Player Matchup

Rama
Rama
Mrx01
Rama
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 42L
1,612 Elo+
Party 2
Ix Chel
Ix Chel
TomXmas
Ix Chel
Level 125
God Stats
4W - 0L
1,681 SR
Queue Stats
45W - 21L
1,599 Elo+
Party 2
Horus
Horus
xXMikeOxlargeXx
Horus
Level 68
God Stats
5W - 1L
1,135 SR
Queue Stats
24W - 14L
1,402 Elo+
Party 2
Team Averages
Level 106
1,439 SR
1,538 Elo+

VS

Team Averages
Level 128
1,462 SR
1,500 Elo+
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Azn_Boy06
Discordia
Level 110
God Stats
0W - 6L
1,593 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Neith
Neith
TONGAN_SIXTY_9
Neith
Level 115
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Mrx01
Rama
15
2 / 3 / 9
9,754
750
11,324
12,928
6,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
TomXmas
Ix Chel
17
8 / 1 / 5
11,177
860
15,721
11,909
5,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 2 / 10
11,174
860
7,134
13,274
15,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 7 / 4
8,360
643
9,236
19,626
21,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Azn_Boy06
Discordia
13
2 / 3 / 4
8,313
639
16,242
8,113
2,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 5 / 4
8,552
658
6,655
11,797
4,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
15
Kills
6
6
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
7
4
0.57
L
Discordia
Azn_Boy06
Discordia
2
3
4
1.33
W
Rama
Mrx01
Rama
2
3
9
2.17
L
2
5
4
0.8
W
Ix Chel
TomXmas
Ix Chel
8
1
5
10.5
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,179
Damage
32,133
38,111
Taken
39,536
27,776
Mitigated
29,110
15,020
Healing
6,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,236
1,826
0
5,186
19,626
21,856
0
7,212
12,414
0
25,611
L
Discordia
Azn_Boy06
Discordia
16,242
239
0
0
8,113
2,839
64
2,979
5,134
36,693
0
W
Rama
Mrx01
Rama
11,324
9,756
0
1,858
12,928
6,651
2,011
5,495
7,130
0
46,862
L
6,655
3,044
0
1,654
11,797
4,415
23
5,548
6,249
0
28,809
W
Ix Chel
TomXmas
Ix Chel
15,721
770
1,520
3,704
11,909
5,681
1,112
6,385
5,362
61,292
0
W
7,134
3,120
2,456
5,482
13,274
15,444
280
4,563
8,325
0
21,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,105
Gold Earned
25,225
177
Minions Killed
121
0
Camps Cleared
0
800,702
Distance Traveled
640,758
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,360
643
27
2
0
213,362
0
L
Discordia
8,313
639
42
3
0
227,519
0
W
Rama
9,754
750
73
6
0
221,498
0
L
Neith
8,552
658
52
4
0
199,877
2
W
Ix Chel
11,177
860
84
6
0
274,906
0
W
Horus
11,174
860
20
2
0
304,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role