1,625
1,403
14,945
14,626
0
6,333
8,338
20,949
0
L
8,369
5,016
0
3,380
14,155
8,614
0
3,177
9,737
0
26,834
L
Bellona
zuletalb
Bellona
8,692
2,349
0
1,001
15,458
17,186
0
5,602
9,362
0
14,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,752
Gold Earned
46,437
224
Minions Killed
217
0
Camps Cleared
0
1,164,875
Distance Traveled
1,443,409
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,132
761
37
3
0
299,098
0
W
Vulcan
9,321
777
44
4
0
272,905
0
W
Ishtar
9,980
832
63
5
0
287,752
1
L
Poseidon
7,573
631
51
4
0
226,810
0
W
Bastet
9,068
756
40
3
0
309,440
3
W
Gilgamesh
8,936
745
33
3
0
274,214
0
L
Heimdallr
7,709
642
50
4
0
199,941
0
L
Maui
9,038
753
35
3
0
238,484
0
L
Bakasura
8,937
745
70
6
0
262,049
0
L
Bellona
7,495
625
18
2
0
237,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role